Difference between revisions of "Life Stolen"
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Onderduiker (talk | contribs) (Added notes and reference for unit damage modifiers and weapon damage fractions) |
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**[[Spirit of Barbs (skill)|Spirit of Barbs]] | **[[Spirit of Barbs (skill)|Spirit of Barbs]] | ||
**[[Attacker Takes Damage]]. | **[[Attacker Takes Damage]]. | ||
− | *For | + | *For player and [[mercenary]], life returned is reduced to 1/2 in Nightmare and 1/3 in Hell. |
+ | *Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[Prime Evil]]s in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088] | ||
+ | *Skills which apply a fraction of weapon damage also apply that fraction to percentage. | ||
+ | |||
+ | |||
+ | {{Text table}} | ||
+ | !width=67|Class | ||
+ | !colspan=2|Skill | ||
+ | !width=91|Weapon damage | ||
+ | |-valign=top | ||
+ | !rowspan=2|[[Amazon]] | ||
+ | |colspan=2|[[Multiple Shot]] | ||
+ | |align=center|3/4 | ||
+ | |- | ||
+ | |colspan=2|[[Strafe]] | ||
+ | |align=center|3/4 | ||
+ | |-valign=top | ||
+ | !rowspan=3|[[Assassin]] | ||
+ | |width=67 rowspan=2|[[Blade Fury]] | ||
+ | |width=67|One-handed | ||
+ | |align=center|3/4 | ||
+ | |- | ||
+ | |Two-handed | ||
+ | |align=center|3/8 | ||
+ | |- | ||
+ | |colspan=2|[[Blade Shield]] | ||
+ | |align=center|1/4 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Thus using Blade Fury with a two-handed weapon, <3% is reduced to 0%, 3-5% is reduced to 1%, and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088] | ||
*Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself). | *Unit [[drain effectiveness]] also reduces life returned: no life is returned when attacking monsters with 0% drain effectiveness, regardless of final physical attack damage applied. When attacking a monster with 50% drain effectiveness in Hell, only life equivalent to ~1/6 (1/3 * 1/2) percentage of final physical attack damage is returned (reductions apply to life returned, not the percentage itself). | ||
− | *[[Life Tap]] is not affected by difficulty level penalties or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite. | + | *[[Life Tap]] is not affected by difficulty level penalties, unit damage modifiers, weapon damage fractions or drain effectiveness: it always returns life equivalent to 50% of final physical attack damage, even when using Smite. |
|} | |} | ||
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{{Text table}} | {{Text table}} | ||
|- | |- | ||
− | !width= | + | !width=139|Skill |
− | !width= | + | !width=283|% Life Stolen per hit |
− | !width= | + | !width=67 align=center|Min Rlvl |
|- | |- | ||
|align=left|'''[[Cobra Strike]]''' charge 1 | |align=left|'''[[Cobra Strike]]''' charge 1 | ||
− | | | + | |(5*slvl)+35 |
|12 | |12 | ||
|- | |- | ||
|align=left|'''Cobra Strike''' charge 2 | |align=left|'''Cobra Strike''' charge 2 | ||
− | | | + | |(5*slvl)+35 |
|12 | |12 | ||
|- | |- | ||
|align=left|'''Cobra Strike''' charge 3 | |align=left|'''Cobra Strike''' charge 3 | ||
− | | | + | |(10*slvl)+70 |
|12 | |12 | ||
|- | |- | ||
!align=left|[[Feral Rage]] | !align=left|[[Feral Rage]] | ||
− | |4-(4*([slvl/2]+3)) | + | |4 - (4* ( [slvl/2] + 3) ) |
|12 | |12 | ||
|- | |- | ||
!align=left|[[Hunger]] | !align=left|[[Hunger]] | ||
− | |min(50+[150*[(110*slvl)/(slvl+6)]/100],200) | + | |min (50 + [ 150 * [ (110*slvl) / (slvl+6) ] / 100 ] , 200) |
|24 | |24 | ||
|} | |} | ||
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|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | ==Reference== | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727 Rounding Down Leech] (Technical Discussion) | ||
[[Category:Attack]] | [[Category:Attack]] |
Revision as of 14:46, 31 October 2011
Skill
Helm
Pelt
Primal helm
Amulet
Body armor
Weapon
Melee weapon
Axe
Claw
Club
Dagger
Hammer
Mace
Polearm
Scepter
Spear
Amazon spear
Sword
Wand
Missile weapon
Bow
Crossbow
Javelin
Amazon javelin
Throwing weapon
Shield
Ring
Belt
Boots
Gloves
Set bonus
Reference
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