Difference between revisions of "Werebear"
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− | {{ | + | {{Shape |
|Type=Personal buff | |Type=Personal buff | ||
|Tier=2 | |Tier=2 | ||
Line 29: | Line 29: | ||
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=This skill empowers the Druid with the capacity to assume the form of a savage bear, granting him great strength and fortitude.}} | |
− | |||
− | {{ | ||
==Details== | ==Details== | ||
− | [[ | + | [[Werebear#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
|40 | |40 | ||
|- | |- | ||
− | !align=left|+% Damage | + | !align=left|+[[% Damage]] |
|47+(8*slvl) | |47+(8*slvl) | ||
|- | |- | ||
− | !align=left|+% Defense | + | !align=left|+[[% Defense]] |
|19+(6*slvl) | |19+(6*slvl) | ||
|- | |- | ||
− | !align=left|+% Maximum Life | + | !align=left|+% [[Maximum Life]] |
|75 | |75 | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Delay]] (Seconds) |
|1 | |1 | ||
|} | |} | ||
Line 61: | Line 59: | ||
**Unsummon | **Unsummon | ||
**Scrolls and Tomes of Identify and Town Portal | **Scrolls and Tomes of Identify and Town Portal | ||
− | ** | + | **Werewolf |
**Werebear | **Werebear | ||
− | ** | + | **Maul |
− | ** | + | **Fire Claws |
− | ** | + | **Hunger |
− | ** | + | **Shock Wave |
− | ** | + | **Summoning |
− | ** | + | **Armageddon |
− | * | + | *Passive skills can still be used, and other buffs activated before becoming a Werebear will still apply until they expire. |
− | * | + | *Lycanthropy increases duration and +% Maximum Life applied while a Werebear. |
− | *Missile weapons will be used as melee weapons; [[ | + | *[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply. |
− | *If lethal damage is applied, Werebear will return to human form with one remaining life | + | *If lethal damage is applied, Werebear will return to human form with one remaining [[life]]. |
− | *Weapon | + | *[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]]. |
<br> | <br> | ||
− | == | + | ==Source== |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus|Skill bonus]]=== |
*+(1-3) Werebear (Druid Only) can spawn on ilvl <37 Druid pelts. | *+(1-3) Werebear (Druid Only) can spawn on ilvl <37 Druid pelts. | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Oskill]]=== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +3 | | +3 | ||
− | |align=left|[[ | + | |align=left|[[Beast|{{Ub|=Beast}}]] axe/scepter/hammer |
|63||No | |63||No | ||
|} | |} | ||
− | *Other classes of Werebear have same [[ | + | *Other classes of Werebear have same [[block rate]] and [[hit recovery]] as Druid Werebear, but [[attack rate]] is calculated differently. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928352] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928385] |
− | *{{Warn|=[[ | + | *{{Warn|=[[Barbarian (Diablo II)|{{Warn|=Barbarian}}]] and [[Assassin|{{Warn|=Assassin}}]] Werebears equipping [[Two weapons|{{Warn|=two weapons}}]] while using Normal Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409&view=findpost&p=876763] |
<br> | <br> | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Werebear#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409 Dual-wield questions] (Barbarian Room) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409 Dual-wield questions] (Barbarian Room) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion) | ||
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Revision as of 16:15, 31 July 2011
Template:Shape This skill empowers the Druid with the capacity to assume the form of a savage bear, granting him great strength and fortitude.
Details
Stat | Value |
---|---|
Duration (Seconds) | 40 |
+% Damage | 47+(8*slvl) |
+% Defense | 19+(6*slvl) |
+% Maximum Life | 75 |
Delay (Seconds) | 1 |
- Once cast, restricted to using the following active skills:
- Normal Attack
- Unsummon
- Scrolls and Tomes of Identify and Town Portal
- Werewolf
- Werebear
- Maul
- Fire Claws
- Hunger
- Shock Wave
- Summoning
- Armageddon
- Passive skills can still be used, and other buffs activated before becoming a Werebear will still apply until they expire.
- Lycanthropy increases duration and +% Maximum Life applied while a Werebear.
- Missile weapons will be used as melee weapons; Fires Magic Arrows and Fires Explosive Arrows or Bolts do not apply.
- If lethal damage is applied, Werebear will return to human form with one remaining life.
- Weapon speed and weapon Increased Attack Speed are normally most significant factors in determining attack rate.
Source
Skill bonus
- +(1-3) Werebear (Druid Only) can spawn on ilvl <37 Druid pelts.
Oskill
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+3 | Beast axe/scepter/hammer | 63 | No |
- Other classes of Werebear have same block rate and hit recovery as Druid Werebear, but attack rate is calculated differently. [1] [2]
- Barbarian and Assassin Werebears equipping two weapons while using Normal Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons. [3]
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
+% Damage | 55 | 63 | 71 | 79 | 87 | 95 | 103 | 111 | 119 | 127 |
+% Defense | 25 | 31 | 37 | 43 | 49 | 55 | 61 | 67 | 73 | 79 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
+% Damage | 135 | 143 | 151 | 159 | 167 | 175 | 183 | 191 | 199 | 207 |
+% Defense | 85 | 91 | 97 | 103 | 109 | 115 | 121 | 127 | 133 | 139 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
+% Damage | 215 | 223 | 231 | 239 | 247 | 255 | 263 | 271 | 279 | 287 |
+% Defense | 145 | 151 | 157 | 163 | 169 | 175 | 181 | 187 | 193 | 199 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
+% Damage | 295 | 303 | 311 | 319 | 327 | 335 | 343 | 351 | 359 | 367 |
+% Defense | 205 | 211 | 217 | 223 | 229 | 235 | 241 | 247 | 253 | 259 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
+% Damage | 375 | 383 | 391 | 399 | 407 | 415 | 423 | 431 | 439 | 447 |
+% Defense | 265 | 271 | 277 | 283 | 289 | 295 | 301 | 307 | 313 | 319 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
+% Damage | 455 | 463 | 471 | 479 | 487 | 495 | 503 | 511 | 519 | 527 |
+% Defense | 325 | 331 | 337 | 343 | 349 | 355 | 361 | 367 | 373 | 379 |
Reference
- Shape Shifting (Arreat Summit)
- Dual-wield questions (Barbarian Room)
- Paladin Blocking as Werebear (Technical Discussion)