Protection/Holy Paladin Spec
Holy Talents (19 points)
Spiritual Focus - 5/5 points Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Holy Light - 3/3 points Increases the amount healed by your Holy Light spell by 12%.
Revelation - 2/2 points Reduces the cooldown of your Lay on Hands and Divine Intervention spells by 20 minutes.
Illumination - 5/5 points After getting a critical effect from your Flash of Light or Holy Light spell, gives you a ? chance to gain Mana equal to the base cost of the spell.
Divine Favor - 1/1 point When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.
Improved Flash of Light - 3/3 points Reduces the Mana cost of your Flash of Light spell by ?.
Protection Talents (32 points)
Improved Devotion Aura - 5/5 points Increases the armor bonus of your Devotion Aura by 25%.
Redoubt - 3/5 points Increases your chance to block attacks with your shield by 18% for 10 seconds after being the victim of a critical strike.
Improved Blessing of Protection - 2/2 points Reduces the cooldown of your Blessing of Protection by ?.
Improved Seal of Fury - 5/5 points Increases the amount of threat generated by your Seal of Fury and Judgement of Fury by 15%.
Blessing of Sanctuary - 1/1 point Places a Blessing on the friendly target, reducing damage dealt from all sources by 7 for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.
Improved Seal of Justice - 5/5 points Increases the frequency that your Seal of Justice stuns the opponent by ? per minute.
Reckoning - 5/5 points Gives you a 100%(?) chance to gain an extra attack after being the victim of a critical strike.
One-Handed Weapon Specialization - 5/5 points Increases the damage you deal with one-handed melee weapons by 5%.
Repentance - 1/1 point Puts the enemy target in a state of meditation for up to 6 seconds. Any damage caused will awaken the target. Only works against Humanoids.
Retribution Talents (0 points)
None