Difference between revisions of "Marksman"
Jump to navigation
Jump to search
Riverbrady (talk | contribs) m |
Riverbrady (talk | contribs) m (→Skills) |
||
Line 32: | Line 32: | ||
| || || || ¦ || || || ¦ || || || || | | || || || ¦ || || || ¦ || || || || | ||
|- | |- | ||
− | | 30 || || || [[Multi Beacon]] (3) || || || [[Multishot]] (3) || || [[ | + | | 30 || || || [[Multi Beacon]] (3) || || || [[Multishot]] (3) || || [[Flashcrasher Grenade]] || || |
|- | |- | ||
| || || || || || || || || || || | | || || || || || || || || || || |
Revision as of 13:23, 10 November 2007
The Marksman is a Hunter class specialized on ranged weaponry skills.
Skills
The Marksman uses the following skill groups: Boost, Combat, Grenade, Precision Strike, and Tactical. Skills in italics below are shared with the Engineer. Numbers in parenthesis are the number of skill points required in a skill's required skill. The numbers in the leftmost column are the level requirements.
1 | Tactical Stance | Rapid Fire | Explosive Grenade | |||||||
¦ | ¦ | |||||||||
5 | Ricochet | Beacon | ¦ | ¦ | Escape | Napalm Strike | ||||
¦ | ¦ | ¦ | ¦ | ¦ | ||||||
10 | Dead Eye | ¦ | Sniper | Overshield (3) | ¦ | ¦ | Phase Grenade | ¦ | ||
¦ | ¦ | ¦ | ¦ | ¦ | ¦ | ¦ | ||||
15 | Reflected Shot | ¦ | Elemental Beacon (2) | ¦ | ¦ | Heightened Senses (3) | ¦ | Smackdown (2) | ||
¦ | ¦ | ¦ | ¦ | ¦ | ¦ | ¦ | ||||
20 | Hollow Points (2) | ¦ | ¦ | ¦ | ¦ | Escape Artist (2) | Toxic Grenade | ¦ | ||
¦ | ¦ | ¦ | ¦ | ¦ | ||||||
25 | Homing Shot | ¦ | Master Sniper (3) | Elemental Visions (3) | Controlled Burst (3) | Shock And Awe (2) | ||||
¦ | ¦ | |||||||||
30 | Multi Beacon (3) | Multishot (3) | Flashcrasher Grenade | |||||||
Marksman skills with comments
Marksman skill tree from hellgate.ingame.de
Builds
Gameplay
The Classes | ||
---|---|---|
Templar | Blademaster | Guardian |
Hunter | Marksman | Engineer |
Cabalist | Evoker | Summoner |