Difference between revisions of "Wand"
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*Normal, superior, magic, rare and crafted quality wands can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Necromancer#Skills|Necromancer skills]] ([[Poison Dagger]] is normally an exception). | *Normal, superior, magic, rare and crafted quality wands can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Necromancer#Skills|Necromancer skills]] ([[Poison Dagger]] is normally an exception). | ||
*Wand with magic level have affix level (Alvl) = item level (Ilvl) + magic level | *Wand with magic level have affix level (Alvl) = item level (Ilvl) + magic level | ||
− | *All have 100 [[Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | + | *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength |
*All have +50% [[Damage to Undead]]. | *All have +50% [[Damage to Undead]]. | ||
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Latest revision as of 07:17, 14 October 2012
Normal
Exceptional
Elite
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