Difference between revisions of "Hit Causes Monster to Flee"

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*Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[Altering AI|a few exceptions]]) to flee immediately upon a successful attack. Does not overwrite existing [[curse]] on targets to which it doesn't apply.
 
*Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[Altering AI|a few exceptions]]) to flee immediately upon a successful attack. Does not overwrite existing [[curse]] on targets to which it doesn't apply.
 
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
 
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).

Revision as of 13:34, 25 July 2011