Difference between revisions of "Howl"

From Basin Wiki
Jump to navigation Jump to search
m (moved D2 Howl to Howl)
m
Line 1: Line 1:
{{D2 Warcry
+
{{Warcry
 
|Type=Area of effect missile debuff cast
 
|Type=Area of effect missile debuff cast
 
|Tier=1
 
|Tier=1
Line 33: Line 33:
  
 
==Details==
 
==Details==
[[D2 Howl#Level 1-60 stats|Level 1-60 stats]]
+
[[Howl#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 44: Line 44:
 
|2+slvl
 
|2+slvl
 
|-
 
|-
!align=left|+ Missile Velocity
+
!align=left|+ [[Missile]] Velocity
 
|(2*slvl)-2
 
|(2*slvl)-2
 
|}
 
|}
  
  
*[[D2 Barbarian#Cast rate|Cast rate]]
+
*[[Cast rate]]
*Only causes normal and minion monsters to flee (with [[D2 Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1.
+
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1.
 
*Targets within area of effect will flee immediately upon effect in opposite direction.
 
*Targets within area of effect will flee immediately upon effect in opposite direction.
 
*Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear.
 
*Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear.
 
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
 
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
#[[D2 Grim Ward|Grim Ward]]
+
#Grim Ward
#[[D2 Terror|Terror]]
+
#[[Terror]]
#[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]]
+
#[[Hit Causes Monster to Flee]]
 
#Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
 
#Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
 
<br>
 
<br>
Line 63: Line 63:
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
*+(1-3) Howl (Barbarian Only) can spawn on ilvl <25 Barbarian helms.  
+
*+(1-3) Howl (Barbarian Only) can spawn on ilvl <25 [[primal helm]]s.  
 
<br>
 
<br>
  
===[[D2 Chance to Cast|Chance to Cast]]===
+
===[[Chance to Cast]]===
 
<br>
 
<br>
  
====[[D2 When Struck|When Struck]]====
+
====[[When Struck]]====
 
*Cast from user location.
 
*Cast from user location.
  
  
{{D2 Skill chance}}
+
{{Skill chance}}
 
|-
 
|-
 
|1||3
 
|1||3
|align=left|[[D2 Rune Word body armor#Myth|{{Ub|=Myth}}]] body armor
+
|align=left|[[Myth|{{Ub|=Myth}}]] body armor
 
|25||No
 
|25||No
 
|}
 
|}
Line 83: Line 83:
  
 
==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Howl#Details|Details]]
+
[[Howl#Details|Details]]
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 98: Line 98:
  
  
{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 111: Line 111:
  
  
{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 124: Line 124:
  
  
{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 137: Line 137:
  
  
{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 150: Line 150:
  
  
{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 166: Line 166:
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Barbarian]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Barbarian skills]]
 
[[Category:D2 Warcries]]
 

Revision as of 08:50, 31 July 2011

Template:Warcry A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.


Details

Level 1-60 stats


Stat Value
Flee Distance (Yards) (19+(5*slvl))*2/3
Flee Duration (Seconds) 2+slvl
+ Missile Velocity (2*slvl)-2


  • Cast rate
  • Only causes normal and minion monsters to flee (with a few exceptions) for specified distance and duration if mlvl < clvl+slvl+1.
  • Targets within area of effect will flee immediately upon effect in opposite direction.
  • Flee effect is applied by missiles fired in all directions from caster location. Slvl increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear.
  • Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
  1. Grim Ward
  2. Terror
  3. Hit Causes Monster to Flee
  4. Howl [1]


Source


Skill bonus

  • +(1-3) Howl (Barbarian Only) can spawn on ilvl <25 primal helms.


Chance to Cast


When Struck

  • Cast from user location.


Level % Chance Source Min Rlvl Ladder
1 3 Myth body armor 25 No


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
Flee Distance (Yards) 16 19 1/3 22 2/3 26 29 1/3 32 2/3 36 39 1/3 42 2/3 46
Flee Duration (Seconds) 3 4 5 6 7 8 9 10 11 12
+ Missile Velocity 0 2 4 6 8 10 12 14 16 18


Stat Level
11 12 13 14 15 16 17 18 19 20
Flee Distance (Yards) 49 1/3 52 2/3 56 59 1/3 62 2/3 66 69 1/3 72 2/3 76 79 1/3
Flee Duration (Seconds) 13 14 15 16 17 18 19 20 21 22
+ Missile Velocity 20 22 24 26 28 30 32 34 36 38


Stat Level
21 22 23 24 25 26 27 28 29 30
Flee Distance (Yards) 82 2/3 86 89 1/3 92 2/3 96 99 1/3 102 2/3 106 109 1/3 112 2/3
Flee Duration (Seconds) 23 24 25 26 27 28 29 30 31 32
+ Missile Velocity 40 42 44 46 48 50 52 54 56 58


Stat Level
31 32 33 34 35 36 37 38 39 40
Flee Distance (Yards) 116 119 1/3 122 2/3 126 129 1/3 132 2/3 136 139 1/3 142 2/3 146
Flee Duration (Seconds) 33 34 35 36 37 38 39 40 41 42
+ Missile Velocity 60 62 64 66 68 70 72 74 76 78


Stat Level
41 42 43 44 45 46 47 48 49 50
Flee Distance (Yards) 149 1/3 152 2/3 156 159 1/3 162 2/3 166 169 1/3 172 2/3 176 179 1/3
Flee Duration (Seconds) 43 44 45 46 47 48 49 50 51 52
+ Missile Velocity 80 82 84 86 88 90 92 94 96 98


Stat Level
51 52 53 54 55 56 57 58 59 60
Flee Distance (Yards) 182 2/3 186 189 1/3 192 2/3 196 199 1/3 202 2/3 206 209 1/3 212 2/3
Flee Duration (Seconds) 53 54 55 56 57 58 59 60 61 62
+ Missile Velocity 100 102 104 106 108 110 112 114 116 118


Reference