Difference between revisions of "Damage"
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Onderduiker (talk | contribs) m |
Onderduiker (talk | contribs) m (Prime Evil -> Evil) |
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!width=91|[[Mercenary]] | !width=91|[[Mercenary]] | ||
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− | !align=left colspan=2|[[ | + | !align=left colspan=2|[[Evil]] |
|{{E}} | |{{E}} | ||
|100% | |100% |
Revision as of 12:42, 4 August 2012
Before targeting
Base damage
Ethereal
Weapon Enhanced Damage
Minimum and Maximum Damage
Damage +
+% Damage
To Demons or Undead
Critical damage
Conversion
After targeting
Unit modifierDamage can be modified by percentage depending on target and unit attacking it:
1 Only 100% damage is still applied to Bone Wall, Bone Prison and monsters converted by Conversion or Mind Blast.
Bone Armor and Cyclone Armor
Energy Shield
(Magic) Damage Reduced
Resistance
Absorb
Excess (Magic) Damage Reduced
Reference
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