|
Target overlay when poison damage is applied.
Poison Damage normally causes a target to turn green when poisoned, a state which stops damage regeneration and can apply poison damage over the state's length. However, if cold length or Holy Freeze are also applied then the target remains or turns blue.
- While damage is displayed in points and length in seconds, both are calculated and applied using more precise units of measurement: each point is divided into 1/256ths, while each second is divided into 25 frames. [1]
- Targets are poisoned if as little as 1/256 poison damage is applied per frame.
- Poison damage is displayed as the total damage applied over its length, but it's calculated by applying its 1/256 damage rate for a specified number of frames: a Toxic Small Charm applies poison damage at a rate of 205/256 for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (125 * 205/256 over 125/25).
- Poison damage from multiple attacks doesn't sum: if a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied. [2]
- When player, mercenary or pet applies poison to a poisoned monster, their poison is applied for one frame instead of the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which any damage from other sources is applied (although poison and Open Wounds both apply simultaneously). [3] [4]
- When using Whirlwind while equipping two weapons with the same attack rate against a single target (which can result in poison damage being applied by both attacks in the same frame), each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [5]
- When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame as well as the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rabies and Poison Creeper can also apply additional frames of poison damage when applied to more than one monster.
- Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 life). [6]
|
Item
If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added. [7]
Source
|
Poison Damage
|
Rate (1/256)
|
Frames
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Toxic Small Charm
|
100 |
100 |
5
|
205 |
205 |
125
|
Small Charm of Anthrax
|
50 |
50 |
6
|
86 |
86 |
150
|
Toxic Small Charm of Anthrax
|
313 |
313 |
11
|
291 |
291 |
275
|
Displayed damage is rounded to the nearest point, although it should always be rounded down. When multiple items applying poison damage are equipped, then the rates are added and the lengths are averaged. [8]
Source
|
Poison Damage
|
Rate (1/256)
|
Frames
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Toxic Small Charm of Anthrax
|
313 |
313 |
11.00
|
291 |
291 |
275
|
Blackbog's Sharp Cinquedeas
|
488 |
488 |
10.00
|
500 |
500 |
250
|
Perfect Emerald
|
100 |
100 |
7.16
|
143 |
143 |
179
|
Total
|
934
|
934
|
704
|
- 853 188/256 (234 * 934/256) poison damage over 9.36 ( [704/3] /25) seconds is applied (values are rounded down to the nearest 1/256 and frame). Gems, jewels and runes all count as separate items, even if they're socketed in a single item. [9]
- Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage.
- Poison length = [sum of lengths / (sources - 1) ]
- Poison length = sum of lengths
Charm
Small Charm
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Septic Small Charm
|
15 |
15 |
3
|
52 |
52 |
75
|
13 |
18
|
Foul Small Charm
|
50 |
50 |
4
|
128 |
128 |
100
|
31 |
39
|
Toxic Small Charm
|
100 |
100 |
5
|
205 |
205 |
125
|
55 |
63
|
Pestilent Small Charm
|
175 |
175 |
6
|
299 |
299 |
150
|
80 |
88
|
Small Charm of Blight
|
6 |
6 |
3
|
21 |
21 |
75
|
6 |
9
|
Small Charm of Venom
|
15 |
15 |
4
|
39 |
39 |
100
|
15 |
20
|
Small Charm of Pestilence
|
25 |
25 |
5
|
52 |
52 |
125
|
24 |
32
|
Small Charm of Anthrax
|
50 |
50 |
6
|
86 |
86 |
150
|
36 |
44
|
Large Charm
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Septic Large Charm
|
10 |
10 |
3
|
35 |
35 |
75
|
6 |
9
|
Foul Large Charm
|
30 |
30 |
4
|
77 |
77 |
100
|
19 |
26
|
Toxic Large Charm
|
90 |
90 |
5
|
185 |
185 |
125
|
38 |
46
|
Pestilent Large Charm
|
175 |
175 |
6
|
299 |
299 |
150
|
58 |
66
|
Large Charm of Blight
|
6 |
6 |
3
|
21 |
21 |
75
|
3 |
5
|
Large Charm of Venom
|
15 |
15 |
4
|
39 |
39 |
100
|
9 |
13
|
Large Charm of Pestilence
|
25 |
25 |
5
|
52 |
52 |
125
|
17 |
23
|
Large Charm of Anthrax
|
50 |
50 |
6
|
86 |
86 |
150
|
25 |
33
|
Grand Charm
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Septic Grand Charm
|
5 |
5 |
3
|
18 |
18 |
75
|
1 |
1
|
Foul Grand Charm
|
15 |
15 |
4
|
39 |
39 |
100
|
9 |
12
|
Toxic Grand Charm
|
50 |
50 |
5
|
103 |
103 |
125
|
20 |
27
|
Pestilent Grand Charm
|
100 |
100 |
6
|
171 |
171 |
150
|
34 |
42
|
Grand Charm of Blight
|
6 |
6 |
3
|
21 |
21 |
75
|
1 |
1
|
Grand Charm of Venom
|
15 |
15 |
4
|
39 |
39 |
100
|
4 |
6
|
Grand Charm of Pestilence
|
25 |
25 |
5
|
52 |
52 |
125
|
10 |
14
|
Grand Charm of Anthrax
|
50 |
50 |
6
|
86 |
86 |
150
|
15 |
21
|
Any socket
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Jewel of Envy
|
20 |
20 |
2
|
103 |
103 |
50
|
1 |
1
|
Helm
Circlet
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Septic Circlet
|
6 |
6 |
2
|
31 |
31 |
50
|
1 |
1
|
Circlet of Blight
|
7 |
7 |
3
|
24 |
24 |
75
|
3 |
5
|
Circlet of Venom
|
21 |
21 |
4
|
54 |
54 |
100
|
11 |
15
|
Circlet of Pestilence
|
50 |
50 |
5
|
103 |
103 |
125
|
18 |
25
|
Amulet
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Amulet of Blight
|
50 |
50 |
3
|
171 |
171 |
75
|
33 |
45
|
Body armor
Weapon
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Ladder
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Chipped Emerald in weapon socket
|
10 |
10 |
3.00
|
34 |
34 |
75
|
1
|
No
|
Flawed Emerald in weapon socket
|
20 |
20 |
4.00
|
51 |
51 |
100
|
5
|
No
|
Emerald in weapon socket
|
40 |
40 |
5.00
|
82 |
82 |
125
|
12
|
No
|
Flawless Emerald in weapon socket
|
60 |
60 |
6.08
|
101 |
101 |
152
|
15
|
No
|
Perfect Emerald in weapon socket
|
100 |
100 |
7.16
|
143 |
143 |
179
|
18 |
No
|
Tal Rune in weapon socket
|
75 |
75 |
5.00
|
154 |
154 |
125
|
17 |
No
|
Venom weapon
|
273 |
273 |
6.00
|
466 |
466 |
150
|
49 |
No
|
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Septic Weapon
|
6 |
6 |
2
|
31 |
31 |
50
|
1 |
1
|
Foul Weapon
|
12 |
12 |
3
|
41 |
41 |
75
|
7 |
10
|
Corrosive Weapon
|
80 |
80 |
4
|
205 |
205 |
100
|
15 |
20
|
Toxic Weapon
|
150 |
150 |
5
|
308 |
308 |
125
|
26 |
35
|
Pestilent Weapon
|
275 |
275 |
6
|
470 |
470 |
150
|
37 |
50
|
Weapon of Blight 1
|
2 |
2 |
2
|
8 |
8 |
50
|
1 |
1-4
|
Weapon of Blight 2
|
7 |
7 |
3
|
24 |
24 |
75
|
3 |
5
|
Weapon of Venom 2
|
21 |
21 |
4
|
54 |
54 |
100
|
11 |
15
|
Weapon of Pestilence 2
|
50 |
50 |
5
|
103 |
103 |
125
|
18 |
25
|
Weapon of Anthrax 2
|
100 |
100 |
6
|
171 |
171 |
150
|
25 |
33
|
1 Excluding scepters, staves and orbs
2 Excluding rods (scepters, staves and wands) and orbs
Missile weapon
Axe
Dagger
Hammer
Javelin
Polearm
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Ladder
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Insight polearm
|
75 |
75 |
5
|
154 |
154 |
125
|
27
|
Yes
|
Scepter
Spear
Staff
Sword
Shield
Shrunken head
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Shrunken head
|
2 |
7 |
3
|
8 |
24 |
75
|
- |
1
|
Shrunken head
|
5 |
14 |
3
|
16 |
48 |
75
|
- |
15
|
Shrunken head
|
13 |
28 |
4
|
32 |
72 |
100
|
- |
25
|
Shrunken head
|
25 |
50 |
4
|
64 |
128 |
100
|
- |
33
|
- One of the above always spawns on any shrunken head which isn't Unique or Set quality.
- Required Level (Rlvl) only applies when a shrunken head is magic or rare quality.
Ring
Poison Damage
|
Frame Rate (1/256)
|
Frames
|
Source
|
Min Rlvl
|
Min Alvl
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Ring of Blight
|
50 |
50 |
3
|
171 |
171 |
75
|
33 |
45
|
Belt
Gloves
Set bonus
Skill
- Skill level is set when the player uses the skill: adding or removing skill bonuses won't have any effect on rate or length if there's a delay between using the skill and applying poison damage.
- While skills are normally treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and items, Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin combine skill damage rate with any item rates added to attack damage; the length for which this combined rate is applied is calculated by summing skill and item lengths, and dividing by the number of items. [12]
Min poison0
|
= 348 * 10258/256
|
= 13,944
|
|
Max poison0
|
= 348 * 10654/256
|
= 14,482
|
|
Seconds0
|
= [1,044/3] /25
|
= 13.92
|
|
- If the only item used were Blackbog's Sharp Cinquedeas, 9824-10220 rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.
- Character screen does not display total poison damage correctly when skill and item rates combine: it simply adds total poison damage from items to skill damage. [13]
Amazon
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
> 28
|
Poison Javelin 1 2
|
Min
|
(16*slvl) + 16 |
(32*slvl) - 112 |
(48*slvl) - 368 |
(64*slvl) - 720 |
(96*slvl) - 1616
|
6
|
Max
|
(16*slvl) + 32 |
(36*slvl) - 128 |
(52*slvl) - 384 |
(68*slvl) - 736 |
(84*slvl) - 1184
|
+%
|
12*Plague Javelin.blvl
|
Sec
|
( (50*slvl) + 150) /25
|
Plague Javelin 2
|
Min
|
(48*slvl) + 32 |
(96*slvl) - 352 |
(160*slvl) - 1376 |
(320*slvl) - 4896 |
(480*slvl) - 9376
|
18
|
Max
|
(48*slvl) + 80 |
(96*slvl) - 304 |
(160*slvl) - 1328 |
(320*slvl) - 4848 |
(480*slvl) - 9328
|
+%
|
10*Poison Javelin.blvl
|
Sec
|
( (10*slvl) + 65) /25
|
1 Level > 36 Poison Javelin displays higher minimum than maximum damage because the minimum rate added per level for level > 28 is higher than the maximum rate added. When this occurs, the minimum damage effectively becomes the maximum and the maximum damage becomes the minimum. [14]
2 Javelins apply combined rates of skill and attack poison damage from items and Venom, over their combined lengths divided by the number of items (combined skill length only when Venom is cast). Character screen simply adds total attack poison damage to skill damage. [15]]
Assassin
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
> 28
|
Venom
|
Min
|
(384*slvl) + 1152 |
(512*slvl) + 128 |
(640*slvl) - 1920 |
(768*slvl) - 4736 |
(896*slvl) - 8320
|
30
|
Max
|
(384*slvl) + 1664 |
(512*slvl) + 640 |
(640*slvl) - 1408 |
(768*slvl) - 4224 |
(896*slvl) - 7808
|
Sec
|
0.4 (10/25)
|
Venom's damage rate is added to those from items added to attacks for its (4*slvl) + 116 second duration. However, its 10 frame length overrides those of any items.
Source
|
Poison Damage
|
Rate (1/256)
|
Frames
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Toxic Small Charm of Anthrax
|
313 |
313 |
11.00
|
291 |
291 |
275
|
Blackbog's Sharp Cinquedeas
|
488 |
488 |
10.00
|
500 |
500 |
250
|
Perfect Emerald
|
100 |
100 |
7.16
|
143 |
143 |
179
|
Level 15 Venom
|
305 |
325 |
0.40
|
7808 |
8320 |
10
|
Total
|
8742
|
9254
|
10
|
Min poison0
|
= 10 * 8742/256
|
= 341
|
|
Max poison0
|
= 10 * 9254/256
|
= 361
|
|
|
Venom's length does not override those of the skills Poison Dagger, Poison Javelin and Plague Javelin. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a single source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom. [16]
Source
|
Poison Damage
|
Rate (1/256)
|
Frames
|
Min
|
Max
|
Seconds
|
Min
|
Max
|
Toxic Small Charm of Anthrax
|
313 |
313 |
11.00
|
291 |
291 |
275
|
Blackbog's Sharp Cinquedeas
|
488 |
488 |
10.00
|
500 |
500 |
250
|
Perfect Emerald
|
100 |
100 |
7.16
|
143 |
143 |
179
|
Level 30 Poison Dagger
|
12,383 |
12,909 |
13.60
|
9324 |
9720 |
340
|
Level 15 Venom
|
305 |
325 |
0.40
|
7808 |
8320 |
10
|
Total
|
18066
|
18974
|
350
|
Min poison0
|
= 350 * 18066/256
|
= 24,699
|
|
Max poison0
|
= 350 * 18974/256
|
= 25,941
|
|
|
Character screen does not display total poison damage correctly when skill, item and Venom rates combine: it correctly calculates total poison damage from items and Venom, but then simply adds this to skill damage. [17]
Druid
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
> 28
|
Rabies
|
Min
|
(32*slvl) + 16 |
(40*slvl) - 48 |
(56*slvl) - 304 |
(88*slvl) - 1008 |
(128*slvl) - 2128
|
18
|
Max
|
(32*slvl) + 80 |
(40*slvl) + 16 |
(56*slvl) - 240 |
(88*slvl) - 944 |
(128*slvl) - 2064
|
+%
|
18*Poison Creeper.blvl
|
Sec
|
( (10*slvl) + 90) /25
|
Necromancer
Skill
|
Skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
> 28
|
Poison Dagger 1
|
Min
|
(20*slvl) + 16 |
(30*slvl) - 64 |
(40*slvl) - 224 |
(46*slvl) - 356 |
(52*slvl) - 524
|
6
|
Max
|
(20*slvl) + 60 |
(30*slvl) - 20 |
(40*slvl) - 180 |
(46*slvl) - 312 |
(52*slvl) - 480
|
+%
|
20 * (Poison Explosion.blvl+Poison Nova.blvl)
|
Sec
|
( (10*slvl) +40) /25
|
Poison Explosion
|
Min
|
(32*slvl) + 96 |
(64*slvl) - 160 |
(96*slvl) - 672 |
(128*slvl) - 1376 |
(160*slvl) - 2272
|
18
|
Max
|
(32*slvl) + 352 |
(64*slvl) + 96 |
(96*slvl) - 416 |
(128*slvl) - 1120 |
(160*slvl) - 2016
|
+%
|
15 * (Poison Dagger.blvl+Poison Nova.blvl)
|
Sec
|
( (10*slvl) + 40) /25
|
Poison Nova
|
Min
|
(64*slvl) + 192 |
(96*slvl) - 64 |
(144*slvl) - 832 |
(224*slvl) - 2592 |
(256*slvl) - 3488
|
30
|
Max
|
(64*slvl) + 400 |
(96*slvl) + 144 |
(144*slvl) - 624 |
(224*slvl) - 2384 |
(256*slvl) - 3280
|
+%
|
10 * (Poison Dagger.blvl+Poison Explosion.blvl)
|
Sec
|
2 (50/25)
|
1 Poison Dagger applies combined rates of skill and attack poison damage from items and Venom, over their combined lengths divided by the number of items (combined skill length only when Venom is cast). Character screen simply adds total attack poison damage to skill damage. [18]]
Pet
Class
|
Pet
|
Missile or skill level
|
Min Rlvl
|
1-8
|
9-16
|
17-22
|
23-28
|
> 28
|
Druid
|
Poison Creeper
|
Min
|
(7*slvl) + 5 |
(12*slvl) - 35 |
(15*slvl) - 83 |
(17*slvl) - 127 |
(19*slvl) - 183
|
1
|
Max
|
(7*slvl) + 9 |
(12*slvl) - 31 |
(15*slvl) - 79 |
(17*slvl) - 123 |
(19*slvl) - 179
|
Sec
|
4 (100/25)
|
Necromancer
|
Necromage
|
Min
|
lvl + 5 |
(2*lvl) - 3 |
(4*lvl) - 35 |
(6*lvl) - 79 |
(8*lvl) - 135
|
12
|
Max
|
lvl + 5 |
(2*lvl) - 3 |
(4*lvl) - 35 |
(6*lvl) - 79 |
(8*lvl) - 135
|
Sec
|
( (250*lvl) + 250) /25
|
Lvl
|
if(slvl < 4 , 0 , [ (slvl-2) /2] ) + Skeleton Mastery.slvl)
|
Monster
Monster
|
Normal
|
Nightmare
|
Hell
|
Poison Enchanted monster
|
Min
|
[MonLvl*0.66] * ( (mlvl*10) + 300) /256
|
Max
|
MonLvl * ( (mlvl*10) + 300) /256
|
Sec
|
( (mlvl*0.4) + 12) /25
|
Poison Enchanted minion
|
Min
|
|
[MonLvl*0.33] * ( (mlvl*10) + 300) /256
|
Max
|
|
[MonLvl*0.66] * ( (mlvl*10) + 300) /256
|
Sec
|
|
( (mlvl*0.4) + 12) /25
|
Spectral Hit Unique
|
Min
|
[MonLvl*0.66] * 40/256
|
Max
|
MonLvl * 40/256
|
Sec
|
1.6 (40/25)
|
[19]
- Poison Enchanted monster can also fire invisible missiles:
Stat
|
Value
|
Minimum Poison Damage
|
(6*mlvl) * 800/256
|
Maximum Poison Damage
|
( (6*mlvl) + 10) * 800/256
|
Length (Seconds)
|
32 (800/25)
|
[20]
- Poison damage and length is added to attack damage of some monsters, while others can fire missiles or use skills applying it. Monster poison attack damage and length is calculated as follows:
Stat
|
Value
|
Rate (1/256)
|
[ [MonLvl * ElD/100] * (15 + #players) /16] * 10
|
Frames
|
[ElDur * (15 + #players) /16] * 2
|
ElD and ElDur are the entries in the relevant ElMin/MaxD and ElDur columns of MonStats.txt respectively. [21]
Calculation
- Download
- Online
Below is a summary of all the steps in the calculation of poison damage. To express total damage in points applied over a length in seconds:
Points
|
= [ Rate * Frames /256 ]
|
Seconds
|
= Frames /25
|
0
|
Rate
|
= [ ( [ [B * S] * M] + [ (I + [V * M] ) * M] ) * R]
|
Frames
|
= [F * R]
|
0
|
[ ]
|
Round down
|
B
|
Skill rate
|
I
|
Item rates
|
V
|
Venom rate
|
M
|
+X% Poison Skill Damage
|
M = (100+X) /100
|
S
|
+X% poison damage synergy
|
S = (100+X) /100
|
R
|
Resist
|
R = (100-X) /100
|
If
|
P >= 100 and P - [L/5] < 100
|
then X = P - [L/5]
|
else R = 0
|
If
|
P < 100
|
then X = max(P - (L+E) , -100)
|
P
|
Poison Resist X%
|
P = X
|
L
|
Lower Resist (PR -X%)
|
L = X
|
E
|
-X% EPR
|
E = X
|
|
F
|
Items
|
= item lengths / items
|
Items + Skill
|
= (skill + item lengths) / items
|
Items + Venom
|
= Venom length
|
Skill + Venom
|
= skill + Venom lengths
|
R
|
Resist |
R = (100-X) /100
|
If |
P < 100
|
then X = max(P-E , -100)
|
else F = 1
|
P
|
Poison Length Reduced by X% |
P = X
|
E
|
-X% Enemy Poison Resistance |
E = X
|
|
- Ideally damage is calculated measuring rate in 1/256ths and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for maximum accuracy.
- If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added.
- Gems, jewels and runes all count as separate items, even if they're socketed in a single item.
- Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin. Character screen does not display total poison damage correctly when skill, item and Venom rates combine: it correctly calculates total poison damage from items and Venom, but then simply adds this to skill damage.
- +% PSD isn't applied to item and Venom rate when applied by ranged attacks.
- Length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage.
- Poison length = [sum of lengths / (sources - 1) ]
- Poison length = sum of lengths
Reference
- KKKKAAAAOOOOZZZZ (Assassin Room)
- Open Wounds (Technical Discussion)
- Poison Dagger and the character screen (Necromancer Room)
- Schadensunterbrechung: Giftnova und anderer Schaden (inDiablo.de)
- Wiki Progress (Technical Discussion)
- Bkelly, The Tao of Poison (Internet Archive)
- LastCorpse, Giftdauer bei SrcDam <128 Missiles (inDiablo.de)
- Librarian, poison damage (FAQtoids)
- Meej, Clarifications on 1.10 Poison needed (Technical Discussion)
- Onderduiker, ANY damage stops unit damage regeneration (Technical Discussion)
- Onderduiker, Monster Bonuses, Death Damage and Corpse Explosion (Technical Discussion)
- Onderduiker, Monster Resistances and Immunities Guide (Technical Discussion)
- Onderduiker, Poison and Plague Javelins (Javazon Room)
- Onderduiker, Poison Damage (Technical Discussion)
- Othin, Poison Basics (D2library)
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