Difference between revisions of "Durability"

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m (Added notes on chances of armor durability loss (own tests suggested librarian's FAQtoid is correct, but not conclusive))
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{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100%
 
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100%
 
!width=13% align=left|Slot
 
!width=13% align=left|Slot
!width=12%|Head
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!width=12%|[[Helm|Head]]
!width=13%|Torso
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!width=13%|[[Body armor|Body]]
!width=12%|Arm
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!width=12%|[[Shield|Arm]]
!width=12%|Waist
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!width=12%|[[Belt|Waist]]
!width=13%|Feet
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!width=13%|[[Boots|Feet]]
!width=12%|Hands
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!width=12%|[[Gloves|Hands]]
 
!width=13%|Total
 
!width=13%|Total
 
|-
 
|-
 
!align=left|Weight
 
!align=left|Weight
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|2
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|3
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|2
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|1
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|1
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|1
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!10
 
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[]
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[http://www.mannm.org/d2library/faqtoids/item_eng.html#dura]
  
  
*Chance of being picked to lose durability is weight/total weight, although empty slots or those which contain broken or indestructible items do not add to total weight: for example, if a shield is not equipped on the left arm, total weight is reduced to ..., and ... .
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*Chance of being picked to lose durability is weight/total weight, although empty slots or those which contain broken or indestructible items do not add to total weight: for example, if a shield is not equipped on the left arm, total weight is reduced to 8 and chance of [[helm]] losing durability increases from 20% (100 * 2/10) to 25% (100 * 2/8).
 
*Each successful melee attack has 4% chance of reducing weapon durability by 1. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=243422#p243422] This includes [[Blade Shield]] and [[Smite]] (despite the fact it applies shield damage). However, [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]] do not result in loss of durability for [[boots]] or weapon.
 
*Each successful melee attack has 4% chance of reducing weapon durability by 1. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=243422#p243422] This includes [[Blade Shield]] and [[Smite]] (despite the fact it applies shield damage). However, [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]] do not result in loss of durability for [[boots]] or weapon.
 
*Throwing weapons have 10% chance of reducing weapon durability by 1 with each successful melee attack. However, their hidden durability values apply to each weapon in a stack individually, so when one is reduced to Durability 0, stack size is reduced by one. Thus a throwing weapon's effective maximum Durability when used as a melee weapon is its maximum durability * maximum stack size: for example, each [[Javelin#Javelin|Javelin]] in a stack has Durability 2 and maximum stack size is 60, resulting in effective maximum Durability 120 (2*60). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=6#entry941838]
 
*Throwing weapons have 10% chance of reducing weapon durability by 1 with each successful melee attack. However, their hidden durability values apply to each weapon in a stack individually, so when one is reduced to Durability 0, stack size is reduced by one. Thus a throwing weapon's effective maximum Durability when used as a melee weapon is its maximum durability * maximum stack size: for example, each [[Javelin#Javelin|Javelin]] in a stack has Durability 2 and maximum stack size is 60, resulting in effective maximum Durability 120 (2*60). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&page=6#entry941838]

Revision as of 14:46, 13 March 2013