Difference between revisions of "Melee"
Onderduiker (talk | contribs) m (→Player) |
Onderduiker (talk | contribs) m (Changed pet skill links) |
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− | *[[ | + | *[[Blood Golem]] |
− | *[[ | + | *[[Clay Golem]] |
− | *[[ | + | *[[Fire Golem]] |
− | *[[ | + | *[[Iron Golem]] |
− | *[[Necromage]] | + | *[[Raise Skeletal Mage|Necromage]] |
− | *[[Necroskeleton]] | + | *[[Raise Skeleton|Necroskeleton]] |
− | *[[ | + | *[[Shadow Master]] |
− | *[[Shadow Warrior ( | + | *[[Shadow Warrior (Diablo II)|Shadow Warrior]] |
− | *[[ | + | *[[Valkyrie]] |
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− | *[[Dire Wolf]] | + | *[[Summon Dire Wolf|Dire Wolf]] |
− | *[[Spirit Wolf]] | + | *[[Summon Spirit Wolf|Spirit Wolf]] |
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− | *[[Grizzly]] | + | *[[Summon Grizzly|Grizzly]] |
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Revision as of 18:32, 26 July 2012
PlayerThe range of players varies according to the range adder of the weapon equipped and the size of the monster being attacked. [2]
![]() Both Burning Dead (size 2) are out of range when a Dirk (range adder 0) with 100% Chance to Cast Frost Nova on Attack is primary and a Long Sword (range adder 1) with 100% Chance to Cast Nova on Attack is secondary. When the Long Sword is primary both attack the Burning Dead (which are chilled by the Frost Nova cast by the Dirk).
Mercenary and petThe range of all mercenaries and pets varies according to their entry in the MeleeRng column of MonStats2.txt and the size of the monster being attacked. [4]
MonsterThe range of monsters varies according to their own entries in both the MeleeRng and SizeX/Y columns of MonStats2.txt. [5]
Size 1The only size 1 monster that has a melee attack or that can be blinded is a Flying Scimitar which has MeleeRng 2, giving it range 3 (2+1).
Size 2
Size 3
Reference
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