Difference between revisions of "Mana Stolen"
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*% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned. | *% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned. | ||
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | *Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | ||
− | *Not applied by [[ | + | *Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: |
**Level >49 [[Fire Arrow]] | **Level >49 [[Fire Arrow]] | ||
**Level >49 [[Cold Arrow]] | **Level >49 [[Cold Arrow]] | ||
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**[[Thorns]] | **[[Thorns]] | ||
**[[Iron Maiden]] | **[[Iron Maiden]] | ||
− | **[[ | + | **[[Iron Golem]] thorns |
− | **[[ | + | **[[Spirit of Barbs]] |
**[[Attacker Takes Damage]]. | **[[Attacker Takes Damage]]. | ||
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell. | *Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell. |
Revision as of 18:29, 26 July 2012
Skill
Helm
Circlet
Amulet
Body armor
Weapon
Melee weapon
Axe
Claw
Dagger
Mace
Polearm
Scepter
Spear
Staff
Sword
Wand
Bow
Amazon bow
Throwing weapon
Shield
Ring
Belt
Boots
Gloves
Set bonus
Reference
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