Difference between revisions of "Resistance"
Onderduiker (talk | contribs) |
Onderduiker (talk | contribs) m |
||
Line 219: | Line 219: | ||
*Poison Resist | *Poison Resist | ||
*Poison Length Reduced | *Poison Length Reduced | ||
− | *[[Mana damage]] | + | *[[Mana damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] |
− | *[[Stamina damage]] | + | *[[Stamina damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] |
The character and mercenary screens normally display resistances accurately, with the following exceptions: | The character and mercenary screens normally display resistances accurately, with the following exceptions: | ||
*[[Malah]] gives a [[Scroll of Resistance|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each difficulty level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}} | *[[Malah]] gives a [[Scroll of Resistance|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each difficulty level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}} | ||
Line 229: | Line 229: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/basics/resistances.shtml Resistances] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/basics/resistances.shtml Resistances] (Arreat Summit) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268 Energy Shield, Damage Taken Goes To Mana, Mana Burn] (Technical Discussion) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion) |
Revision as of 11:41, 10 August 2013
Resistance modifies the relevant damage type by a percentage, after Damage Reduced and Magic Damage Reduced have been applied; Resist -100% is the floor, while Resist > 99% makes a unit immune to the relevant damage type. Increasing resistance decreases damage by a percentage, effectively increasing effective life against that damage type; conversely, decreasing it increases damage.
Effective life multiplier = (100 - Initial Resist) / (100 - Final Resist)
Damage multiplier = (100 - Final Resist) / (100 - Initial Resist)
The character and mercenary screens normally display resistances accurately, with the following exceptions:
No such ceilings or penalties apply to pets or monsters, who can become immune to multiple damage types. Download Monster Resistances.xls for a filtered list of all monsters and their resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download Microsoft Excel Viewer or OpenOffice for free to view it.
Reference
|