Difference between revisions of "Mana Stolen"
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Onderduiker (talk | contribs) m (Added image, some minor changes) |
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{{Attribute nav}} | {{Attribute nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | [[File:Mana Stolen.gif|right|frame|Overlay when mana is stolen.]] | ||
*% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned. | *% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned. | ||
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | *Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | ||
− | *Not applied by [[Blade Sentinel (pet)]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: | + | *Not applied by [[Blade Sentinel (pet)|Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: |
**Level >49 [[Fire Arrow]] | **Level >49 [[Fire Arrow]] | ||
**Level >49 [[Cold Arrow]] | **Level >49 [[Cold Arrow]] | ||
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!align=left|[[Hunger]] | !align=left|[[Hunger]] | ||
− | |min (50 + [ 150 * [ (110*slvl) / (slvl+6) ] /100 ] , 200) | + | |min(50 + [150 * [ (110*slvl) / (slvl+6) ] / 100] , 200) |
|24 | |24 | ||
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Revision as of 15:31, 5 July 2012
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