Paladin Seals

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Only one Seal can be active on the Paladin at any one time. Only one Judgement per Paladin can be active at any one time.

Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer's faction will lower costs by 10%. Alastriona 6 May 2005


Seal of Command

Through testing, the rate of proc is known to be 5 procs per minute. Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you're using the Judgement. Seal of Command crits hit for 200% rather than the typical 150% for magical damage.


Rank Level Effect Judgement Cost
Gold Silver Copper
1 20 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon Causes 24 Holy damage anytime the enemy becomes stunned Talent Point
2 30 Causes 38 Holy damage anytime the enemy becomes stunned 0 27 50
3 40 Causes 53 Holy damage anytime the enemy becomes stunned 0 50 0
4 50 Causes 67 Holy damage anytime the enemy becomes stunned 0 70 0
5 60 Causes 82 Holy damage anytime the enemy becomes stunned 1 15 0


I'm pretty sure that only weapon speed is relevant, except perhaps that higher level monsters will more frequently resist Seal of Command which would slightly lower its apparent frequency. I'm also leaving out my own stats other than to say I am a level 60 Paladin fighting lvl 40-42 monsters. Note that currently (5/8/2005) a Command proc will hide the message for the normal hit that caused it in the Combat Log.

  • Using a 1.6 second one-handed weapon, I recorded 1356 hits. Of those, 179 proc'd Command. That's a 13% procs per hit rate. It's also a 4.95 procs per minute rate.
  • Using a 3.1 second two-handed weapon, I recorded 222 hits. Of those, 57 proc'd Command. That's a 26% procs per hit rate. It's also a 4.97 procs per minute rate. Alastriona 8 May 2005


Seal of Fury

Rank Level Effect Judgement Cost
Gold Silver
1 16 Melee attacks cause additional threat. Causes Holy damage spells cast on that enemy to generate additional threat 0 30
2 26 More effective than Seal of Fury (Rank 1) 0 60
3 36 More effective than Seal of Fury (Rank 2) 1 40
4 46 More effective than Seal of Fury (Rank 3) 2 40
5 56 More effective than Seal of Fury (Rank 4) 4 20


Seal of Justice

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Unleashing this Seal's energy will judge an enemy for 30 sec, preventing them from fleeing.

This Seal can be obtained at level 22 for 40 Silver.

Through testing, the rate of proc is known to be 7 procs per minute. This can be raised to 12 procs per minute with Talents. Diminishing returns on stuns make this not a very attractive Seal. However, the Judgement is very useful in instances.


Since the Talent states that Seal of Justice is based on procs per minute, I only tested with my fast 1-handed sword. I have 4 points into Improved Seal of Justice. Not a brilliant way to spend points.

  • Using a 1.6 second one-handed weapon, I recorded 713 hits. Of those, 209 proc'd Justice (or at least tried). That's a 10.99 procs per minute rate. That'd be about 7 procs per minute without the Talents. Alastriona 8 May 2005


Seal of Light

Rank Level Effect Judgement Cost
Gold Silver
1 30 Gives each melee attack a chance to heal the Paladin for 39 Grants melee attacks made against the judged enemy a chance of healing the attacker for 25 1 10
2 40 Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53 Unleashing this Seal's energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34 2 0
3 50 Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76 Unleashing this Seal's energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49 2 80
4 60 Gives each melee attack a chance to heal the Paladin for 94 Grants melee attacks made against the judged enemy a chance of healing the attacker for 61 4 60


Seal of Righteousness

Through testing, the rate of proc is known to be 14.5 procs per minute. It never appears to crit. It is considered an instant cast spell for the purposes of "up to" Holy damage increases, i.e. it gets only 43% of the maximum listed (see Plus Damage and Plus Healing Items).


Rank Level Effect Judgement Cost
Gold Silver
1 1 Gives each melee attack a chance to cause 4 to 5 additional Holy damage Causes 00? Holy damage to an enemy Free
2 10 Gives each melee attack a chance to cause 08 additional Holy damage Causes 020 Holy damage to an enemy 0 3
3 18 Gives each melee attack a chance to cause 13 additional Holy damage Causes 032 Holy damage to an enemy 0 35
4 26 Gives each melee attack a chance to cause 20 additional Holy damage Causes 047 Holy damage to an enemy 0 60
5 34 Gives each melee attack a chance to cause 29 additional Holy damage Causes 064 Holy damage to an enemy 1 30
6 42 Gives each melee attack a chance to cause 40 additional Holy damage Causes 084 Holy damage to an enemy 2 10
7 50 Gives each melee attack a chance to cause 52 additional Holy damage Causes 107 Holy damage to an enemy 2 80
8 58 Gives each melee attack a chance to cause 66 additional Holy damage Causes 133 Holy damage to an enemy 4 40


  • Using a 1.6 second one-handed weapon, I recorded 1018 hits. Of those, 394 proc'd Righteousness. That's a 39% procs per hit rate. It's also a 14.51 procs per minute rate.
  • Using a 3.2 second two-handed weapon, I recorded 233 hits. Of those, 180 proc'd Righteousness. That's a 77% procs per hit rate. It's also a 14.48 procs per minute rate. Alastriona 8 May 2005


Seal of Wisdom

Rank Level Effect Judgement Cost
Gold Silver
1 38 Gives each melee attack a chance to restore 50 of the Paladin's mana Attacks and spells used against the judged enemy have a chance to restore 33 mana to the attacker 1 60
2 48 Gives each melee attack a chance to restore 71 of the Paladin's mana Attacks and spells used against the judged enemy have a chance to restore 46 mana to the attacker 2 60
3 58 Gives each melee attack a chance to restore 90 of the Paladin's mana Attacks and spells used against the judged enemy have a chance to restore 59 mana to the attacker 4 40


Seal of the Crusader

When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack. These two effects balance each other out in DPS. The faster attacks may be helpful interrupting spellcasters and causing procs based on chance per hit. The main benefit of this seal is the increased attack power.


Rank Level Effect Judgement Cost
Gold Silver
1 6 Grants 018 attack power Increases Holy damage taken by up to 020 0 1
2 12 Grants 030 attack power Increases Holy damage taken by up to 030 0 10
3 22 Grants 055 attack power Increases Holy damage taken by up to 050 0 40
4 32 Grants 085 attack power Increases Holy damage taken by up to 080 1 20
5 42 Grants 130 attack power Increases Holy damage taken by up to 110 2 10
6 52 Grants 180 attack power Increases Holy damage taken by up to 140 3 40