Difference between revisions of "Shock Wave"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m |
||
(3 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
|Nav=Shape | |Nav=Shape | ||
|File=Shape Shifting | |File=Shape Shifting | ||
− | |RS= | + | |RS=Maul |
− | |SS= | + | |SS=Maul |
|Type=Multiple medium range piercing missile cast<br>Damage and debuff | |Type=Multiple medium range piercing missile cast<br>Damage and debuff | ||
|Tier=5 | |Tier=5 | ||
Line 11: | Line 11: | ||
|Mana=7 | |Mana=7 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
|LB=Yes}} | |LB=Yes}} | ||
{{U|=With a tremendous roar, the Druid shakes the earth, stunning any enemies in the surrounding area with the resultant tremor.}} | {{U|=With a tremendous roar, the Druid shakes the earth, stunning any enemies in the surrounding area with the resultant tremor.}} | ||
− | == | + | ==Detail== |
− | + | {{Skill}} | |
+ | |- | ||
+ | !align=left|Minimum Physical Damage | ||
+ | |(3*slvl) + 7||(5*slvl) - 9||(7*slvl) - 41||(7*slvl) - 41||(7*slvl) - 41 | ||
+ | |- | ||
+ | !align=left|Maximum Physical Damage | ||
+ | |(3*slvl) + 17||(5*slvl) + 1||(7*slvl) - 31||(7*slvl) - 31||(7*slvl) - 31 | ||
+ | |} | ||
{{Stat}} | {{Stat}} | ||
− | |||
− | |||
− | |||
|- | |- | ||
!align=left|{{S|=+% Physical Damage}} | !align=left|{{S|=+% Physical Damage}} | ||
− | |5*Maul.blvl | + | |5*[[Maul]].blvl |
|- | |- | ||
− | !align=left| | + | !align=left|[[Stun length]] (seconds) |
− | | | + | |min( (0.6*slvl) + 1 , 10) |
|- | |- | ||
!align=left|[[Next Delay]] (Frames) | !align=left|[[Next Delay]] (Frames) | ||
|4 | |4 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
*Level >14 applies maximum 10 second stun length. {{Warn|=Skill description does not apply this ceiling to stun length.}} | *Level >14 applies maximum 10 second stun length. {{Warn|=Skill description does not apply this ceiling to stun length.}} | ||
− | * | + | *Each shock wave consists of five [[missile]]s with ~8 2/3 yard [[radius|range]] which pierce targets. However, since they are [[size]] 1 and apply next delay this normally prevents more than one missile per cast from colliding with a target. |
− | + | [[File:Shock Wave.png|center|thumb|600px|Like [[Teeth]] and [[Multiple Shot]] target or cursor position affects size of arc in which missiles are fired, but since only five are fired there can be large gaps when maximising size of arc by placing cursor as close to Werebear as possible: one [[Corrupt Rogue Archer|Vile Archer]] is neither damaged nor stunned, despite being within range.]] | |
− | | | ||
− | | | ||
− | | | ||
− | |||
*[[Cast rate]] | *[[Cast rate]] | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Shock Wave (Druid Only) can spawn on ilvl >24 | + | *+(1-3) Shock Wave ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >24 [[pelt]]s. |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|10||13||16||19||22||25||28||31||36||41 | |10||13||16||19||22||25||28||31||36||41 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|20||23||26||29||32||35||38||41||46||51 | |20||23||26||29||32||35||38||41||46||51 | ||
+ | |- | ||
+ | !align=left|Stun Length (Seconds) | ||
+ | |1.6||2.2||2.8||3.4||4||4.6||5.2||5.8||6.4||7 | ||
|} | |} | ||
Line 85: | Line 72: | ||
{{Levels 11-20}} | {{Levels 11-20}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|46||51||56||61||66||71||78||85||92||99 | |46||51||56||61||66||71||78||85||92||99 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|56||61||66||71||76||81||88||95||102||109 | |56||61||66||71||76||81||88||95||102||109 | ||
+ | |- | ||
+ | !align=left|Stun Length (Seconds) | ||
+ | |7.6||8.2||8.8||9.4||10||10||10||10||10||10 | ||
|} | |} | ||
Line 98: | Line 85: | ||
{{Levels 21-30}} | {{Levels 21-30}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|106||113||120||127||134||141||148||155||162||169 | |106||113||120||127||134||141||148||155||162||169 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|116||123||130||137||144||151||158||165||172||179 | |116||123||130||137||144||151||158||165||172||179 | ||
|} | |} | ||
Line 111: | Line 95: | ||
{{Levels 31-40}} | {{Levels 31-40}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|176||183||190||197||204||211||218||225||232||239 | |176||183||190||197||204||211||218||225||232||239 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|186||193||200||207||214||221||228||235||242||249 | |186||193||200||207||214||221||228||235||242||249 | ||
|} | |} | ||
Line 124: | Line 105: | ||
{{Levels 41-50}} | {{Levels 41-50}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|246||253||260||267||274||281||288||295||302||309 | |246||253||260||267||274||281||288||295||302||309 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|256||263||270||277||284||291||298||305||312||319 | |256||263||270||277||284||291||298||305||312||319 | ||
|} | |} | ||
Line 137: | Line 115: | ||
{{Levels 51-60}} | {{Levels 51-60}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |||
− | |||
− | |||
|316||323||330||337||344||351||358||365||372||379 | |316||323||330||337||344||351||358||365||372||379 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|326||333||340||347||354||361||368||375||382||389 | |326||333||340||347||354||361||368||375||382||389 | ||
|} | |} |
Latest revision as of 17:17, 14 October 2012
With a tremendous roar, the Druid shakes the earth, stunning any enemies in the surrounding area with the resultant tremor.
Detail
SourceSkill bonus
Levels 1-60
Reference
|