Difference between revisions of "Priest"

From Basin Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
'''Priest Spells'''
 
'''Priest Spells'''
  
'''Level 1'''
+
'''Level 1'''<br>
 
+
Lesser Heal (Rank 1)<br>
Lesser Heal (Rank 1)
+
35 Mana<br>
35 Mana
+
1.5 second cast<br>
1.5 second cast
+
40 yard range<br>
40 yard range
 
 
Heal your target for 43 to 53.
 
Heal your target for 43 to 53.
  
Holy Smite (Rank 1)
+
Holy Smite (Rank 1)<br>
25 Mana
+
25 Mana<br>
1.5 second cast
+
1.5 second cast<br>
30 yard range
+
30 yard range<br>
 
Smite an enemy for 13 to 17 holy damage.
 
Smite an enemy for 13 to 17 holy damage.
  
Holy Word: Fortitude (Rank 1)
+
Holy Word: Fortitude (Rank 1)<br>
Cost: 10c
+
Cost: 10c<br>
60 Mana
+
60 Mana<br>
Instant cast
+
Instant cast<br>
30 yard range
+
30 yard range<br>
 
Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.
 
Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.
  
'''Level 4'''
+
'''Level 4'''<br>
 
+
Lesser Heal (Rank 2)<br>
Lesser Heal (Rank 2)
+
Cost: 50c<br>
Cost: 50c
+
50 Mana<br>
50 Mana
+
2 second cast<br>
2 second cast
+
40 yard range<br>
40 yard range
 
 
Heal your target for 66 to 80.
 
Heal your target for 66 to 80.
  
Shadow Word: Pain (Rank 1)
+
Shadow Word: Pain (Rank 1)<br>
Cost: 50c
+
Cost: 50c<br>
25 Mana
+
25 Mana<br>
Instant cast
+
Instant cast<br>
30 yard range
+
30 yard range<br>
 
A word of darkness that causes 30 damage over 18 seconds.
 
A word of darkness that causes 30 damage over 18 seconds.
  
'''Level 6'''
+
'''Level 6'''<br>
 
+
Holy Smite (Rank 2)<br>
Holy Smite (Rank 2)
+
Cost: 1s<br>
Cost: 1s
+
35 Mana<br>
35 Mana
+
2 second cast<br>
2 second cast
+
30 yard range<br>
30 yard range
 
 
Smite an enemy for 24 to 28 holy damage.
 
Smite an enemy for 24 to 28 holy damage.
  
Power Word: Shield (Rank 1)
+
Power Word: Shield (Rank 1)<br>
45 Mana
+
45 Mana<br>
Instant cast
+
Instant cast<br>
40 yard range
+
40 yard range<br>
4 second cooldown
+
4 second cooldown<br>
 
Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
  
'''Level 8'''
+
'''Level 8'''<br>
 
+
Renew (Rank 1)<br>
Renew (Rank 1)
+
Cost: 2s<br>
Cost: 2s
+
35 Mana<br>
35 Mana
+
Instant cast<br>
Instant cast
+
40 yard range<br>
40 yard range
 
 
Heals the target for 50 damage over 15 seconds.
 
Heals the target for 50 damage over 15 seconds.
  
Fade (Rank 1)
+
Fade (Rank 1)<br>
Cost: 2s
+
Cost: 2s<br>
40 Mana
+
40 Mana<br>
Instant cast
+
Instant cast<br>
30 second cooldown
+
30 second cooldown<br>
 
Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.
 
Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.
  
'''Level 10'''
+
'''Level 10'''<br>
 
+
Lesser Heal (Rank 3)<br>
Lesser Heal (Rank 3)
+
Cost: 3s<br>
Cost: 3s
+
95 Mana<br>
95 Mana
+
2.5 second cast<br>
2.5 second cast
+
40 yard range<br>
40 yard range
 
 
Heal your target for 142 to 166.
 
Heal your target for 142 to 166.
  
Resurrection (Rank 1)
+
Resurrection (Rank 1)<br>
Cost: 3s
+
Cost: 3s<br>
150 Mana
+
150 Mana<br>
10 second cast
+
10 second cast<br>
40 yard range
+
40 yard range<br>
 
Brings a dead player back to life with 15% of their health and mana.  They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.
 
Brings a dead player back to life with 15% of their health and mana.  They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.
  
Mind Blast (Rank 1)
+
Mind Blast (Rank 1)<br>
Cost: 3s
+
Cost: 3s<br>
50 Mana
+
50 Mana<br>
Instant cast
+
Instant cast<br>
8 second cooldown
+
8 second cooldown<br>
30 yard range
+
30 yard range<br>
 
Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.
 
Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.
  
Shadow Word: Pain (Rank 2)
+
Shadow Word: Pain (Rank 2)<br>
Cost: 3s
+
Cost: 3s<br>
50 Mana
+
50 Mana<br>
Instant cast
+
Instant cast<br>
30 yard range
+
30 yard range<br>
A word of darkness that causes 66 damage over 18 seconds.
+
A word of darkness that causes 66 damage over 18 seconds.<br>
 
 
'''Level 12'''
 
  
Holy Word: Fortitude (Rank 2)
+
'''Level 12'''<br>
Cost: 8s
+
Holy Word: Fortitude (Rank 2)<br>
155 Mana
+
Cost: 8s<br>
Instant cast
+
155 Mana<br>
30 yard range
+
Instant cast<br>
Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.
+
30 yard range<br>
 +
Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.<br>
  
Holy Word: Shield (Rank 2)
+
Holy Word: Shield (Rank 2)<br>
Cost: 8s
+
Cost: 8s<br>
75 Mana
+
75 Mana<br>
Instant cast
+
Instant cast<br>
40 yard range
+
40 yard range<br>
4 second cooldown
+
4 second cooldown<br>
 
Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
  
Inner Fire (Rank 1)
+
Inner Fire (Rank 1)<br>
Cost: 8s
+
Cost: 8s<br>
20 Mana
+
20 Mana<br>
Instant cast
+
Instant cast<br>
 
A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.
 
A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.

Revision as of 16:24, 19 October 2004

The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.


Priest Spells

Level 1
Lesser Heal (Rank 1)
35 Mana
1.5 second cast
40 yard range
Heal your target for 43 to 53.

Holy Smite (Rank 1)
25 Mana
1.5 second cast
30 yard range
Smite an enemy for 13 to 17 holy damage.

Holy Word: Fortitude (Rank 1)
Cost: 10c
60 Mana
Instant cast
30 yard range
Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.

Level 4
Lesser Heal (Rank 2)
Cost: 50c
50 Mana
2 second cast
40 yard range
Heal your target for 66 to 80.

Shadow Word: Pain (Rank 1)
Cost: 50c
25 Mana
Instant cast
30 yard range
A word of darkness that causes 30 damage over 18 seconds.

Level 6
Holy Smite (Rank 2)
Cost: 1s
35 Mana
2 second cast
30 yard range
Smite an enemy for 24 to 28 holy damage.

Power Word: Shield (Rank 1)
45 Mana
Instant cast
40 yard range
4 second cooldown
Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.

Level 8
Renew (Rank 1)
Cost: 2s
35 Mana
Instant cast
40 yard range
Heals the target for 50 damage over 15 seconds.

Fade (Rank 1)
Cost: 2s
40 Mana
Instant cast
30 second cooldown
Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.

Level 10
Lesser Heal (Rank 3)
Cost: 3s
95 Mana
2.5 second cast
40 yard range
Heal your target for 142 to 166.

Resurrection (Rank 1)
Cost: 3s
150 Mana
10 second cast
40 yard range
Brings a dead player back to life with 15% of their health and mana. They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.

Mind Blast (Rank 1)
Cost: 3s
50 Mana
Instant cast
8 second cooldown
30 yard range
Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.

Shadow Word: Pain (Rank 2)
Cost: 3s
50 Mana
Instant cast
30 yard range
A word of darkness that causes 66 damage over 18 seconds.

Level 12
Holy Word: Fortitude (Rank 2)
Cost: 8s
155 Mana
Instant cast
30 yard range
Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.

Holy Word: Shield (Rank 2)
Cost: 8s
75 Mana
Instant cast
40 yard range
4 second cooldown
Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.

Inner Fire (Rank 1)
Cost: 8s
20 Mana
Instant cast
A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.