Difference between revisions of "Mana Stolen"

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*% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned.
 
*% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned.
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
*Not applied by [[Blade Sentinel (pet)|Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
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*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
 
**Level >49 [[Fire Arrow]]
 
**Level >49 [[Fire Arrow]]
 
**Level >49 [[Cold Arrow]]
 
**Level >49 [[Cold Arrow]]
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**[[Thorns]]
 
**[[Thorns]]
 
**[[Iron Maiden]]
 
**[[Iron Maiden]]
**[[Iron Golem (skill)|Iron Golem]] thorns
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**[[Iron Golem]] thorns
**[[Spirit of Barbs (skill)|Spirit of Barbs]]
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**[[Spirit of Barbs]]
 
**[[Attacker Takes Damage]].
 
**[[Attacker Takes Damage]].
 
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
 
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell.

Revision as of 18:29, 26 July 2012