Difference between revisions of "Magic Damage"
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! +% | ! +% | ||
− | |colspan=5 align=center|50 * Blessed Hammer.blvl+Fist of the Heavens.blvl | + | |colspan=5 align=center|50 * Blessed Hammer.blvl+[[Fist of the Heavens]].blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | !align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | ||
Line 301: | Line 301: | ||
! +% | ! +% | ||
|colspan=5 align=center|7*[[Cleansing]].blvl | |colspan=5 align=center|7*[[Cleansing]].blvl | ||
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%<br> | ||
+ | <sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage after any synergy bonus<br> | ||
+ | <sup>3</sup> Only applies to enemy undead in (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ==Missile== | ||
+ | |||
+ | ===Paladin=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top | ||
+ | !rowspan=2 colspan=2 align=left|[[Missile]] | ||
+ | !colspan=5|[[Skill]] level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | |align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | ||
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|- | |- | ||
! +% | ! +% | ||
− | |colspan=5 align=center|15*Holy Bolt.blvl | + | |colspan=5 align=center|15*[[Holy Bolt]].blvl |
|} | |} | ||
<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores | + | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0% |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
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− | + | Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it. | |
+ | <br> | ||
<br> | <br> | ||
− | |||
==Reference== | ==Reference== | ||
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) |
Revision as of 13:08, 13 August 2013
ItemAmazon spear
Axe
Claw
Dagger
Hammer
Missile weapon
Amazon bow
Polearm
Scepter
Sword
SkillAmazon
Assassin
Barbarian
Necromancer
Paladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0% MissilePaladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0%
Monster
Reference
|