Difference between revisions of "Stun length"

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{{D2 Special nav}}
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{{Movement nav}}
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{|cellpadding=0 cellspacing=0
 
{|cellpadding=0 cellspacing=0
 
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*When this overlay displays above a unit, stun length is applied.
 
*When this overlay displays above a unit, stun length is applied.
*Can be active at the same time as a [[D2 Curse|curse]], [[D2 Inner Sight|Inner Sight]] and [[D2 Slow Missiles|Slow Missiles]].
+
*Can be active at the same time as a [[curse]], [[Inner Sight]] and [[Slow Missiles]].
 
*Normal and minion monsters are completely incapacitated until length expires.
 
*Normal and minion monsters are completely incapacitated until length expires.
*Only 10% chance of applying to [[D2 Champion|Champion]], [[D2 Unique monster|Unique]] and [[D2 Super Unique|Super Unique]] monsters, who will still be completely incapacitated until length expires.
+
*Only 10% chance of applying to [[Champion]], [[Unique (monster)|Unique]] and [[Super Unique]] monsters, who will still be completely incapacitated until length expires.
*Players are not incapacitated but they are always put into [[D2 Hit recovery|hit recovery]] when hit before length expires, even when no damage is applied.
+
*Players are not incapacitated but they are always put into [[hit recovery]] when hit before length expires, even when no damage is applied.
 
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*Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}}
 
*Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}}
 
*Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total.
 
*Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total.
*Does not apply to [[D2 Boss|bosses]], or the following static units:
+
*Does not apply to [[boss]]es, or the following static units:
  
  
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|-valign=top
 
|-valign=top
 
|width=198|
 
|width=198|
*[[D2 Blood Hawk Nest|Blood Hawk Nest]]
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*[[Blood Hawk Nest]]
*[[D2 Coldworm the Burrower|{{D2 Unique bold|=Coldworm the Burrower}}]]
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*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]
*[[D2 Sand Maggot Egg|Sand Maggot Egg]]
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*[[Sand Maggot Egg]]
*[[D2 Tentacle Beast|Tentacle Beast]]
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*[[Tentacle Beast]]
 
|width=198 rowspan=2|
 
|width=198 rowspan=2|
*[[D2 Barricade|Barricade]]
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*[[Barricade]]
*[[D2 Barricaded Door|Barricaded Door]]
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*[[Barricaded Door]]
*[[D2 Barricaded Tower|Barricaded Tower]]
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*[[Barricaded Tower]]
*[[D2 Catapult|Catapult]]
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*[[Catapult]]
*[[D2 Evil Demon Hut|Evil Demon Hut]]
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*[[Evil Demon Hut]]
*[[D2 Fire Tower|Fire Tower]]
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*[[Fire Tower]]
 
|width=198|
 
|width=198|
*[[D2 Gargoyle Trap|Gargoyle Trap]]
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*[[Gargoyle Trap]]
*[[D2 Lightning Spire|Lightning Spire]]
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*[[Lightning Spire]]
*[[D2 Prison Door|Prison Door]]
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*[[Prison Door]]
*[[D2 Mummy Sarcophagus|Mummy Sarcophagus]]
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*[[Mummy Sarcophagus]]
*[[D2 Trapped Soul|Trapped Soul]]
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*[[Trapped Soul]]
*[[D2 Window|Window]]
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*[[Window]]
 
|
 
|
*[[D2 Festering Appendage|Festering Appendage]]
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*[[Festering Appendage]]
 
|}
 
|}
  
Line 67: Line 64:
 
!width=106|Ceiling
 
!width=106|Ceiling
 
|-
 
|-
!align=left|[[D2 Smite|Smite]]
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!align=left|[[Smite]]
 
|(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||48
 
|(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||(0.2*slvl)+0.4||48
 
|-
 
|-
!align=left|[[D2 Stun|Stun]]
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!align=left|[[Stun]]
 
|(0.2*slvl)+1||(0.2*slvl)+1||(0.08*slvl)+2.92||(0.08*slvl)+2.92||(0.08*slvl)+2.92||89
 
|(0.2*slvl)+1||(0.2*slvl)+1||(0.08*slvl)+2.92||(0.08*slvl)+2.92||(0.08*slvl)+2.92||89
 
|-
 
|-
!align=left|[[D2 Maul|Maul]]
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!align=left|[[Maul (skill)|Maul]]
 
|colspan=5 align=center|min(0.4+([90*[(110*slvl)/(slvl+6)]/100]/25),4)||60
 
|colspan=5 align=center|min(0.4+([90*[(110*slvl)/(slvl+6)]/100]/25),4)||60
 
|-
 
|-
!align=left|[[D2 Twister|Twister]]
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!align=left|[[Twister]]
 
|0.4||0.4||0.4||0.4||0.4||1
 
|0.4||0.4||0.4||0.4||0.4||1
 
|-
 
|-
!align=left|[[D2 Shock Wave|Shock Wave]]
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!align=left|[[Shock Wave]]
 
|(0.6*slvl)+1||(0.6*slvl)+1||10||10||10||16
 
|(0.6*slvl)+1||(0.6*slvl)+1||10||10||10||16
 
|-
 
|-
!align=left|[[D2 Mind Blast|Mind Blast]]
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!align=left|[[Mind Blast]]
 
|(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||41
 
|(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||(0.2*slvl)+1.8||41
 
|-
 
|-
!align=left|[[D2 War Cry|War Cry]]
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!align=left|[[War Cry]]
 
|(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||46
 
|(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||(0.2*slvl)+0.8||46
 
|}
 
|}
  
  
*Stun receives a [[D2 Skills#Synergy skill|synergy]] bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling:
+
*Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling:
  
  
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*Maul stun length has a ceiling of 4 seconds.
 
*Maul stun length has a ceiling of 4 seconds.
 
*Twister stun length never increases.
 
*Twister stun length never increases.
*{{Warn|=[[D2 Summon Grizzly|Grizzly]] Bear Smite only applied stun length prior to 1.10.}}
+
*{{Warn|=[[Grizzly|{{Warn|=Grizzly}}]] Bear Smite only applied stun length prior to 1.10.}}
 
 
 
 
[[Category:Diablo II]]
 
[[Category:D2 Basics]]
 
[[Category:D2 Special modifiers]]
 

Revision as of 16:39, 25 July 2011