Difference between revisions of "Leap"
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Onderduiker (talk | contribs) m (→Detail: Expanded on controls) |
Onderduiker (talk | contribs) m (Velocity -> Movement speed) |
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*There is no [[stamina]] loss when leaping. | *There is no [[stamina]] loss when leaping. | ||
− | *[[ | + | *[[Movement speed]] does not affect time spent leaping: it is always equivalent to base run speed. [http://diablo3.ingame.de/forum/blub-forum-2870/arbeitshread-frogger-1734534/] Leap animation has minimum length of 15 frames, with take-off in the sixth frame and landing in the twelfth frame. [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554] |
*While leaping, can still be hit by [[melee]] attacks and [[radius|radial]] effects like [[aura]]s, [[curse]]s and explosions when within range. | *While leaping, can still be hit by [[melee]] attacks and [[radius|radial]] effects like [[aura]]s, [[curse]]s and explosions when within range. | ||
*[[Missile]]s cannot normally collide with Barbarian while leaping, whether they are static like ground fires or fired horizontally or vertically. However, he can still be hit by missiles fired by ranged unit when directly above it as it fires. [http://diablo3.ingame.de/forum/blub-forum-2870/arbeitshread-frogger-1734534/] | *[[Missile]]s cannot normally collide with Barbarian while leaping, whether they are static like ground fires or fired horizontally or vertically. However, he can still be hit by missiles fired by ranged unit when directly above it as it fires. [http://diablo3.ingame.de/forum/blub-forum-2870/arbeitshread-frogger-1734534/] |
Revision as of 12:00, 4 August 2012
Because of his great strength, a trained barbarian warrior is able to perform great leaps. These jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.
Detail
SourceSkill bonus
Levels 1-60
Reference
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