Difference between revisions of "Mana Stolen"
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{{Intro}} | {{Intro}} | ||
[[File:Mana Stolen.gif|right|frame|Overlay when mana is stolen.]] | [[File:Mana Stolen.gif|right|frame|Overlay when mana is stolen.]] | ||
− | + | {{Mb|=Mana Stolen per hit}} returns mana to the equipping player character based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. | |
+ | *Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned. | ||
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | *Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). | ||
*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: | *Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons: | ||
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**[[Attacker Takes Damage]]. | **[[Attacker Takes Damage]]. | ||
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell. | *Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell. | ||
− | *Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] | + | *Unit damage modifier applies to percentage: against player character (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] |
*Skills which apply a fraction of weapon damage also apply that fraction to percentage. | *Skills which apply a fraction of weapon damage also apply that fraction to percentage. | ||
− | {{Text table}} | + | {{Text table}} width=67% |
− | !width= | + | !width=13%|Class |
!colspan=2|Skill | !colspan=2|Skill | ||
− | !width= | + | !width=13% align=center|Weapon damage |
|-valign=top | |-valign=top | ||
!rowspan=2|[[Amazon]] | !rowspan=2|[[Amazon]] | ||
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|-valign=top | |-valign=top | ||
!rowspan=3|[[Assassin]] | !rowspan=3|[[Assassin]] | ||
− | |width= | + | |width=12% rowspan=2|[[Blade Fury]] |
− | |width= | + | |width=12%|One-handed |
|align=center|3/4 | |align=center|3/4 | ||
|- | |- | ||
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==Amulet== | ==Amulet== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|66 | |66 | ||
|78 | |78 | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | |(11-15)% | ||
+ | !align=left|[[Crescent Moon (amulet)|{{U|=Crescent Moon Amulet}}]] | ||
+ | |50 | ||
+ | |No | ||
|} | |} | ||
<br> | <br> | ||
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|55 | |55 | ||
|No | |No | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Affix bonus}} | ||
+ | |- | ||
+ | |(4-5)% | ||
+ | !align=left|{{R|=Weapon of the Bat}} <sup>1</sup> | ||
+ | |4 | ||
+ | |7 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
|- | |- | ||
|7% | |7% | ||
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!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
|} | |} | ||
+ | <br> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Melee weapon=== | ===Melee weapon=== | ||
{{Affix bonus}} | {{Affix bonus}} | ||
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==Ring== | ==Ring== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|74 | |74 | ||
|86 | |86 | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | |(4-7)% | ||
+ | !align=left|[[Manald Heal|{{U|=Manald Heal Ring}}]] | ||
+ | |15 | ||
+ | |No | ||
|} | |} | ||
<br> | <br> | ||
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==Gloves== | ==Gloves== | ||
+ | {{Affix bonus}} | ||
+ | |- | ||
+ | |3% | ||
+ | !align=left|{{R|=Gloves of the Bat}} | ||
+ | |27 | ||
+ | |35 | ||
+ | |} | ||
+ | |||
+ | |||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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|76 | |76 | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:08, 12 February 2013
Skill
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orbs
Melee weapon
Axe
Claw
Dagger
Mace
Polearm
Scepter
Spear
Staff
Sword
Wand
Bow
Amazon bow
Throwing weapon
Shield
Ring
Belt
Boots
Gloves
Set bonus
Reference
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