Difference between revisions of "Basic"
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=====Attribute===== | =====Attribute===== | ||
− | *'''[[ | + | *'''[[All Attributes]]''' |
− | *[[D2 | + | *[[Strength (D2)|Strength]] |
− | *[[ | + | *[[Dexterity]] |
− | *[[ | + | *[[Vitality]] |
− | *[[ | + | *[[Energy]] |
− | *'''[[D2 | + | *'''[[Stamina (D2)|Stamina]]''' |
− | *[[ | + | *[[Stamina Drain]] |
− | *[[ | + | *[[Heal Stamina]] |
− | *'''[[ | + | *'''[[Life]]''' |
− | *[[ | + | *[[Maximum Life|Max Life]] % |
− | *[[ | + | *[[Life Based on Character Level|Life on Level]] |
− | *[[ | + | *[[Replenish Life]] |
− | *[[ | + | *% [[Life Stolen]] |
− | *[[ | + | *[[Life After Each Kill|Life After Kill]] |
− | *'''[[ | + | *'''[[Mana]]''' |
− | *[[ | + | *[[Maximum Mana|Max Mana]] % |
− | *[[ | + | *[[Mana Based on Character Level|Mana on Level]] |
− | *[[ | + | *[[Regenerate Mana|Regen Mana]] % |
− | *[[ | + | *% [[Mana Stolen]] |
*[[D2 Mana After Each Kill|Mana After Kill]] | *[[D2 Mana After Each Kill|Mana After Kill]] | ||
− | *[[ | + | *% [[Damage Taken Goes to Mana|DTG Mana]] |
|width=110| | |width=110| | ||
=====Unit===== | =====Unit===== | ||
− | *[[ | + | *[[Unit size|Size]] |
− | *[[ | + | *[[Melee]] |
− | *[[ | + | *[[Missile]] |
− | *[[ | + | *[[Radius]] |
− | *[[ | + | *[[Light Radius]] |
− | *[[ | + | *[[Chill effectiveness|Chill effect]] |
− | *[[ | + | *[[Drain effectiveness|Drain effect]] |
− | *[[ | + | *[[Damage regeneration|Damage regen]] |
− | *'''[[ | + | *'''[[Altering AI]]''' |
− | *[[ | + | *[[Hit Blinds Target|Blinds Target]] |
− | *[[ | + | *[[Hit Causes Monster to Flee|Monster Flee]] |
|width=110| | |width=110| | ||
=====Movement===== | =====Movement===== | ||
− | + | *'''[[Attack rate]]''' | |
− | *'''[[ | + | *[[Weapon speed]] |
− | *[[ | + | *[[Increased Attack Speed|IAS]] |
− | *[[ | + | *'''[[Block rate]]''' |
− | *'''[[ | + | *[[Faster Block Rate|FBR]] |
− | *[[ | + | *'''[[Cast rate]]''' |
− | *'''[[ | + | *[[Faster Cast Rate|FCR]] |
− | *[[ | + | *'''[[Hit recovery|Hit recovery]]''' |
− | *'''[[ | + | *[[Faster Hit Recovery|FHR]] |
− | *[[ | + | *'''[[Velocity]]''' |
− | *'''[[ | + | *[[Faster Run/Walk|FR/W]] |
− | *[[ | + | *[[Slows Target]] |
− | *[[ | + | *[[Freezes Target]] |
− | *[[ | + | *[[Freeze length]] |
− | *[[ | + | *[[Half Freeze Duration|Half Freeze]] |
− | *[[ | + | *[[Cannot be Frozen]] |
− | *[[ | + | *[[Stun length]] |
− | *[[ | + | *[[Knockback]] |
− | *[[ | ||
|width=110| | |width=110| | ||
=====[[D2 Attack|Attack]]===== | =====[[D2 Attack|Attack]]===== | ||
− | *[[ | + | *[[Two weapons]] |
− | *'''[[ | + | *'''[[Attack Rating]]''' |
− | *[[ | + | *[[Attack Rating Against Demons|AR vs Demons]] |
− | *[[ | + | *[[Attack Rating Against Undead|AR vs Undead]] |
− | *[[ | + | *[[% Attack Rating]] |
− | *'''[[ | + | *'''[[Defense]]''' |
− | *[[ | + | *[[Enhanced Defense]] |
− | *[[ | + | *[[% Defense]] |
− | *[[ | + | *[[Defense vs Melee]] |
− | *[[ | + | *[[Defense vs Missile]] |
− | *[[ | + | *-% [[Target Defense]] |
− | *[[ | + | *[[Ignores Target Defense|Ignores Defense]] |
− | *[[ | + | *[[Chance of Blocking|Blocking]] |
− | *'''[[ | + | *'''[[Chance to Cast]]''' |
− | *[[ | + | *[[On Attack]] |
− | *[[ | + | *[[On Striking]] |
− | *[[ | + | *[[When Struck]] |
|width=110| | |width=110| | ||
− | =====[[ | + | =====[[Damage]]===== |
− | *[[ | + | *[[Crushing Blow]] |
− | *[[ | + | *[[Enhanced Damage]] |
− | *[[ | + | *[[Minimum Damage|Min Damage]] |
− | *[[ | + | *[[Maximum Damage|Max Damage]] |
− | *[[ | + | *[[Minimum-Maximum Damage|Min-Max Damage]] |
− | *[[ | + | *[[Damage +]] |
− | *'''[[ | + | *'''[[% Damage]]''' |
− | *[[ | + | *[[Damage to Demons|to Demons]] |
− | *[[ | + | *[[Damage to Undead|to Undead]] |
− | *[[ | + | *[[Deadly Strike]] |
− | *[[ | + | *[[Magic damage]] |
− | *[[ | + | *[[Fire damage]] |
− | *[[ | + | *[[Lightning damage]] |
− | *[[ | + | *[[Cold damage]] |
− | *[[ | + | *[[Poison damage]] |
− | *[[ | + | *+% [[Skill Damage]] |
− | *[[ | + | *[[Stamina damage]] |
− | *[[ | + | *[[Mana damage]] |
− | *[[ | + | *[[Prevent Monster Heal|Prevent Heal]] |
− | *[[ | + | *[[Open Wounds]] |
− | *[[ | + | *[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]] |
|width=110| | |width=110| | ||
− | =====[[ | + | =====[[Target damage]]===== |
− | *[[ | + | *[[Damage Reduced]] |
− | *[[ | + | *[[Magic Damage Reduced|MDR]] |
− | *[[ | + | *[[Damage Resist]] |
− | *[[ | + | *[[Magic Resist]] |
− | *[[ | + | *[[Fire Resist]] |
− | *[[ | + | *[[Lightning Resist]] |
− | *[[ | + | *[[Cold Resist]] |
− | *[[ | + | *[[Poison Resist]] |
− | *[[ | + | *+ [[All Resistances]] |
− | *[[ | + | *+% [[Maximum Resist|Max Resist]] |
− | *[[ | + | *-% [[Enemy Resistance|Enemy Resist]] |
− | *[[ | + | *[[Absorb]] |
− | *[[ | + | *[[Poison Length Reduced|PLR]] |
*'''Immune to''' | *'''Immune to''' | ||
− | *[[ | + | *[[Immune to Physical|Physical]] |
− | *[[ | + | *[[Immune to Magic|Magic]] |
− | *[[ | + | *[[Immune to Fire|Fire]] |
− | *[[ | + | *[[Immune to Lightning|Lightning]] |
− | *[[ | + | *[[Immune to Cold|Cold]] |
− | *[[ | + | *[[Immune to Poison|Poison]] |
| | | | ||
=====Death===== | =====Death===== | ||
− | *[[ | + | *[[Hardcore]] |
− | *[[ | + | *[[Corpse]] |
− | *[[ | + | *[[Experience]] |
− | *[[ | + | *[[Life After Each Kill|Life After Kill]] |
− | *[[ | + | *[[Mana After Each Kill|Mana After Kill]] |
− | *[[ | + | *[[Extra Gold From Monsters|Extra Gold]] |
− | *[[ | + | *[[Better Chance of Finding Magic Items|Finding Magic Items]] |
− | *[[ | + | *[[Slain Monsters Rest in Peace|Rest in Peace]] |
− | *[[ | + | *[[Reanimate]] |
− | *'''[[ | + | *'''[[Chance to Cast]]''' |
− | *[[ | + | *[[When You Die]] |
− | *[[ | + | *[[When You Kill an Enemy|Kill an Enemy]] |
− | *[[ | + | *[[When You Level-up|Level-up]] |
|} | |} | ||
|} | |} | ||
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[[Category:Diablo II]] | [[Category:Diablo II]] | ||
− | [[Category:D2 | + | [[Category:Basics (D2)]] |
Revision as of 03:59, 15 May 2011
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