Difference between revisions of "Fend"

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m (Minor changes)
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{{Skill page
 
{{Skill page
|RS=2
+
|RS=Impale
 
|SS=None
 
|SS=None
 
|Nav=JSS
 
|Nav=JSS
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==Details==
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==Detail==
[[Fend#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|+[[% Attack Rating]]
 
!align=left|+[[% Attack Rating]]
|30+(10*slvl)
+
|30 + (10*slvl)
 
|-
 
|-
 
!align=left|+[[% Damage]]
 
!align=left|+[[% Damage]]
|60+(10*slvl)
+
|60 + (10*slvl)
 
|}
 
|}
  
  
*Attack sequence attacking up to 12 targets within range. Each target is only attacked once.
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*[[Amazon attack rate]]
*Sequences aren't interrupted by [[Chance of Blocking|blocking]], [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]] once the first attack in the sequence has been executed. {{Warn|=However, they ''are'' interrupted by [[Dodge|{{Warn|=Dodge}}]] and [[Avoid|{{Warn|=Avoid}}]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
+
*Attack sequence attacking up to 12 targets within [[melee]] range. Each target is only attacked once.
*[[Amazon attack rate#Fend|Attack rate]].
+
*Sequences aren't interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]] once the first attack in the sequence has been executed. {{Warn|=However, they '''are''' interrupted by [[Dodge]] and [[Avoid]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
<br>
 
<br>
  
 
==Source==
 
==Source==
*Only available to Amazon.
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*Only available to [[Amazon]].
 
<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[Fend#Details|Details]]
 
 
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
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|-

Revision as of 17:37, 2 August 2012