Difference between revisions of "Mana Stolen"

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{{Intro}}
 
{{Intro}}
 
[[File:Mana Stolen.gif|right|frame|Overlay when mana is stolen.]]
 
[[File:Mana Stolen.gif|right|frame|Overlay when mana is stolen.]]
*% Mana Stolen per hit returns mana to the player based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned. Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned.
+
{{Mb|=Mana Stolen per hit}} returns mana to the equipping player character based on a percentage of final physical attack damage applied: if a target takes no physical attack damage, no mana is returned.
 +
*Casting [[Amplify Damage]] or [[Decrepify]] will reduce [[Damage Resist]] and consequently increase final physical attack damage and thus mana returned.
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
 
*Not applied by [[Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
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**[[Attacker Takes Damage]].
 
**[[Attacker Takes Damage]].
 
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
 
*Mana returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
*Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057]
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*Unit damage modifier applies to percentage: against player character (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057]
 
*Skills which apply a fraction of weapon damage also apply that fraction to percentage.
 
*Skills which apply a fraction of weapon damage also apply that fraction to percentage.
  
  
{{Text table}}
+
{{Text table}} width=67%
!width=67|Class
+
!width=13%|Class
 
!colspan=2|Skill
 
!colspan=2|Skill
!width=91|Weapon damage
+
!width=13% align=center|Weapon damage
 
|-valign=top
 
|-valign=top
 
!rowspan=2|[[Amazon]]
 
!rowspan=2|[[Amazon]]
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|-valign=top
 
|-valign=top
 
!rowspan=3|[[Assassin]]
 
!rowspan=3|[[Assassin]]
|width=67 rowspan=2|[[Blade Fury]]
+
|width=12% rowspan=2|[[Blade Fury]]
|width=67|One-handed
+
|width=12%|One-handed
 
|align=center|3/4
 
|align=center|3/4
 
|-
 
|-
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==Amulet==
 
==Amulet==
{{Skill bonus}}
 
|-
 
|(11-15)%
 
!align=left|[[Crescent Moon (amulet)|{{U|=Crescent Moon Amulet}}]]
 
|50
 
|No
 
|}
 
 
 
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|66
 
|66
 
|78
 
|78
 +
|}
 +
 +
 +
{{Skill bonus}}
 +
|-
 +
|(11-15)%
 +
!align=left|[[Crescent Moon (amulet)|{{U|=Crescent Moon Amulet}}]]
 +
|50
 +
|No
 
|}
 
|}
 
<br>
 
<br>
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|55
 
|55
 
|No
 
|No
 +
|}
 +
 +
 +
{{Affix bonus}}
 +
|-
 +
|(4-5)%
 +
!align=left|{{R|=Weapon of the Bat}} <sup>1</sup>
 +
|4
 +
|7
 +
|}
 +
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 +
 +
 +
{{Skill bonus}}
 
|-
 
|-
 
|7%
 
|7%
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!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 
|}
 
|}
 +
<br>
  
 
{{Affix bonus}}
 
|-
 
|(4-5)%
 
!align=left|{{R|=Weapon of the Bat}} <sup>1</sup>
 
|4
 
|7
 
|}
 
<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
<br>
 
<br>
 
 
===Melee weapon===
 
===Melee weapon===
 
{{Affix bonus}}
 
{{Affix bonus}}
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==Ring==
 
==Ring==
{{Skill bonus}}
 
|-
 
|(4-7)%
 
!align=left|[[Manald Heal|{{U|=Manald Heal Ring}}]]
 
|15
 
|No
 
|}
 
 
 
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|74
 
|74
 
|86
 
|86
 +
|}
 +
 +
 +
{{Skill bonus}}
 +
|-
 +
|(4-7)%
 +
!align=left|[[Manald Heal|{{U|=Manald Heal Ring}}]]
 +
|15
 +
|No
 
|}
 
|}
 
<br>
 
<br>
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==Gloves==
 
==Gloves==
 +
{{Affix bonus}}
 +
|-
 +
|3%
 +
!align=left|{{R|=Gloves of the Bat}}
 +
|27
 +
|35
 +
|}
 +
 +
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|76
 
|76
 
|No
 
|No
|}
 
 
 
{{Affix bonus}}
 
|-
 
|3%
 
!align=left|{{R|=Gloves of the Bat}}
 
|27
 
|35
 
 
|}
 
|}
 
<br>
 
<br>

Revision as of 17:08, 12 February 2013