Difference between revisions of "Poison Damage"

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*When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&view=findpost&p=930052]
 
*When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&view=findpost&p=930052]
 
*When using [[Whirlwind]] with [[two weapons]] with the same [[attack rate]] against a single target, which can result in poison damage being applied by both attacks in the same frame, each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236&view=findpost&p=944189]
 
*When using [[Whirlwind]] with [[two weapons]] with the same [[attack rate]] against a single target, which can result in poison damage being applied by both attacks in the same frame, each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236&view=findpost&p=944189]
*When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper (skill)|Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.
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*When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.
 
*Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 hit life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control]
 
*Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 hit life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control]
 
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**[[Multiple Shot]]
 
**[[Multiple Shot]]
 
**[[Strafe]]
 
**[[Strafe]]
**[[Blade Sentinel (skill)|Blade Sentinel]]
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**[[Blade Sentinel]]
 
**[[Blade Fury]]
 
**[[Blade Fury]]
 
**[[Blade Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
 
**[[Blade Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
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|(384*slvl)+1664||(512*slvl)+640||(640*slvl)-1408||(768*slvl)-4224||(896*slvl)-7808
 
|(384*slvl)+1664||(512*slvl)+640||(640*slvl)-1408||(768*slvl)-4224||(896*slvl)-7808
 
|-valign=top
 
|-valign=top
!rowspan=2 align=left|[[Poison Creeper (skill)|Poison Creeper]]
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!rowspan=2 align=left|[[Poison Creeper]]
 
!Min
 
!Min
 
|(7*slvl)+5||(12*slvl)-35||(15*slvl)-83||(17*slvl)-127||(19*slvl)-183
 
|(7*slvl)+5||(12*slvl)-35||(15*slvl)-83||(17*slvl)-127||(19*slvl)-183

Revision as of 17:57, 26 July 2012