Difference between revisions of "Werewolf"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
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|Nav=Shape | |Nav=Shape | ||
|File=Shape Shifting | |File=Shape Shifting | ||
− | |RS= | + | |RS=None |
|SS=None | |SS=None | ||
|Type=Personal buff | |Type=Personal buff | ||
Line 16: | Line 16: | ||
− | == | + | ==Detail== |
{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|[[Delay]] (Seconds) | !align=left|[[Delay]] (Seconds) | ||
|1 | |1 | ||
+ | |- | ||
+ | !align=left|+% [[Maximum Life]] | ||
+ | |25 | ||
|- | |- | ||
!align=left|+% Maximum [[Stamina]] | !align=left|+% Maximum [[Stamina]] | ||
Line 26: | Line 29: | ||
|- | |- | ||
!align=left|+ [[Attack rate]] | !align=left|+ [[Attack rate]] | ||
− | |min(10+[70*[(110*slvl)/(slvl+6)]/100],80) | + | |min(10 + [70 * [ (110*slvl) / (slvl+6) ] / 100] , 80) |
|- | |- | ||
!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |35+(15*slvl) | + | |35 + (15*slvl) |
− | |||
− | |||
− | |||
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
Line 39: | Line 39: | ||
+ | [[File:Werewolf.gif|center|frame|Werewolf]] | ||
+ | |||
+ | |||
+ | *[[Lycanthropy]] increases duration and +% Maximum Life applied while a Werewolf. | ||
*Once cast, restricted to using the following active skills: | *Once cast, restricted to using the following active skills: | ||
**Normal Attack | **Normal Attack | ||
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**Scrolls and Tomes of Identify and Town Portal | **Scrolls and Tomes of Identify and Town Portal | ||
**Werewolf | **Werewolf | ||
− | **Werebear | + | **[[Werebear]] |
− | **Feral Rage | + | **[[Feral Rage]] |
− | **Rabies | + | **[[Rabies]] |
− | **Fire Claws | + | **[[Fire Claws]] |
− | **Hunger | + | **[[Hunger]] |
− | **Fury | + | **[[Fury (skill)|Fury]] |
**[[Summoning]] | **[[Summoning]] | ||
− | **Armageddon | + | **[[Armageddon (Diablo II)|Armageddon]] |
*Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards. | *Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards. | ||
− | * | + | *[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply. |
− | |||
*If lethal damage is applied, Werewolf will return to human form with one [[life]] remaining. | *If lethal damage is applied, Werewolf will return to human form with one [[life]] remaining. | ||
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining attack rate. | *[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining attack rate. | ||
Line 62: | Line 65: | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Werewolf (Druid Only) can spawn on ilvl <25 | + | *+(1-3) Werewolf ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl <25 [[pelt (item type)|pelt]]s. |
<br> | <br> | ||
Line 74: | Line 77: | ||
− | *[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as Druid Werewolf, but attack rate is calculated differently. | + | *[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as [[Druid (Diablo II)|Druid]] Werewolf, but [[attack rate]] is calculated differently. |
− | *{{Warn|=Barbarian Werewolf equipping [[two weapons | + | *{{Warn|=Barbarian Werewolf equipping [[two weapons]] while using Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409&view=findpost&p=876763] |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 09:57, 7 July 2012
This ability allows an enlightened Druid to take on the form of a wolf, imparting to him quicker reflexes and heightened combat facilities.
Detail
SourceSkill bonus
Oskill
Levels 1-60
Reference
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