Difference between revisions of "Poison Damage"
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Onderduiker (talk | contribs) (Corrected poison length for < 100% weapon damage (thanks, LastCorpse), added reference and image, many minor changes) |
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Targets turn green when poisoned, a state which stops | + | [[File:Poison Damage.gif|right|frame|Target overlay when poison damage is applied.]] |
+ | *Targets turn green when poisoned, a state which stops [[damage regeneration]] and can apply poison damage to the target every frame of the state's length (unless cold length or [[Holy Freeze]] are also applied, in which case they remain or turn blue). While damage is displayed in points and length in seconds, both are calculated and applied using more precise units of measurement: damage is calculated and applied in bits, and length in frames. [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml#Terminology] | ||
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!colspan=2|Length | !colspan=2|Length | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Points |
− | !width= | + | !width=67|Bits |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Frames |
|- | |- | ||
|1||256||1||25 | |1||256||1||25 | ||
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*Targets are poisoned if as little as 1 bit poison damage is applied per frame. | *Targets are poisoned if as little as 1 bit poison damage is applied per frame. | ||
*Poison damage is displayed as the total damage applied over its length, but it's calculated by applying a bit rate (bit damage per frame) for a specified number of frames: a {{Mb|=Toxic Small Charm}} applies 205 bit rate for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (205*125/256 over 125/25). | *Poison damage is displayed as the total damage applied over its length, but it's calculated by applying a bit rate (bit damage per frame) for a specified number of frames: a {{Mb|=Toxic Small Charm}} applies 205 bit rate for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (205*125/256 over 125/25). | ||
− | *Poison damage from multiple attacks doesn't | + | *Poison damage from multiple attacks doesn't sum: if a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47704] |
− | *When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&view=findpost&p=930052] | + | *When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame '''instead of''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&view=findpost&p=930052] |
*When using [[Whirlwind]] with [[two weapons]] with the same [[attack rate]] against a single target, which can result in poison damage being applied by both attacks in the same frame, each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236&view=findpost&p=944189] | *When using [[Whirlwind]] with [[two weapons]] with the same [[attack rate]] against a single target, which can result in poison damage being applied by both attacks in the same frame, each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236&view=findpost&p=944189] | ||
− | *When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster. | + | *When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame '''as well as''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster. |
*Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 hit life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control] | *Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 hit life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control] | ||
|} | |} | ||
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{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm}} | !align=left|{{M|=Toxic Small Charm}} | ||
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{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm of Anthrax}} | !align=left|{{M|=Toxic Small Charm of Anthrax}} | ||
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*853 (934*234/256) poison damage over 9.36 ([704/3]/25) seconds is applied. Bits and frames are the smallest units of measurement, so calculations are rounded down to the nearest bit and frame. Gems, jewels and runes all count as separate items, even if they're socketed in a single item. [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml#Effective%20Poison%20with%20Melee%20Weapons] | *853 (934*234/256) poison damage over 9.36 ([704/3]/25) seconds is applied. Bits and frames are the smallest units of measurement, so calculations are rounded down to the nearest bit and frame. Gems, jewels and runes all count as separate items, even if they're socketed in a single item. [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml#Effective%20Poison%20with%20Melee%20Weapons] | ||
− | *{{Warn|=Length is calculated differently when multiple items applying poison damage are used with skills that apply | + | *{{Warn|=Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage. |
− | **[[Multiple Shot]] | + | **Poison length = [sum of lengths / (sources - 1) ] |
− | **[[Strafe]] | + | ***[[Multiple Shot]] |
− | **[[Blade | + | ***[[Strafe]] |
− | **[[Blade | + | ***[[Blade Fury]] using one-handed weapon |
− | ** | + | **Poison length = sum of lengths |
− | + | ***[[Blade Sentinel]] | |
+ | ***Blade Fury using two-handed weapon}} [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/giftdauer-bei-srcdam-128-missiles-1743741/?postcount=6#post26832117] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=15#entry846899] | ||
<br> | <br> | ||
===Charm=== | ===Charm=== | ||
− | |||
====Small Charm==== | ====Small Charm==== | ||
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===Weapon=== | ===Weapon=== | ||
+ | {{Poison}} | ||
+ | |- | ||
+ | |align=left|[[Chipped Emerald]] in weapon socket | ||
+ | |10||10||3{{0|.00}} | ||
+ | |34||34||75 | ||
+ | |1 | ||
+ | |No | ||
+ | |- | ||
+ | |align=left|[[Flawed Emerald]] in weapon socket | ||
+ | |20||20||4{{0|.00}} | ||
+ | |51||51||100 | ||
+ | |5 | ||
+ | |No | ||
+ | |- | ||
+ | |align=left|[[Emerald]] in weapon socket | ||
+ | |40||40||5{{0|.00}} | ||
+ | |82||82||125 | ||
+ | |12 | ||
+ | |No | ||
+ | |- | ||
+ | |align=left|[[Flawless Emerald]] in weapon socket | ||
+ | |60||60||6.08 | ||
+ | |101||101||152 | ||
+ | |15 | ||
+ | |No | ||
+ | |- | ||
+ | |align=left|[[Perfect Emerald]] in weapon socket | ||
+ | |100||100||7.16 | ||
+ | |143||143||179 | ||
+ | |18||No | ||
+ | |- | ||
+ | |align=left|[[Tal Rune|{{Cb|=Tal Rune}}]] in weapon socket | ||
+ | |75||75||5{{0|.00}} | ||
+ | |154||154||125 | ||
+ | |17||No | ||
+ | |- | ||
+ | |align=left rowspan=2|[[Venom (Rune Word)|{{Ub|=Venom}}]] weapon | ||
+ | |273||273||6{{0|.00}} | ||
+ | |466||466||150 | ||
+ | |49||No | ||
+ | |} | ||
+ | |||
+ | |||
{{Poison affix}} | {{Poison affix}} | ||
|- | |- | ||
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|25||33 | |25||33 | ||
|} | |} | ||
− | + | <sup>1</sup> Excluding [[scepter (item type)|scepter]]s, [[staff (item type)|staves]] and [[orb (item type)|orb]]s<br> | |
− | + | <sup>2</sup> Excluding rods (scepters, staves and [[wand (item type)|wand]]s) and orbs | |
− | <sup>1</sup> Excluding | + | <br> |
− | <sup>2</sup> Excluding rods (scepters, staves and | ||
− | |||
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<br> | <br> | ||
− | |||
====Missile weapon==== | ====Missile weapon==== | ||
{{Poison}} | {{Poison}} | ||
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{{Poison}} | {{Poison}} | ||
|- | |- | ||
− | |align=left|[[Immortal King's Stone Crusher|{{Sb|=Immortal King's Stone Crusher Ogre Maul}}]] 5 items | + | |align=left|[[Immortal King's Stone Crusher|{{Sb|=Immortal King's Stone Crusher Ogre Maul}}]] (5 items) |
|204||204||6 | |204||204||6 | ||
|349||349||150 | |349||349||150 | ||
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====Shrunken head==== | ====Shrunken head==== | ||
+ | *One of the following always spawns on any shrunken head which isn't [[Unique (item)|Unique]] or [[Set]] quality. | ||
+ | |||
+ | |||
{{Poison affix}} | {{Poison affix}} | ||
|- | |- | ||
Line 629: | Line 631: | ||
| -||33 | | -||33 | ||
|} | |} | ||
− | |||
− | |||
− | |||
<br> | <br> | ||
Line 672: | Line 671: | ||
{{Poison}} | {{Poison}} | ||
|- | |- | ||
− | |align=left|[[Berserker's Arsenal|{{ | + | |align=left|[[Berserker's Arsenal|{{Ub|=Berserker's Arsenal}}]] (Full) |
|5||9||3 | |5||9||3 | ||
|16||32||75 | |16||32||75 | ||
|3||No | |3||No | ||
|- | |- | ||
− | |align=left|[[Infernal Tools|{{ | + | |align=left|[[Infernal Tools|{{Ub|=Infernal Tools}}]] (2 items) |
|8||8||3 | |8||8||3 | ||
|25||25||80 | |25||25||80 | ||
|5||No | |5||No | ||
|- | |- | ||
− | |align=left|[[The Disciple|{{ | + | |align=left|[[The Disciple|{{Ub|=The Disciple}}]] (3 items) |
|22||22||3 | |22||22||3 | ||
|75||75||75 | |75||75||75 | ||
Line 690: | Line 689: | ||
==Missile== | ==Missile== | ||
− | *[[Raise Skeletal Mage]] summons Necromages which fire [[missile]]s with lvl = if(slvl<4,0,[(slvl-2)/2])+[[Skeleton Mastery]].lvl). | + | *[[Raise Skeletal Mage]] summons Necromages which fire [[missile]]s with lvl = if(slvl < 4 , 0 , [ (slvl-2) / 2] ) + [[Skeleton Mastery]].lvl). |
{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=235 rowspan=2 align=left|Missile |
!colspan=5|Bit Rate at Level | !colspan=5|Bit Rate at Level | ||
− | !width= | + | !width=91 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=91|1-8 |
− | !width= | + | !width=91|9-16 |
− | !width= | + | !width=91|17-22 |
− | !width= | + | !width=91|23-28 |
− | !width= | + | !width=91|>28 |
|- | |- | ||
!align=left|Necromage1 | !align=left|Necromage1 | ||
− | |lvl+5||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135 | + | |lvl + 5||(2*lvl) - 3||(4*lvl) - 35||(6*lvl) - 79||(8*lvl) - 135 |
− | |250+(250*lvl) | + | |250 + (250*lvl) |
|} | |} | ||
<br> | <br> | ||
Line 719: | Line 718: | ||
!rowspan=2 colspan=2 align=left|Skill | !rowspan=2 colspan=2 align=left|Skill | ||
!colspan=5|Bit Rate at Level | !colspan=5|Bit Rate at Level | ||
− | !width= | + | !width=103 rowspan=2|{{S|=+% Damage}} |
− | !width= | + | !width=79 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=91|1-8 |
− | !width= | + | !width=91|9-16 |
− | !width= | + | !width=91|17-22 |
− | !width= | + | !width=91|23-28 |
− | !width= | + | !width=91|>28 |
|-valign=top | |-valign=top | ||
− | !width= | + | !width=103 rowspan=2 align=left|[[Poison Javelin]] |
− | !width= | + | !width=31|Min |
− | |(16*slvl)+16||(32*slvl)-112||(48*slvl)-368||(64*slvl)-720||({{Warn|=96}}*slvl)-1616 | + | |(16*slvl) + 16||(32*slvl) - 112||(48*slvl) - 368||(64*slvl) - 720||({{Warn|=96}}*slvl) - 1616 |
− | |rowspan=2|12*Plague Javelin.blvl | + | |rowspan=2|12*[[Plague Javelin|PJ]].blvl |
− | |rowspan=2|150+(50*slvl) | + | |rowspan=2|150 + (50*slvl) |
|- | |- | ||
!Max | !Max | ||
− | |(16*slvl)+32||(36*slvl)-128||(52*slvl)-384||(68*slvl)-736||({{Warn|=84}}*slvl)-1184 | + | |(16*slvl) + 32||(36*slvl) - 128||(52*slvl) - 384||(68*slvl) - 736||({{Warn|=84}}*slvl) - 1184 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Plague Javelin]] | !rowspan=2 align=left|[[Plague Javelin]] | ||
!Min | !Min | ||
− | |(48*slvl)+32||(96*slvl)-352||(160*slvl)-1376||(320*slvl)-4896||(480*slvl)-9376 | + | |(48*slvl) + 32||(96*slvl) - 352||(160*slvl) - 1376||(320*slvl) - 4896||(480*slvl) - 9376 |
− | |rowspan=2|10*Poison Javelin.blvl | + | |rowspan=2|10*[[Poison Javelin|PJ]].blvl |
− | |rowspan=2|65+(10*slvl) | + | |rowspan=2|65 + (10*slvl) |
|- | |- | ||
!Max | !Max | ||
− | |(48*slvl)+80||(96*slvl)-304||(160*slvl)-1328||(320*slvl)-4848||(480*slvl)-9328 | + | |(48*slvl) + 80||(96*slvl) - 304||(160*slvl) - 1328||(320*slvl) - 4848||(480*slvl) - 9328 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Venom (skill)|Venom]] | !rowspan=2 align=left|[[Venom (skill)|Venom]] | ||
!Min | !Min | ||
− | |(384*slvl)+1152||(512*slvl)+128||(640*slvl)-1920||(768*slvl)-4736||(896*slvl)-8320 | + | |(384*slvl) + 1152||(512*slvl) + 128||(640*slvl) - 1920||(768*slvl) - 4736||(896*slvl) - 8320 |
− | |rowspan=2 {{ | + | |rowspan=2 {{E}} |
|rowspan=2|10 | |rowspan=2|10 | ||
|- | |- | ||
!Max | !Max | ||
− | |(384*slvl)+1664||(512*slvl)+640||(640*slvl)-1408||(768*slvl)-4224||(896*slvl)-7808 | + | |(384*slvl) + 1664||(512*slvl) + 640||(640*slvl) - 1408||(768*slvl) - 4224||(896*slvl) - 7808 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Poison Creeper]] | !rowspan=2 align=left|[[Poison Creeper]] | ||
!Min | !Min | ||
− | |(7*slvl)+5||(12*slvl)-35||(15*slvl)-83||(17*slvl)-127||(19*slvl)-183 | + | |(7*slvl) + 5||(12*slvl) - 35||(15*slvl) - 83||(17*slvl) - 127||(19*slvl) - 183 |
− | |rowspan=2 {{ | + | |rowspan=2 {{E}} |
|rowspan=2|100 | |rowspan=2|100 | ||
|- | |- | ||
!Max | !Max | ||
− | |(7*slvl)+9||(12*slvl)-31||(15*slvl)-79||(17*slvl)-123||(19*slvl)-179 | + | |(7*slvl) + 9||(12*slvl) - 31||(15*slvl) - 79||(17*slvl) - 123||(19*slvl) - 179 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Rabies]] | !rowspan=2 align=left|[[Rabies]] | ||
!Min | !Min | ||
− | |(32*slvl)+16||(40*slvl)-48||(56*slvl)-304||(88*slvl)-1008||(128*slvl)-2128 | + | |(32*slvl) + 16||(40*slvl) - 48||(56*slvl) - 304||(88*slvl) - 1008||(128*slvl) - 2128 |
− | |rowspan=2|18*Poison Creeper.blvl | + | |rowspan=2|18*[[Poison Creeper|PC]].blvl |
− | |rowspan=2|90+(10*slvl) | + | |rowspan=2|90 + (10*slvl) |
|- | |- | ||
!Max | !Max | ||
− | |(32*slvl)+80||(40*slvl)+16||(56*slvl)-240||(88*slvl)-944||(128*slvl)-2064 | + | |(32*slvl) + 80||(40*slvl) + 16||(56*slvl) - 240||(88*slvl) - 944||(128*slvl) - 2064 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Poison Dagger]] | !rowspan=2 align=left|[[Poison Dagger]] | ||
!Min | !Min | ||
− | |(20*slvl)+16||(30*slvl)-64||(40*slvl)-224||(46*slvl)-356||(52*slvl)-524 | + | |(20*slvl) + 16||(30*slvl) - 64||(40*slvl) - 224||(46*slvl) - 356||(52*slvl) - 524 |
− | |rowspan=2|20*(PE.blvl+PN.blvl) | + | |rowspan=2|20 * ([[Poison Explosion|PE]].blvl+[[Poison Nova|PN]].blvl) |
− | |rowspan=2|40+(10*slvl) | + | |rowspan=2|40 + (10*slvl) |
|- | |- | ||
!Max | !Max | ||
− | |(20*slvl)+60||(30*slvl)-20||(40*slvl)-180||(46*slvl)-312||(52*slvl)-480 | + | |(20*slvl) + 60||(30*slvl) - 20||(40*slvl) - 180||(46*slvl) - 312||(52*slvl) - 480 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Poison Explosion]] | !rowspan=2 align=left|[[Poison Explosion]] | ||
!Min | !Min | ||
− | |(32*slvl)+96||(64*slvl)-160||(96*slvl)-672||(128*slvl)-1376||(160*slvl)-2272 | + | |(32*slvl) + 96||(64*slvl) - 160||(96*slvl) - 672||(128*slvl) - 1376||(160*slvl) - 2272 |
− | |rowspan=2|15*(PD.blvl+PN.blvl) | + | |rowspan=2|15 * ([[Poison Dagger|PD]].blvl+[[Poison Nova|PN]].blvl) |
− | |rowspan=2|40+(10*slvl) | + | |rowspan=2|40 + (10*slvl) |
|- | |- | ||
!Max | !Max | ||
− | |(32*slvl)+352||(64*slvl)+96||(96*slvl)-416||(128*slvl)-1120||(160*slvl)-2016 | + | |(32*slvl) + 352||(64*slvl) + 96||(96*slvl) - 416||(128*slvl) - 1120||(160*slvl) - 2016 |
|-valign=top | |-valign=top | ||
!rowspan=2 align=left|[[Poison Nova]] | !rowspan=2 align=left|[[Poison Nova]] | ||
!Min | !Min | ||
− | |(64*slvl)+192||(96*slvl)-64||(144*slvl)-832||(224*slvl)-2592||(256*slvl)-3488 | + | |(64*slvl) + 192||(96*slvl) - 64||(144*slvl) - 832||(224*slvl) - 2592||(256*slvl) - 3488 |
− | |rowspan=2|10*(PD.blvl+PE.blvl) | + | |rowspan=2|10 * ([[Poison Dagger|PD]].blvl+[[Poison Explosion|PE]].blvl) |
|rowspan=2|50 | |rowspan=2|50 | ||
|- | |- | ||
!Max | !Max | ||
− | |(64*slvl)+400||(96*slvl)+144||(144*slvl)-624||(224*slvl)-2384||(256*slvl)-3280 | + | |(64*slvl) + 400||(96*slvl) + 144||(144*slvl) - 624||(224*slvl) - 2384||(256*slvl) - 3280 |
|} | |} | ||
*{{Warn|=Level >36 Poison Javelin displays higher minimum than maximum damage because the minimum bit rate added per level for level >28 is higher than the maximum bit rate added. When this occurs, the minimum damage becomes the maximum and the maximum damage becomes the minimum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78434] | *{{Warn|=Level >36 Poison Javelin displays higher minimum than maximum damage because the minimum bit rate added per level for level >28 is higher than the maximum bit rate added. When this occurs, the minimum damage becomes the maximum and the maximum damage becomes the minimum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78434] | ||
− | *Level 30 Poison Dagger with 20 skill points each in Poison Explosion and Poison Nova applying a +800% (20*(20+20)) poison damage synergy bonus applies the following: | + | *Level 30 Poison Dagger with 20 skill points each in Poison Explosion and Poison Nova applying a +800% (20 * (20+20) ) poison damage synergy bonus applies the following: |
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Min bit rate |
− | |= ((52*30)-524)*(100+800)/100 | + | |= ( (52*30) - 524) * (100+800) / 100 |
|- | |- | ||
− | |= (1560-524)*900/100 | + | |= (1560-524) * 900/100 |
|- | |- | ||
|= 1036*9 | |= 1036*9 | ||
Line 820: | Line 819: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Min poison | !rowspan=2|Min poison | ||
− | |= 9324*340/256 | + | |= 9324 * 340/256 |
|- | |- | ||
|= 12,383 | |= 12,383 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Max bit rate |
− | |= ((52*30)-480)*(100+800)/100 | + | |= ( (52*30) - 480) * (100+800) / 100 |
|- | |- | ||
− | |= (1560-480)*900/100 | + | |= (1560-480) * 900/100 |
|- | |- | ||
|= 1080*9 | |= 1080*9 | ||
Line 837: | Line 836: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Max poison | !rowspan=2|Max poison | ||
− | |= 9720*340/256 | + | |= 9720 * 340/256 |
|- | |- | ||
|= 12,909 | |= 12,909 | ||
Line 844: | Line 843: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Frames |
− | |= 40+(10*30) | + | |= 40 + (10*30) |
|- | |- | ||
− | |= 40+300 | + | |= 40 + 300 |
|- | |- | ||
|= 340 | |= 340 | ||
Line 867: | Line 866: | ||
{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm of Anthrax}} | !align=left|{{M|=Toxic Small Charm of Anthrax}} | ||
Line 899: | Line 898: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Min poison |
− | |= 10258*348/256 | + | |= 10258 * 348/256 |
|- | |- | ||
|= 13,944 | |= 13,944 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Max poison |
− | |= 10654*348/256 | + | |= 10654 * 348/256 |
|- | |- | ||
|= 14,482 | |= 14,482 | ||
Line 918: | Line 917: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Seconds |
− | |= [1,044/3]/25 | + | |= [1,044/3] / 25 |
|- | |- | ||
|= 13.92 | |= 13.92 | ||
Line 930: | Line 929: | ||
===Venom=== | ===Venom=== | ||
− | *Venom's rate is applied to any weapon's attack made between its casting and expiration, and adds to any rate applied by items. However, its 10 frame length overrides those of any items. | + | *[[Venom (skill)|Venom]]'s rate is applied to any weapon's attack made between its casting and expiration, and adds to any rate applied by items. However, its 10 frame length overrides those of any items. |
{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm of Anthrax}} | !align=left|{{M|=Toxic Small Charm of Anthrax}} | ||
Line 967: | Line 966: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Min poison |
− | |= 8742*10/256 | + | |= 8742 * 10/256 |
|- | |- | ||
|= 341 | |= 341 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Max poison |
− | |= 9254*10/256 | + | |= 9254 * 10/256 |
|- | |- | ||
|= 361 | |= 361 | ||
Line 986: | Line 985: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Seconds |
|= 10/25 | |= 10/25 | ||
|- | |- | ||
Line 994: | Line 993: | ||
− | *Venom's length does '''not''' override those of the skills Poison Dagger | + | *Venom's length does '''not''' override those of the skills [[Poison Dagger]], [[Poison Javelin]] and [[Plague Javelin]]. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a '''single''' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=47704&view=findpost&p=514063] |
{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm of Anthrax}} | !align=left|{{M|=Toxic Small Charm of Anthrax}} | ||
Line 1,035: | Line 1,034: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Min poison |
− | |= 18066*350/256 | + | |= 18066 * 350/256 |
|- | |- | ||
|= 24,699 | |= 24,699 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Max poison |
− | |= 18974*350/256 | + | |= 18974 * 350/256 |
|- | |- | ||
|= 25,941 | |= 25,941 | ||
Line 1,054: | Line 1,053: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=2|Seconds |
|= 350/25 | |= 350/25 | ||
|- | |- | ||
Line 1,062: | Line 1,061: | ||
<br> | <br> | ||
− | ==+% [[Poison Skill Damage]] | + | ==+% Poison Skill Damage== |
− | + | *+% [[Poison Skill Damage]] items apply a percentage increase to the rate which is applied after any +% poison damage synergy bonus to skill damage, and [[melee]] attack poison damage. {{Warn|=Character screen displays +% PSD being applied to ranged attack poison damage as well, but this is not actually the case.}} | |
*When using [[two weapons]] +% PSD of both is applied to skill damage, or attack damage of either weapon when using a melee attack. | *When using [[two weapons]] +% PSD of both is applied to skill damage, or attack damage of either weapon when using a melee attack. | ||
− | *Applies to damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation (as there can be with Poison and Plague Javelin clouds, and Rabies contagion missiles), switching weapons or other equipment to apply more +% PSD may result in more damage. | + | *Applies to damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation (as there can be with [[Poison Javelin]] and [[Plague Javelin]] clouds, and [[Rabies]] contagion missiles), switching weapons or other equipment to apply more +% PSD may result in more damage. |
− | *Does not apply to | + | *Does not apply to [[pet]]s summoned by the user, so it does not apply to [[Poison Creeper]] or [[Raise Skeletal Mage|Necromage]] missiles. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] |
− | *Applies to Venom attack damage before it is added, then again when using a melee attack. | + | *Applies to [[Venom (skill)|Venom]] attack damage before it is added, then again when using a melee attack. |
*Equipping [[Trang-Oul's Claws|{{Sb|=Trang-Oul's Claws Heavy Bracers}}]] applies +25% PSD to level 15 Venom when cast: | *Equipping [[Trang-Oul's Claws|{{Sb|=Trang-Oul's Claws Heavy Bracers}}]] applies +25% PSD to level 15 Venom when cast: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=3|Min bit rate |
− | |= 7808*(100+25)/100 | + | |= 7808 * (100+25) / 100 |
|- | |- | ||
|= 7808*1.25 | |= 7808*1.25 | ||
Line 1,082: | Line 1,081: | ||
|= 9760 | |= 9760 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=3|Max bit rate |
− | |= 8320*(100+25)/100 | + | |= 8320 * (100+25) / 100 |
|- | |- | ||
|= 8320*1.25 | |= 8320*1.25 | ||
Line 1,097: | Line 1,096: | ||
{{Number table}} | {{Number table}} | ||
|-valign=top align=center | |-valign=top align=center | ||
− | !width= | + | !width=307 rowspan=2 align=left|Source |
!colspan=3|Poison Damage | !colspan=3|Poison Damage | ||
!colspan=2|Bit Rate | !colspan=2|Bit Rate | ||
− | !width= | + | !width=67 rowspan=2|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
− | !width= | + | !width=67|Seconds |
− | !width= | + | !width=67|Min |
− | !width= | + | !width=67|Max |
|- | |- | ||
!align=left|{{M|=Toxic Small Charm of Anthrax}} | !align=left|{{M|=Toxic Small Charm of Anthrax}} | ||
Line 1,136: | Line 1,135: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=408| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Min bit rate |
− | |= (10694*(100+25)/100)+(9324*(100+25)/100) | + | |= (10694 * (100+25) / 100) + (9324 * (100+25) / 100) |
|- | |- | ||
− | |= (10694*1.25)+(9324*1.25) | + | |= (10694*1.25) + (9324*1.25) |
|- | |- | ||
|= 13367+11655 | |= 13367+11655 | ||
Line 1,149: | Line 1,148: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Min poison | !rowspan=2|Min poison | ||
− | |= 25022*350/256 | + | |= 25022 * 350/256 |
|- | |- | ||
|= 34,209 | |= 34,209 | ||
|} | |} | ||
− | |width= | + | |width=408| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Max bit rate |
− | |= (11334*(100+25)/100)+(9720*(100+25)/100) | + | |= (11334 * (100+25) / 100) + (9720 * (100+25) / 100) |
|- | |- | ||
− | |= (11334*1.25)+(9720*1.25) | + | |= (11334*1.25) + (9720*1.25) |
|- | |- | ||
|= 14167+12150 | |= 14167+12150 | ||
Line 1,166: | Line 1,165: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Max poison | !rowspan=2|Max poison | ||
− | |= 26317*350/256 | + | |= 26317 * 350/256 |
|- | |- | ||
|= 35,980 | |= 35,980 | ||
Line 1,173: | Line 1,172: | ||
<br> | <br> | ||
− | == | + | ==Lower Resist== |
− | *Target | + | *Target [[Poison Resist]] reduces poison's rate, and PR >99% makes a monster [[Immune to Poison]]. Player and [[mercenary]] normally have a PR 75% ceiling, although this can be increased to PR 95% by applying +% [[Maximum Poison Resist]]. |
− | *Lower Resist applies PR -%, although it's applied at 1/5 effectiveness against Immune to Poison monsters: level 10 LR's PR -55% is reduced to PR -11% [55/5]. PR -100% is the floor. | + | *[[Lower Resist]] applies PR -%, although it's applied at 1/5 effectiveness against Immune to Poison monsters: level 10 LR's PR -55% is reduced to PR -11% [55/5]. PR -100% is the floor. |
*25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a PR 0% target. Casting level 10 LR (PR -55%) results in the following: | *25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a PR 0% target. Casting level 10 LR (PR -55%) results in the following: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Min bit rate |
− | |= 25022*(100-(0-55))/100 | + | |= 25022 * (100 - (0-55) ) / 100 |
|- | |- | ||
− | |= 25022*(100+55)/100 | + | |= 25022 * (100+55) / 100 |
|- | |- | ||
|= 25022*1.55 | |= 25022*1.55 | ||
Line 1,193: | Line 1,192: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Min poison | !rowspan=2|Min poison | ||
− | |= 38784*350/256 | + | |= 38784 * 350/256 |
|- | |- | ||
|= 53,025 | |= 53,025 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Max bit rate |
− | |= 26317*(100-(0-55))/100 | + | |= 26317 * (100 - (0-55) ) / 100 |
|- | |- | ||
− | |= 26317*(100+55)/100 | + | |= 26317 * (100+55) / 100 |
|- | |- | ||
|= 26317*1.55 | |= 26317*1.55 | ||
Line 1,210: | Line 1,209: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Max poison | !rowspan=2|Max poison | ||
− | |= 40791*350/256 | + | |= 40791 * 350/256 |
|- | |- | ||
|= 55,768 | |= 55,768 | ||
Line 1,217: | Line 1,216: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=91 rowspan=4|Frames |
|= 350 | |= 350 | ||
|- | |- | ||
Line 1,237: | Line 1,236: | ||
<br> | <br> | ||
− | ==-% [[Enemy Poison Resistance]] | + | ==-% Enemy Poison Resistance== |
− | + | *-% [[Enemy Poison Resistance]] reduces a target's [[Poison Resist]] like [[Lower Resist]], but only if PR < 100% i.e. not [[Immune to Poison]]. However, unlike LR -% EPR also applies to length, effectively applying [[Poison Length Reduced]] by -%. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=15&p=846039&#entry846039] | |
*Monsters have no PLR % so -% EPR ''increases'' poison length by the displayed amount: PLR -100% is the floor. The only exceptions are the Ancients, whose equipment can spawn with PLR % suffixes: [[Korlic|{{Ub|=Korlic}}]] and [[Talic|{{Ub|=Talic}}]] can spawn with PLR >99%, which always reduces poison length to a single frame. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846170] | *Monsters have no PLR % so -% EPR ''increases'' poison length by the displayed amount: PLR -100% is the floor. The only exceptions are the Ancients, whose equipment can spawn with PLR % suffixes: [[Korlic|{{Ub|=Korlic}}]] and [[Talic|{{Ub|=Talic}}]] can spawn with PLR >99%, which always reduces poison length to a single frame. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846170] | ||
− | * | + | *Player and [[mercenary]] have a PLR 75% ceiling, although the same [[difficulty]] level penalties that apply to [[resistance]] apply (-40% in Nightmare and -100% in Hell). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control] |
*Like LR, -% EPR is applied when the target is poisoned. Once poison has been applied its rate and length remain unchanged, so -% EPR can be removed afterwards without affecting damage or length. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | *Like LR, -% EPR is applied when the target is poisoned. Once poison has been applied its rate and length remain unchanged, so -% EPR can be removed afterwards without affecting damage or length. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | ||
*25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a PR 0% target. Casting level 10 LR (PR -55%) and equipping [[Trang-Oul's Wing|{{Sb|=Trang-Oul's Wing Cantor Trophy}}]] with two other items from the set to apply its -25% EPR partial set bonus results in the following: | *25,022-26,317 bit rate for 350 frames results in 34,209-35,980 poison damage being applied over 14 seconds to a PR 0% target. Casting level 10 LR (PR -55%) and equipping [[Trang-Oul's Wing|{{Sb|=Trang-Oul's Wing Cantor Trophy}}]] with two other items from the set to apply its -25% EPR partial set bonus results in the following: | ||
Line 1,246: | Line 1,245: | ||
{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Min bit rate |
− | |= 25022*(100-(0-55-25))/100 | + | |= 25022 * (100 - (0-55-25) ) / 100 |
|- | |- | ||
− | |= 25022*(100+80)/100 | + | |= 25022 * (100+80) / 100 |
|- | |- | ||
|= 25022*1.8 | |= 25022*1.8 | ||
Line 1,259: | Line 1,258: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Min poison | !rowspan=2|Min poison | ||
− | |= 45039*437/256 | + | |= 45039 * 437/256 |
|- | |- | ||
|= 76,882 | |= 76,882 | ||
|} | |} | ||
− | |width= | + | |width=288| |
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Max bit rate |
− | |= 26317*(100-(0-55-25))/100 | + | |= 26317 * (100 - (0-55-25) ) / 100 |
|- | |- | ||
− | |= 26317*(100+80)/100 | + | |= 26317 * (100+80) / 100 |
|- | |- | ||
|= 26317*1.8 | |= 26317*1.8 | ||
Line 1,276: | Line 1,275: | ||
|-valign=top | |-valign=top | ||
!rowspan=2|Max poison | !rowspan=2|Max poison | ||
− | |= 47370*437/256 | + | |= 47370 * 437/256 |
|- | |- | ||
|= 80,862 | |= 80,862 | ||
Line 1,283: | Line 1,282: | ||
{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=72 rowspan=4|Frames |
− | |= 350*(100-(0-25))/100 | + | |= 350 * (100 - (0-25) ) / 100 |
|- | |- | ||
− | |= 350*(100+25)/100 | + | |= 350 * (100+25) / 100 |
|- | |- | ||
− | |= 350*1.25 | + | |= 350 * 1.25 |
|- | |- | ||
|= 437 | |= 437 | ||
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==Calculation== | ==Calculation== | ||
− | + | ;Download | |
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=889370 Poison damage calculator.xls] (onderduiker) <small>Updated 24 March 2010</small> | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=889370 Poison damage calculator.xls] (onderduiker) <small>Updated 24 March 2010</small> | ||
− | + | ;Online | |
*[http://diablo3.ingame.de/spiel/skills/calc/index.php?lang=en D2.de Skill Calc] (inDiablo.de) <small>Skills only</small> | *[http://diablo3.ingame.de/spiel/skills/calc/index.php?lang=en D2.de Skill Calc] (inDiablo.de) <small>Skills only</small> | ||
− | *[http://www.d2chars.de/calcs/poisoncalc.php Gift Kalkulator] (D2Chars.de) <small>Poison Dagger, Poison Explosion and Poison Nova with items, +% PSD, LR, -% EPR and PR %</small> | + | *[http://www.d2chars.de/calcs/poisoncalc.php Gift Kalkulator] (D2Chars.de) <small>[[Poison Dagger]], [[Poison Explosion]] and [[Poison Nova]] with items, +% [[Poison Skill Damage|PSD]], [[Lower Resist|LR]], -% [[Enemy Poison Resistance|EPR]] and [[Poison Resist|PR]] %</small> |
*[http://tph.tuwien.ac.at/~gottwald/skillcalc.html Skill Calculator] (Dieter Gottwald) <small>Poison Dagger, Poison Explosion and Poison Nova with +% PSD and PR %</small> | *[http://tph.tuwien.ac.at/~gottwald/skillcalc.html Skill Calculator] (Dieter Gottwald) <small>Poison Dagger, Poison Explosion and Poison Nova with +% PSD and PR %</small> | ||
− | *[http://d2wissen.d2chars.de/calc/110/giftschaden-x.html Kalkulatoren: Gift-Schaden] (D2Wissen.de) <small>Items with Venom, Poison Dagger, Poison Javelin or Plague Javelin and +% PSD</small> | + | *[http://d2wissen.d2chars.de/calc/110/giftschaden-x.html Kalkulatoren: Gift-Schaden] (D2Wissen.de) <small>Items with [[Venom (skill)|Venom]], Poison Dagger, [[Poison Javelin]] or [[Plague Javelin]] and +% PSD</small> |
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{|cellpadding=0 cellspacing=0 style=text-align:left | {|cellpadding=0 cellspacing=0 style=text-align:left | ||
|- | |- | ||
− | !width= | + | !width=72|Points |
− | !width= | + | !width=360|= [ Rate * Frames / 256 ] |
− | !width= | + | !width=72|Seconds |
!= Frames / 25 | != Frames / 25 | ||
|- | |- | ||
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|- | |- | ||
!Rate | !Rate | ||
− | != [ ( [ [B * S] * M ] + [ ( I + [V * M] ) * M ] ) * R ] | + | != [ ( [ [B * S] * M] + [ (I + [V * M] ) * M] ) * R] |
!Frames | !Frames | ||
!= [F * R] | != [F * R] | ||
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|colspan=2| | |colspan=2| | ||
{|cellpadding=0 cellspacing=0 style="text-align:left; font-size:90%" | {|cellpadding=0 cellspacing=0 style="text-align:left; font-size:90%" | ||
− | + | !width=72|[ ] | |
− | !width= | ||
|colspan=4|Round down | |colspan=4|Round down | ||
|- | |- | ||
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|- | |- | ||
!M | !M | ||
− | |width= | + | |width=216 colspan=2|+X% Poison Skill Damage |
|M = (100+X)/100 | |M = (100+X)/100 | ||
|- | |- | ||
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|R = (100-X)/100 | |R = (100-X)/100 | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=48 rowspan=3|If |
− | |width= | + | |width=168|P >= 100 and P-[L/5] < 100 |
|- | |- | ||
|then X = P-[L/5] | |then X = P-[L/5] | ||
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|then X = max(P-(L+E),-100) | |then X = max(P-(L+E),-100) | ||
|- | |- | ||
− | !width= | + | !width=48|P |
|Poison Resist X% | |Poison Resist X% | ||
|P = X | |P = X | ||
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|colspan=2| | |colspan=2| | ||
{|cellpadding=0 cellspacing=0 style="text-align:left; font-size:90%" | {|cellpadding=0 cellspacing=0 style="text-align:left; font-size:90%" | ||
− | + | !width=72 rowspan=4|F | |
− | !width= | + | |width=96|Items |
− | |width= | + | |width=180|= item lengths/items |
− | |width= | ||
|- | |- | ||
|Items + Skill | |Items + Skill | ||
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*Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for maximum accuracy. | *Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for maximum accuracy. | ||
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. | *If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. | ||
− | * | + | *[[Gem]]s, [[jewel (item type)|jewel]]s and [[rune]]s all count as separate items, even if they're socketed in a single item. |
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin. | *Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin. | ||
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks. | *+% PSD isn't applied to item and Venom rate when applied by ranged attacks. | ||
− | *{{Warn|=Length is calculated differently when multiple items applying poison damage are used with skills that apply | + | *{{Warn|=Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage. |
+ | **Poison length = [sum of lengths / (sources - 1) ] | ||
+ | ***[[Multiple Shot]] | ||
+ | ***[[Strafe]] | ||
+ | ***[[Blade Fury]] using one-handed weapon | ||
+ | **Poison length = sum of lengths | ||
+ | ***[[Blade Sentinel]] | ||
+ | ***Blade Fury using two-handed weapon}} | ||
<br> | <br> | ||
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765 Wiki Progress] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765 Wiki Progress] (Technical Discussion) | ||
*Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (web.archive.org) | *Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (web.archive.org) | ||
+ | *LastCorpse, [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/giftdauer-bei-srcdam-128-missiles-1743741/ Giftdauer bei SrcDam <128 Missiles] (inDiablo.de) | ||
*Librarian, [http://www.mannm.org/d2library/faqtoids/eledam_eng.html#pois poison damage] (FAQtoids) | *Librarian, [http://www.mannm.org/d2library/faqtoids/eledam_eng.html#pois poison damage] (FAQtoids) | ||
*Meej, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47704 Clarifications on 1.10 Poison needed] (Technical Discussion) | *Meej, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47704 Clarifications on 1.10 Poison needed] (Technical Discussion) |
Revision as of 19:32, 3 August 2012
Item
CharmSmall Charm
Large Charm
Grand Charm
Any socket
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding scepters, staves and orbs Missile weapon
Axe
Dagger
Hammer
Javelin
Polearm
Scepter
Spear
Staff
Sword
Shield
Shrunken head
Ring
Belt
Gloves
Set bonus
Missile
Skill
Skill and items
Venom
+% Poison Skill Damage
Lower Resist
-% Enemy Poison Resistance
Calculation
Reference
|