Difference between revisions of "Tornado"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Added image, other minor changes) |
||
Line 2: | Line 2: | ||
|Nav=Elemental | |Nav=Elemental | ||
|File=Elemental | |File=Elemental | ||
− | |RS= | + | |RS=Twister |
− | |SS= | + | |SS=Cyclone Armor, Twister, Hurricane |
|Type=Medium range single piercing missile cast<br>Periodic radial damage | |Type=Medium range single piercing missile cast<br>Periodic radial damage | ||
|Tier=5 | |Tier=5 | ||
Line 11: | Line 11: | ||
|Mana=10 | |Mana=10 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
|LB=Yes}} | |LB=Yes}} | ||
{{U|=Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.}} | {{U|=Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.}} | ||
− | == | + | ==Detail== |
− | + | {{Skill}} | |
+ | |- | ||
+ | !align=left|Minimum Physical Damage | ||
+ | |(8*slvl) + 17||(14*slvl) - 31||(20*slvl) - 127||(24*slvl) - 215||(28*slvl) - 327 | ||
+ | |- | ||
+ | !align=left|Maximum Physical Damage | ||
+ | |(8*slvl) + 27||(15*slvl) - 29||(21*slvl) - 125||(25*slvl) - 213||(29*slvl) - 325 | ||
+ | |} | ||
Line 23: | Line 30: | ||
|- | |- | ||
!align=left|{{S|=+% Physical Damage}} | !align=left|{{S|=+% Physical Damage}} | ||
− | |9*(Cyclone Armor.blvl+Twister.blvl+Hurricane.blvl) | + | |9 * ([[Cyclone Armor]].blvl+[[Twister]].blvl+[[Hurricane]].blvl) |
|- | |- | ||
!align=left|[[Next Delay]] (Frames) | !align=left|[[Next Delay]] (Frames) | ||
Line 36: | Line 43: | ||
− | + | *Unleashes a single [[size]] 3 tornado [[missile]] applying physical damage periodically to all targets within radius and on collision. Cannot be cast while a [[Werewolf]] or [[Werebear]]. | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | [[File:Tornado.png|center|frame|Tornado missile and radius.]] | ||
− | |||
− | |||
*Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they'll follow the same path each time if the point targeted doesn't change. | *Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they'll follow the same path each time if the point targeted doesn't change. | ||
*Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have [[Last Collide]] enabled, so each tornado normally only applies collision damage once to a single target. | *Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have [[Last Collide]] enabled, so each tornado normally only applies collision damage once to a single target. | ||
*A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring. | *A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring. | ||
*Periodic damage can be applied to the same target by multiple tornadoes, so [[Faster Cast Rate]] will increase damage rate by increasing the frequency of tornadoes cast. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001] | *Periodic damage can be applied to the same target by multiple tornadoes, so [[Faster Cast Rate]] will increase damage rate by increasing the frequency of tornadoes cast. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001] | ||
− | *While collision damage can be [[ | + | *While collision damage can be [[block]]ed, periodic damage cannot. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001&view=findpost&p=867814] |
− | |||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Tornado (Druid Only) can spawn on ilvl >24 | + | *+(1-3) Tornado ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >24 [[pelt (item type)|pelt]]s. |
<br> | <br> | ||
Line 67: | Line 65: | ||
{{Skill charged}} | {{Skill charged}} | ||
|-valign=top | |-valign=top | ||
− | |39||54||69||84||99||{{ | + | |39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |33||37||41||45||48||{{ | + | |33||37||41||45||48||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Club | + | *[[Club (item type)|Club]] |
|24||30||30 | |24||30||30 | ||
|-valign=top | |-valign=top | ||
− | |61||98||{{ | + | |61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||25||{{ | + | |22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Circlet | + | *[[Circlet (item type)|Circlet]] |
− | *Amulet | + | *[[Amulet (item type)|Amulet]] |
|24||60||60 | |24||60||60 | ||
|} | |} | ||
Line 83: | Line 81: | ||
===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
− | |||
====[[On Striking]]==== | ====[[On Striking]]==== | ||
Line 116: | Line 113: | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|25||33||41||49||57||65||73||81||95||109 | |25||33||41||49||57||65||73||81||95||109 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|35||43||51||59||67||75||83||91||106||121 | |35||43||51||59||67||75||83||91||106||121 | ||
|} | |} | ||
Line 132: | Line 126: | ||
{{Levels 11-20}} | {{Levels 11-20}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|123||137||151||165||179||193||213||233||253||273 | |123||137||151||165||179||193||213||233||253||273 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|136||151||166||181||196||211||232||253||274||295 | |136||151||166||181||196||211||232||253||274||295 | ||
|} | |} | ||
Line 142: | Line 136: | ||
{{Levels 21-30}} | {{Levels 21-30}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|293||313||337||361||385||409||433||457||485||513 | |293||313||337||361||385||409||433||457||485||513 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|316||337||362||387||412||437||462||487||516||545 | |316||337||362||387||412||437||462||487||516||545 | ||
|} | |} | ||
Line 152: | Line 146: | ||
{{Levels 31-40}} | {{Levels 31-40}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|541||569||597||625||653||681||709||737||765||793 | |541||569||597||625||653||681||709||737||765||793 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|574||603||632||661||690||719||748||777||806||835 | |574||603||632||661||690||719||748||777||806||835 | ||
|} | |} | ||
Line 162: | Line 156: | ||
{{Levels 41-50}} | {{Levels 41-50}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|821||849||877||905||933||961||989||1,017||1,045||1,073 | |821||849||877||905||933||961||989||1,017||1,045||1,073 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|864||893||922||951||980||1,009||1,038||1,067||1,096||1,125 | |864||893||922||951||980||1,009||1,038||1,067||1,096||1,125 | ||
|} | |} | ||
Line 172: | Line 166: | ||
{{Levels 51-60}} | {{Levels 51-60}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|1,101||1,129||1,157||1,185||1,213||1,241||1,269||1,297||1,325||1,353 | |1,101||1,129||1,157||1,185||1,213||1,241||1,269||1,297||1,325||1,353 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|1,154||1,183||1,212||1,241||1,270||1,299||1,328||1,357||1,386||1,415 | |1,154||1,183||1,212||1,241||1,270||1,299||1,328||1,357||1,386||1,415 | ||
|} | |} |
Revision as of 14:36, 9 July 2012
Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.
Detail
SourceSkill bonus
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
|