Druid Project Cat
This Druid acts as the scout for the group, taking the place of a Rogue in a normal group. The only Cat based abilties that are skipped are the Faerie Fire Talent and one point in Strength of the Wild. It might be nice to have Swiftshifting but then Gift of Nature and Intensity would need to be dumped.
Balance Talents (0 points)
None
Feral Combat Talents (35 points)
Ferocity - 5/5 points Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Sharpened Claws - 5/5 points Increases your critical strike chance while in Bear or Cat form by 5%.
Blood Frenzy - 5/5 points Your critical strikes from Cat form abilities that add combo points have a 100% chance to add an additional combo point.
Improved Prowl - 5/5 points Reduces the chance enemies have to detect you while Prowling. More effective than Improved Prowl (Rank 4)..
Improved Shred - 2/2 points Reduces the Energy cost of your Shred ability by 10.
Predatory Strikes - 5/5 points Increases the Attack Power bonus from your Cat form ability by 20%.
Feline Swiftness - 1/1 point Increases your movement speed by 30% while in Cat form. Only active outdoors.
Strength of the Wild - 3/4 points Increases your Strength while in Bear or Cat form by 9%.
Improved Ravage - 2/2 points Increases the critical strike chance of your Ravage ability by 10%.
Improved Pounce - 2/2 points Gives your Pounce ability a 100% chance to add an additional combo point to the target.
Restoration Talents (16 points)
Improved Mark of the Wild - 5/5 points Increases the effects of your Mark of the Wild spell by 35%.
Nature's Focus - 5/5 points Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.
Intensity - 5/5 points Gives you a 100% chance to gain 40 Energy when you shapeshift into Cat form.
Gift of Nature - 1/1 point Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.