Difference between revisions of "Howl"
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− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|Flee Distance (Yards) | !align=left|Flee Distance (Yards) | ||
− | |(19+(5*slvl))*2/3 | + | |(19 + (5*slvl) ) * 2/3 |
|- | |- | ||
!align=left|Flee Duration (Seconds) | !align=left|Flee Duration (Seconds) | ||
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|- | |- | ||
!align=left|+ [[Missile]] Velocity | !align=left|+ [[Missile]] Velocity | ||
− | |(2*slvl)-2 | + | |(2*slvl) - 2 |
|} | |} | ||
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+ | [[File:Terror.gif|center|frame|Overlay above fleeing target.]] | ||
Line 36: | Line 36: | ||
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1. | *Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1. | ||
*Targets within area of effect will flee immediately upon effect in opposite direction. | *Targets within area of effect will flee immediately upon effect in opposite direction. | ||
− | *Flee effect is applied by missiles fired in all directions from caster location. | + | *Flee effect is applied by missiles fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, since acceleration is non-zero, increase in area of effect is not linear. |
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | *Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | ||
− | #Grim Ward | + | #[[Grim Ward]] |
#[[Terror]] | #[[Terror]] | ||
#[[Hit Causes Monster to Flee]] | #[[Hit Causes Monster to Flee]] | ||
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==Source== | ==Source== | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Howl (Barbarian Only) can spawn on ilvl <25 [[primal helm (item type)|primal helm]]s. | + | *+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl <25 [[primal helm (item type)|primal helm]]s. |
<br> | <br> | ||
===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
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====[[When Struck]]==== | ====[[When Struck]]==== | ||
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<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
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Revision as of 17:42, 3 July 2012
A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.
Detail
SourceSkill bonus
Chance to CastWhen Struck
Levels 1-60
Reference
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