Difference between revisions of "Howl"
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− | {{ | + | {{Warcry |
|Type=Area of effect missile debuff cast | |Type=Area of effect missile debuff cast | ||
|Tier=1 | |Tier=1 | ||
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==Details== | ==Details== | ||
− | [[ | + | [[Howl#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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|2+slvl | |2+slvl | ||
|- | |- | ||
− | !align=left|+ Missile Velocity | + | !align=left|+ [[Missile]] Velocity |
|(2*slvl)-2 | |(2*slvl)-2 | ||
|} | |} | ||
− | *[[ | + | *[[Cast rate]] |
− | *Only causes normal and minion monsters to flee (with [[ | + | *Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1. |
*Targets within area of effect will flee immediately upon effect in opposite direction. | *Targets within area of effect will flee immediately upon effect in opposite direction. | ||
*Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear. | *Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear. | ||
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | *Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | ||
− | # | + | #Grim Ward |
− | #[[ | + | #[[Terror]] |
− | #[[ | + | #[[Hit Causes Monster to Flee]] |
#Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] | #Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033] | ||
<br> | <br> | ||
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<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Howl (Barbarian Only) can spawn on ilvl <25 | + | *+(1-3) Howl (Barbarian Only) can spawn on ilvl <25 [[primal helm]]s. |
<br> | <br> | ||
− | ===[[ | + | ===[[Chance to Cast]]=== |
<br> | <br> | ||
− | ====[[ | + | ====[[When Struck]]==== |
*Cast from user location. | *Cast from user location. | ||
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|1||3 | |1||3 | ||
− | |align=left|[[ | + | |align=left|[[Myth|{{Ub|=Myth}}]] body armor |
|25||No | |25||No | ||
|} | |} | ||
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==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Howl#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
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*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion) | ||
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Revision as of 08:50, 31 July 2011
Template:Warcry A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.
Details
Stat | Value |
---|---|
Flee Distance (Yards) | (19+(5*slvl))*2/3 |
Flee Duration (Seconds) | 2+slvl |
+ Missile Velocity | (2*slvl)-2 |
- Cast rate
- Only causes normal and minion monsters to flee (with a few exceptions) for specified distance and duration if mlvl < clvl+slvl+1.
- Targets within area of effect will flee immediately upon effect in opposite direction.
- Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear.
- Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
- Grim Ward
- Terror
- Hit Causes Monster to Flee
- Howl [1]
Source
Skill bonus
- +(1-3) Howl (Barbarian Only) can spawn on ilvl <25 primal helms.
Chance to Cast
When Struck
- Cast from user location.
Level | % Chance | Source | Min Rlvl | Ladder |
---|---|---|---|---|
1 | 3 | Myth body armor | 25 | No |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Flee Distance (Yards) | 16 | 19 1/3 | 22 2/3 | 26 | 29 1/3 | 32 2/3 | 36 | 39 1/3 | 42 2/3 | 46 |
Flee Duration (Seconds) | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
+ Missile Velocity | 0 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Flee Distance (Yards) | 49 1/3 | 52 2/3 | 56 | 59 1/3 | 62 2/3 | 66 | 69 1/3 | 72 2/3 | 76 | 79 1/3 |
Flee Duration (Seconds) | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
+ Missile Velocity | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Flee Distance (Yards) | 82 2/3 | 86 | 89 1/3 | 92 2/3 | 96 | 99 1/3 | 102 2/3 | 106 | 109 1/3 | 112 2/3 |
Flee Duration (Seconds) | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
+ Missile Velocity | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Flee Distance (Yards) | 116 | 119 1/3 | 122 2/3 | 126 | 129 1/3 | 132 2/3 | 136 | 139 1/3 | 142 2/3 | 146 |
Flee Duration (Seconds) | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 |
+ Missile Velocity | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Flee Distance (Yards) | 149 1/3 | 152 2/3 | 156 | 159 1/3 | 162 2/3 | 166 | 169 1/3 | 172 2/3 | 176 | 179 1/3 |
Flee Duration (Seconds) | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 |
+ Missile Velocity | 80 | 82 | 84 | 86 | 88 | 90 | 92 | 94 | 96 | 98 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Flee Distance (Yards) | 182 2/3 | 186 | 189 1/3 | 192 2/3 | 196 | 199 1/3 | 202 2/3 | 206 | 209 1/3 | 212 2/3 |
Flee Duration (Seconds) | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 |
+ Missile Velocity | 100 | 102 | 104 | 106 | 108 | 110 | 112 | 114 | 116 | 118 |
Reference
- Warcries (Arreat Summit)
- Chance to Cast and Curses Tests (Technical Discussion)