Volcano

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Revision as of 07:16, 15 May 2011 by Onderduiker (talk | contribs) (moved D2 Volcano to Volcano)
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Template:D2 Elemental


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Duration (Seconds) |6 |- !align=left|Template:D2 Set |12*Molten Boulder.blvl |- !align=left|Template:D2 Set |12*(Fissure.blvl+Armageddon.blvl) |- !align=left|Delay (Seconds) |4 |- !align=left|Volcano Next Delay (Frames) |10 |- !align=left|Fire Next Delay (Frames) |5 |}


Template:D2 Skill |- !align=left|Min Physical Damage |(2*lvl)+6||(4*lvl)-10||(6*lvl)-42||(8*lvl)-86||(10*lvl)-142 |- !align=left|Max Physical Damage |(2*lvl)+8||(4*lvl)-8||(6*lvl)-40||(8*lvl)-84||(10*lvl)-140 |- !align=left|Min Fire Damage |(2*lvl)+6||(4*lvl)-10||(6*lvl)-42||(8*lvl)-86||(11*lvl)-170 |- !align=left|Max Fire Damage |(2*lvl)+8||(4*lvl)-8||(6*lvl)-40||(8*lvl)-84||(13*lvl)-224 |}


  • Cannot be cast while a Werewolf or Werebear.
  • Volcano erupts at the point targeted, applying physical and fire damage to targets standing or moving over the eruption or the fires caused by the impact of lobbed rocks.
  • Each volcano applies physical and fire damage in its second frame and every 11 frames thereafter until expiry, by which point it will have applied its damage 14 times. Multiply damage by 25/11 for maximum damage per second. [1]
  • Each volcano also lobs a total of 62 rocks, the first in the fifth frame and every two frames thereafter until expiry. Rocks land randomly within a 16 2/3 yard square centered on the volcano, resulting in fires on impact which apply physical and fire damage to targets standing or moving over them. Although these fires last for 18 frames (0.72 seconds), last collide is enabled so damage is only applied once to single targets. Next delay ensures that damage is only applied every 6 frames to multiple targets that are close enough together to stand or move over the same fire. [2]
  • When the fire resulting from the impact of a rock is close enough to the volcano for a target to stand or move over both, then only the damage and next delay of the fire is applied. However, since the fire's next delay is shorter it will slightly increase the rate of damage. [3]
  • Since physical and fire damage are applied simultaneously, fire damage will be blocked as well.


Sources


Skill bonus

  • +1-3 Volcano can spawn on ilvl >24 Druid pelts.


Charges

Template:D2 Skill charges |- |14||30 !align=left|[[D2 Unique Elite hammer#Earth Shifter|Template:D2 Unique]] |69||No |}

Charged suffix

Template:D2 Skill charged |- |36||48||60||72||84||96||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |33||37||41||45||48||52||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|

  • Club

|24||30||30 |- |49||74||99||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||27||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|

  • Hammer

|24||60||60 |}

% Chance to Cast


On Striking

Template:D2 Skill chance |- |8||4 !align=left|[[D2 Unique Exceptional axe#Pompeii's Wrath|Template:D2 Unique]] |45||No |- |12||23 |align=left|[[D2 Rune Word blade#Destruction|Template:D2 Unique bold]] polearm/sword |65 !Yes |- |18||5 |align=left|[[D2 Rune Word blade#Doom|Template:D2 Unique bold]] axe/polearm/hammer |67||No |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|Min Physical Damage |8||10||12||14||16||18||20||22||26||30 |- !align=left|Max Physical Damage |10||12||14||16||18||20||22||24||28||32 |- !align=left|Min Fire Damage |8||10||12||14||16||18||20||22||26||30 |- !align=left|Max Fire Damage |10||12||14||16||18||20||22||24||28||32 |}


Template:D2 Level 11-20 |- !align=left|Min Physical Damage |34||38||42||46||50||54||60||66||72||78 |- !align=left|Max Physical Damage |36||40||44||48||52||56||62||68||74||80 |- !align=left|Min Fire Damage |34||38||42||46||50||54||60||66||72||78 |- !align=left|Max Fire Damage |36||40||44||48||52||56||62||68||74||80 |}


Template:D2 Level 21-30 |- !align=left|Min Physical Damage |84||90||98||106||114||122||130||138||148||158 |- !align=left|Max Physical Damage |86||92||100||108||116||124||132||140||150||160 |- !align=left|Min Fire Damage |84||90||98||106||114||122||130||138||149||160 |- !align=left|Max Fire Damage |86||92||100||108||116||124||132||140||153||166 |}


Template:D2 Level 31-40 |- !align=left|Min Physical Damage |168||178||188||198||208||218||228||238||248||258 |- !align=left|Max Physical Damage |170||180||190||200||210||220||230||240||250||260 |- !align=left|Min Fire Damage |171||182||193||204||215||226||237||248||259||270 |- !align=left|Max Fire Damage |179||192||205||218||231||244||257||270||283||296 |}


Template:D2 Level 41-50 |- !align=left|Min Physical Damage |268||278||288||298||308||318||328||338||348||358 |- !align=left|Max Physical Damage |270||280||290||300||310||320||330||340||350||360 |- !align=left|Min Fire Damage |281||292||303||314||325||336||347||358||369||380 |- !align=left|Max Fire Damage |309||322||335||348||361||374||387||400||413||426 |}


Template:D2 Level 51-60 |- !align=left|Min Physical Damage |368||378||388||398||408||418||428||438||448||458 |- !align=left|Max Physical Damage |370||380||390||400||410||420||430||440||450||460 |- !align=left|Min Fire Damage |391||402||413||424||435||446||457||468||479||490 |- !align=left|Max Fire Damage |439||452||465||478||491||504||517||530||543||556 |}

References