Difference between revisions of "FrostMageBuild"

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Arcane Talents (16 points)
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This page descibes a pair of Frost [[Mage]] builds.  ***OUTDATED as of 1.9 ***
 +
==40/11==
  
 +
In this build you will not have Improved Arcane Explosion.  With Frost Barrier and Improved Blizzard it is not as needed in PvE, however if you want it just drop 5 points out of frost.
  
Improved Arcane Missiles - 5/5 points
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=== Frost Talents (40 points) ===
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
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'''Improved Frostbolt - 5/5 points'''<br>
 +
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
 +
 
 +
'''Improved Frost Nova - 2/2 points'''<br>
 +
Reduces the cooldown of your Frost Nova spell by ?.
 +
 
 +
'''Ice Shards - 5/5 points'''<br>
 +
Increases the critical strike damage bonus of your Frost spells by 100%.
  
 +
'''Winter's Chill - 3/3 points'''<br>
 +
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
  
Arcane Concentration - 5/5 points
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'''Cold Snap - 1/1 point'''<br>
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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When activated, this spell finishes the cooldown on all of your cold spells.
  
 +
'''Piercing Ice - 3/3 points'''<br>
 +
Increases the damage done by your frost spells by 6%.
  
Improved Arcane Explosion - 5/5 points
+
'''Improved Blizzard - 3/3 points'''<br>
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
+
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to ? of normal. Lasts 8.50 seconds.
  
 +
'''Frost Channeling - 3/3 points'''<br>
 +
Reduces the mana cost of your frost spells by 15%.
  
Evocation - 1/1 point
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'''Shatter - 5/5 points'''<br>
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
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Increases the critical strike chance of your frost spells against frozen targets by 50%.
  
 +
'''Ice Block - 1/1 point'''<br>
 +
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
  
 +
'''Improved Cone of Cold - 3/3 points'''<br>
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Increases the damage dealt by your Cone of Cold spell by 35%.
  
Frost Talents (35 points)
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'''Frostbite - 5/5 points'''<br>
 +
Gives your chill effects a 15% chance to freeze the target for 5 seconds.
  
 +
'''Ice Barrier - 1/1 point'''<br>
 +
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
  
Improved Frostbolt - 5/5 points
+
=== Arcane Talents (11 points) ===
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
+
'''Improved Arcane Missiles - 5/5 points'''<br>
 +
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
  
 +
'''Arcane Concentration - 5/5 points'''<br>
 +
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  
Winter's Chill - 3/3 points
+
'''Evocation - 1/1 point'''<br>
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
+
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
  
 +
==33/18==
  
Ice Shards - 5/5 points
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This build gives you nearly all the benefits of a pure frost build, while giving you access to Improved Arcane Explosion (key in many high-level instances) and Improved Counterspell (invaluable in PvP).
Increases the damage done by your frost spell critical strikes by 100%.
 
  
 +
Alternate tweak: Move the 3 points in Improved Cone of Cold to Frost Channeling, Piercing Ice, or Winter's Chill.
  
Improved Frost Nova - 3/3 points
+
=== Frost Talents (33 points) ===
Reduces the cooldown of your Frost Nova spell by 3 seconds.
 
  
 +
'''Improved Frostbolt - 5/5 points'''<br>
 +
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
  
Cold Snap - 1/1 point
+
'''Improved Frost Nova - 2/2 points'''<br>
When activated, this spell finishes the cooldown on all of your cold spells.
+
Reduces the cooldown of your Frost Nova spell by 4 seconds.  
  
 +
'''Ice Shards - 5/5 points'''<br>
 +
Increases the critical strike damage bonus of your Frost spells by 100%.
  
Piercing Ice - 3/3 points
+
'''Improved Blizzard - 3/3 points'''<br>
Increases the damage done by your frost spells by 6%.
+
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 35% of normal. Lasts 8.50 seconds.  
  
 +
'''Cold Snap - 1/1 point'''<br>
 +
When activated, this spell finishes the cooldown on all of your cold spells.
  
Improved Blizzard - 3/3 points
+
'''Shatter - 5/5 points'''<br>
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 28% of normal. Lasts 8.50 seconds.
+
Increases the critical strike chance of your frost spells against frozen targets by 50%.  
  
 +
'''Arctic Reach - 2/2 points'''<br>
 +
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
  
Frost Channeling - 3/3 points
+
'''Improved Cone of Cold - 3/3 points'''<br>
Reduces the mana cost of your frost spells by 15%.
+
Increases the damage dealt by your Cone of Cold spell by 35%.  
  
 +
'''Ice Block - 1/1 point'''<br>
 +
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
  
Shatter - 1/5 point
+
'''Frostbite - 5/5 points'''<br>
Increases the critical strike chance of your frost spells against frozen targets by 10%.
+
Gives your chill effects a 15% chance to freeze the target for 5 seconds.  
  
 +
'''Ice Barrier - 1/1 point'''<br>
 +
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
  
Improved Cone of Cold - 3/3 points
+
=== Arcane Talents (18 points) ===
Increases the damage dealt by your Cone of Cold spell by 35%.
 
  
 +
'''Improved Arcane Missiles - 5/5 points'''<br>
 +
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
  
Frostbite - 5/5 points
+
'''Arcane Concentration - 5/5 points'''<br>
Gives your chill effects a 15% chance to freeze the target for 5 seconds.
+
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.  
  
 +
'''Evocation - 1/1 point'''<br>
 +
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
  
 +
'''Improved Arcane Explosion - 5/5 points'''<br>
 +
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
  
Fire Talents (0 points)
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'''Improved Counterspell - 2/2 points'''<br>
 +
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
  
  
None
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[[Category:World of Warcraft]]

Latest revision as of 13:05, 18 May 2011

This page descibes a pair of Frost Mage builds. ***OUTDATED as of 1.9 ***

40/11

In this build you will not have Improved Arcane Explosion. With Frost Barrier and Improved Blizzard it is not as needed in PvE, however if you want it just drop 5 points out of frost.

Frost Talents (40 points)

Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.

Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by ?.

Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.

Winter's Chill - 3/3 points
Increases the power of your chill effects by slowing the target's movement by an additional 10%.

Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your cold spells.

Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.

Improved Blizzard - 3/3 points
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to ? of normal. Lasts 8.50 seconds.

Frost Channeling - 3/3 points
Reduces the mana cost of your frost spells by 15%.

Shatter - 5/5 points
Increases the critical strike chance of your frost spells against frozen targets by 50%.

Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.

Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.

Frostbite - 5/5 points
Gives your chill effects a 15% chance to freeze the target for 5 seconds.

Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.

Arcane Talents (11 points)

Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

33/18

This build gives you nearly all the benefits of a pure frost build, while giving you access to Improved Arcane Explosion (key in many high-level instances) and Improved Counterspell (invaluable in PvP).

Alternate tweak: Move the 3 points in Improved Cone of Cold to Frost Channeling, Piercing Ice, or Winter's Chill.

Frost Talents (33 points)

Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.

Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by 4 seconds.

Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.

Improved Blizzard - 3/3 points
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 35% of normal. Lasts 8.50 seconds.

Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your cold spells.

Shatter - 5/5 points
Increases the critical strike chance of your frost spells against frozen targets by 50%.

Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.

Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.

Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.

Frostbite - 5/5 points
Gives your chill effects a 15% chance to freeze the target for 5 seconds.

Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.

Arcane Talents (18 points)

Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.

Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.