Difference between revisions of "Magic Damage Reduced"
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(In the example, physical damage remaining after DR 50% is 50 (not 100)) |
Onderduiker (talk | contribs) m (Minor formatting changes) |
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
− | + | {{Mb|=Magic Damage Reduced}} applies to any magic and elemental (fire, lightning and cold) damage remaining after [[Cyclone Armor]] and then [[Energy Shield]] have been applied. MDR applies to each separately, so an attack applying 20 magic, 20 fire, 20 lightning and 20 cold damage would apply no damage after MDR 20 was applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] | |
− | *Effectiveness is reduced when applied to magic or elemental damage applied by the following missile attacks: | + | *Effectiveness is reduced when applied to magic or elemental damage applied by the following [[missile]] attacks: |
− | {{Text table}} | + | {{Text table}} width=100% |
|-align=center | |-align=center | ||
!colspan=3|[[Damage Rate]] | !colspan=3|[[Damage Rate]] | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=33%|41/1024 (~1/25) |
− | !width= | + | !width=34%|82/1024 (~2/25) |
− | !width= | + | !width=33%|205/1024 (~1/5) |
|-valign=top | |-valign=top | ||
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− | *When MDR completely negates magic and elemental damage, it does not matter if [[Lower Resist]], [[Conviction]] or -% [[Enemy Resistance]] then reduce | + | *When MDR completely negates magic and elemental damage, it does not matter if [[Lower Resist]], [[Conviction]] or -% [[Enemy Resistance]] then reduce resistance, since there is no damage to which resistance can be applied (although resistance will still apply to [[Cold Damage|cold length]] or [[freeze length]]). |
− | *A combination of | + | *A combination of resistance and Absorb is generally more effective at significantly reducing or even negating magic and elemental damage. |
− | *When an attack applies magic or elemental damage and physical damage and MDR > magic or elemental damage, the excess is applied to physical damage after [[Damage Resist|Damage Resist | + | *When an attack applies magic or elemental damage and physical damage, and MDR > magic or elemental damage, the excess is applied to physical damage after [[Damage Resist|Damage Resist or Damage Reduced by %]] has been applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356] |
− | * | + | *For example, an attack applying 100 physical damage and 50 fire, 50 lightning and 50 cold damage to a target with MDR 100 and DR 50%, would apply no fire (50-100 = -50), lightning (-50) or cold (-50) damage and 50 physical damage before excess MDR (-150 in total) applied: this would result in no (50-150 < 0) damage. |
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− | |align=left|[[Cathan's Traps|{{ | + | |align=left|[[Cathan's Traps|{{Ub|=Cathan's Traps}}]] (Full) |
|11 | |11 | ||
|No | |No | ||
|- | |- | ||
|15 | |15 | ||
− | |align=left|[[Natalya's Odium|{{ | + | |align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (2 items) |
|59 | |59 | ||
|No | |No | ||
|- | |- | ||
|10 | |10 | ||
− | |align=left|[[Immortal King|{{ | + | |align=left|[[Immortal King|{{Ub|=Immortal King}}]] (Full) |
|76 | |76 | ||
|No | |No |
Revision as of 14:28, 18 June 2013
Helm
Circlet
Amulet
Body armor
Missile weapon
Axe
Club
Hammer
Mace
Orb
Scepter
Spear
Staff
Sword
Wand
Shield
Auric shield
Ring
Belt
Boots
Gloves
Set bonus
Reference
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