Difference between revisions of "Guardian"

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{{intro}}
 +
 
The '''Guardian''' is the [[Templar]] class aimed at defensive abilities.
 
The '''Guardian''' is the [[Templar]] class aimed at defensive abilities.
  
==Guides==
+
The Guardian uses the following skill groups: ''Aura'', ''Prayer'', ''Taunt'', ''Shield'', and ''Swordsmanship''. Groups can be affected by item properties, e.g. properties that reduce all Swordsmanship skill costs, or increase their damage. Skills in ''italics'' below are shared with the [[Blademaster]]. Numbers in parenthesis are the number of skill points required in a skill's required skill. The numbers in the leftmost column are the level requirements.
 +
 
 +
<!-- NOTE: This table will be much easier to read and edit if you copy & paste it to open it in an editor like Notepad with word wrapping turned off! -->
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{| cellpadding="2" cellspacing="0" style="font-size: 8pt; text-align: center; margin-left:auto; margin-right:auto"
 +
|-valign=top
 +
| '''1'''  ||                          ||                              ||  [[Guardian#Aura of Renewal|Aura of Renewal]]  ||                              ||                    ||    [[Guardian#Shield Bash|Shield Bash]]      ||                      || ''[[Guardian#Sword of Reckoning|Sword of Reckoning]]'' ||                    ||
 +
|-
 +
|    ||                          ||                              ||                      ||                              ||                    ||            ¦            ||                      ||            ¦          ||                    ||
 +
|-valign=top
 +
| '''5'''  ||                          ||                              ||                      ||        [[Guardian#Challenge|Challenge]]        || [[Guardian#Shield of Faith|Shield of Faith]] ||            ¦            ||      [[Guardian#Anchor|Anchor]]      ||            ¦          || ''[[Guardian#Aura of Power|Aura of Power]]''  ||
 +
|-
 +
|    ||                          ||                              ||                      ||              ¦              ||          ¦        ||            ¦            ||                      ||            ¦          ||                    ||
 +
|-valign=top
 +
| '''10''' ||                          ||    [[Guardian#Prayer of Healing|Prayer of Healing]]    ||  [[Guardian#Aura of Defense|Aura of Defense]]  ||              ¦              ||          ¦        ||  [[Guardian#Shield Turn|Shield Turn]] (3)    ||                      ||    ''[[Guardian#Hamper|Hamper]]'' (2)    ||                    ||
 +
|-
 +
|    ||                          ||              ¦              ||                      ||              ¦              ||          ¦        ||            ¦            ||                      ||                        ||                    ||
 +
|-valign=top
 +
| '''15''' ||  [[Guardian#Spiritual Strength|Spiritual Strength]]  ||              ¦              || [[Guardian#Aura of Salvation|Aura of Salvation]] ||        [[Guardian#Denounce|Denounce]] (3)      ||          ¦        ||            ¦            ||                      ||                        || [[Guardian#Aura of Thorns|Aura of Thorns]] ||
 +
|-
 +
|    ||                          ||              ¦              ||                      ||              ¦              ||          ¦        ||            ¦            ||                      ||                        ||                    ||
 +
|-valign=top
 +
| '''20''' ||  ''[[Guardian#Aura of Deflection|Aura of Deflection]]''  || [[Guardian#Prayer of Retribution|Prayer of Retribution]] (3) ||                      || [[Guardian#Heavenly Condemnation|Heavenly Condemnation]] (2) ||          ¦        || [[Guardian#Shield Charge|Shield Charge]] (3)--- ||                      ||                        ||                    ||
 +
|-
 +
|    ||            ¦            ||              ¦              ||                      ||              ¦              ||          ¦        ||            ¦            ||          \          ||                        ||                    ||
 +
|-valign=top
 +
| '''25''' ||            ¦            ||              ¦              ||                      ||        [[Guardian#Provoke|Provoke]] (1)        || [[Guardian#Shield Wall|Shield Wall]] (2) ||            ¦            || [[Guardian#Shield Master|Shield Master]] (2) ||    ''[[Guardian#Heaven's Arc|Heaven's Arc]]''    ||                    ||
 +
|-
 +
|    ||            ¦            ||              ¦              ||                      ||                              ||                    ||            ¦            ||                      ||                        ||                    ||
 +
|-valign=top
 +
| '''30''' || ''[[Guardian#Aura of Vengeance|Aura of Vengeance]]'' (3) ||    [[Guardian#Great Defender|Great Defender]] (3)    ||    [[Guardian#Grand Aura|Grand Aura]]    ||                              ||                    ||    [[Guardian#Stampede|Stampede]] (2)    ||                      ||                        ||                    ||
 +
|-
 +
|    ||                          ||                              ||                      ||                              ||                    ||                          ||                      ||                        ||                    ||
 +
|}
 +
 
  
Place any Guardian guides in this section!
+
*[[Talissa_skill_guide|Talissa's Guardian skill guide]]
  
[http://wiki.theamazonbasin.com/index.php/Talissa_skill_guide Talissa's Guardian Skill Guide]
 
[http://wiki.theamazonbasin.com/index.php/Talissa_skill_guide_2 Talissa's Summoner Skill Guide]
 
  
==Skills==
+
;Tanks
  
''Guardian skill table under (re-)construction!''
+
The Guardians that just take a pounding and keep on ticking. Sword/Shield specific.
  
The Guardian use the following skill groups: ''Auras'', ''Prayers'', ''Taunts'', ''Shield'', ''Swordsmanship''.
 
  
Skills marked in a light color are shared with the [[Blademaster]].
+
;Gun Guardians
  
===Auras===
+
Gun tanks, or heavily defensive DPS
Auras offer passive enhancements whose power may depend on outside factors, like the number of nearby enemies.
 
  
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
+
 
|- style="background: #9999ff"
+
;Support Tanking/Healing
! Skill
+
 
! Requirements
+
Who doesn't like a healer?
! Description
 
|-
 
| [[Aura of Renewal]]
 
|
 
|
 
|-
 
| [[Aura of Defense]]
 
|
 
| Increases defense based on enemies in range.
 
|- style="background: aliceblue"
 
| [[Aura of Power]]
 
| Aura of Renewal?
 
| Increases regeneration based on enemies in range.
 
|-
 
| [[Grand Aura]]
 
|
 
| Increases Holy Aura range.
 
|-
 
| [[Aura of Salvation]]
 
|
 
| Increases defense against Blue, Ignite, Shock, Phase, and Poison by 7/enemy in range.
 
|- style="background: aliceblue"
 
| [[Aura of Deflection]]
 
|
 
| Deflects ranged attacks.
 
|-
 
| [[Aura of Thorns]]
 
|
 
|
 
|- style="background: aliceblue"
 
| [[Aura of Vengeance]]
 
| Aura of Deflection?
 
| Reflects ranged attacks.
 
 
|}
 
|}
  
===Prayers===
 
  
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
+
==Level 1==
|- style="background: #9999ff"
+
 
! Skill
+
===Aura of Renewal===
! Requirements
+
Though meditation and the channeling of holy energy, the Guardian gains divine healing abilities.
! Description
+
* Skill effects cap at 8 enemies.
|-
+
* Only one Aura can be active at a time.
| [[Prayer of Healing]]
+
* This skill increases the Health Regeneration by '''54 + 2 * SkillLevel''' per minute, per enemy in the holy aura.
| Grand Aura 2
+
 
| Heals self and allies nearby.
+
{{skillbar1
|-
+
|name=Aura of Renewal
| [[Prayer of Retribution]]
+
|groups=Aura
| Prayer of Healing 1
+
|reqlevel=1
| Spectral damage to enemies in range.
+
|reqskill=none
|}
+
|reqitem=none
 +
 
 +
|e1=Health Regen/min/enemy
 +
|e1_1=56
 +
|e1_2=58
 +
|e1_3=60
 +
|e1_4=62
 +
|e1_5=64
 +
|e1_6=66
 +
|e1_7=68
 +
|e1_8=70
 +
|e1_9=72
 +
|e1_10=74
 +
}}
 +
<br>
 +
 
 +
===Shield Bash===
 +
While dealing only a small amount of damage, a shield can easily both stun and knockback any enemy of the Guardian.
 +
* This skill stuns and knocksback.
 +
* This skill additionally increases the Elemental Attack Strengths by '''-30 + 30 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Shield Bash
 +
|groups=Shield, Swordsmanship
 +
|reqlevel=1
 +
|reqskill=none
 +
|reqitem=Shield
 +
 
 +
|e1=Elemental Attack Strengths Increased by
 +
|e1_1=0%
 +
|e1_2=30%
 +
|e1_3=60%
 +
|e1_4=90%
 +
|e1_5=120%
 +
|e1_6=150%
 +
|e1_7=180%
 +
|e1_8=210%
 +
|e1_9=240%
 +
|e1_10=270%
 +
}}
 +
<br>
 +
 
 +
===Sword of Reckoning===
 +
Rising high above the minions of darkness, the [[Templar]] brings down the heavy hand of final judgement against a single foe.
 +
*This skill increases the damage by '''85 + 15 * SkillLevel''' percent. The power cost is '''42.1'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Sword of Reckoning
 +
|groups=Swordsmanship
 +
|reqlevel=1
 +
|reqskill=none
 +
|reqitem=Sword
 +
 
 +
|e1=Damage +
 +
|e1_1=100%
 +
|e1_2=115%
 +
|e1_3=130%
 +
|e1_4=145%
 +
|e1_5=160%
 +
|e1_6=175%
 +
|e1_7=190%
 +
|e1_8=205%
 +
|e1_9=220%
 +
|e1_10=235%
 +
}}
 +
<br>
 +
 
 +
==Level 5==
 +
 
 +
===Challenge===
 +
Decrying their very presence in the realm of mankind, the Guardian draws enemies within the Holy Aura into melee range.
 +
* Skill Range: 10.0 meters
 +
* Rate of Use: every 3.0 seconds
 +
*This skill increases the Taunt Effect duration by '''3 + 2 * SkillLevel''' seconds.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Challenge
 +
|groups=Taunt
 +
|reqlevel=5
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Taunt Effect Duration (seconds)
 +
|e1_1=5
 +
|e1_2=7
 +
|e1_3=9
 +
|e1_4=11
 +
|e1_5=13
 +
|e1_6=15
 +
|e1_7=17
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Shield of Faith===
 +
This invocation creates a holy shield around the Guardian.
 +
* Amount of shield created increases with both Skill Level and Player Level
 +
* Rate of Use: every 40.0 seconds
 +
* This skill increases the Shields Duration by '''12 + 1 * SkillLevel''' seconds.
 +
* This skill increases the Shields created by ''' (30 + 10 * SkillLevel) + ((7.5 + 2.5 * SkillLevel) * PlayerLevel)'''.
 +
 
 +
 
 +
{{skillbar3
 +
|name=Shield of Faith
 +
|groups=
 +
|reqlevel=5
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Shields Duration (seconds)
 +
|e1_1=13
 +
|e1_2=14
 +
|e1_3=15
 +
|e1_4=16
 +
|e1_5=17
 +
|e1_6=18
 +
|e1_7=19
 +
|e1_8=20
 +
|e1_9=21
 +
|e1_10=22
 +
 
 +
|e2=Base Shield Value (level)
 +
|e2_1=90 (5)
 +
|e2_2=125 (6)
 +
|e2_3=165 (7)
 +
|e2_4=210 (8)
 +
|e2_5=260 (9)
 +
|e2_6=315 (10)
 +
|e2_7=375 (11)
 +
|e2_8=440 (12)
 +
|e2_9=510 (13)
 +
|e2_10=585 (14)
 +
 
 +
 
 +
|e3=Shield Increase/Player Level
 +
|e3_1=10
 +
|e3_2=12.5
 +
|e3_3=15
 +
|e3_4=17.5
 +
|e3_5=20
 +
|e3_6=22.5
 +
|e3_7=25
 +
|e3_8=27.5
 +
|e3_9=30
 +
|e3_10=32.5
 +
}}
 +
<br>
 +
 
 +
===Anchor===
 +
The Guardian uses heightened strength derived from armor to stand still, granting better leverage against foes.
 +
* Activating this skill anchors the Guardian, halting movement. Deactivating the skill or movement cancels this stance.
 +
* Rate of Use: every 6.0 seconds
 +
* This skill increases the Damage by '''50 + 10 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Anchor
 +
|groups=Shield
 +
|reqlevel=5
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Damage increased by
 +
|e1_1=60%
 +
|e1_2=70%
 +
|e1_3=80%
 +
|e1_4=90%
 +
|e1_5=100%
 +
|e1_6=110%
 +
|e1_7=120%
 +
|e1_8=130%
 +
|e1_9=140%
 +
|e1_10=150%
 +
}}
 +
<br>
 +
 
 +
===Aura of Power===
 +
When placed in greater danger, the [[Templar]]'s faith increases, fueling and regenerating Holy power.
 +
* Skill effects cap at 8 enemies.
 +
* Only one aura can be active at a time.
 +
*This skill increases the Power Recharge by '''34 + 20 * SkillLevel''' per minute, per enemy in the holy aura.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Power
 +
|groups=Aura
 +
|reqlevel=5
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Power Recharge/min/enemy
 +
|e1_1=54
 +
|e1_2=74
 +
|e1_3=91
 +
|e1_4=114
 +
|e1_5=134
 +
|e1_6=154
 +
|e1_7=174
 +
|e1_8=194
 +
|e1_9=214
 +
|e1_10=234
 +
}}
 +
<br>
 +
 
 +
==Level 10==
 +
 
 +
===Prayer of Healing===
 +
The healing power of prayer grants 20% Health to the Guardian and nearby allies.
 +
* Only one Aura can be active at a time.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Prayer of Healing
 +
|groups=Prayer
 +
|reqlevel=10
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Rate of Use (every x seconds)
 +
|e1_1=12.0
 +
|e1_2=10.0
 +
|e1_3=8.6
 +
|e1_4=7.5
 +
|e1_5=6.7
 +
|e1_6=6.0
 +
|e1_7=5.0
 +
|e1_8=5.5
 +
|e1_9=4.6
 +
|e1_10=4.3
 +
}}
 +
<br>
 +
 
 +
===Aura of Defense===
 +
Having been specially trained to combat multiple enemies at once, the Guardian draws upon supernatural protections as enemies approach.
 +
* Skill effects cap at 8 enemies.
 +
* Only one Aura can be active at a time.
 +
*This skill increases the Armor percentage by '''8 + 1 * SkillLevel''' percent per enemy in the holy aura.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Defense
 +
|groups=Aura
 +
|reqlevel=10
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Armor Increase/enemy
 +
|e1_1=9%
 +
|e1_2=10%
 +
|e1_3=11%
 +
|e1_4=12%
 +
|e1_5=13%
 +
|e1_6=14%
 +
|e1_7=15%
 +
|e1_8=16%
 +
|e1_9=17%
 +
|e1_10=18%
 +
}}
 +
<br>
 +
 
 +
===Shield Turn===
 +
The Guardian rapidly spins in place, shield first, smashing any surrounding enemies.
 +
* Rate of Use: every 8.0 seconds
 +
*This skill increases the Elemental Attack Strengths by '''60 + 30 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Shield Turn
 +
|groups=Shield, Swordsmanship
 +
|reqlevel=10
 +
|reqskill=Shield Bash 3
 +
|reqitem=Shield
 +
 
 +
|e1=Elemental Attack Strengths Increased by
 +
|e1_1=90%
 +
|e1_2=120%
 +
|e1_3=150%
 +
|e1_4=180%
 +
|e1_5=210%
 +
|e1_6=240%
 +
|e1_7=270%
 +
|e1_8=300%
 +
|e1_9=330%
 +
|e1_10=360%
 +
}}
 +
<br>
 +
 
 +
===Hamper===
 +
An attack designed to cripple the target, reducing both its movement speed and armor.
 +
* This skill decreases the enemy movement speed by '''20 + 5 * SkillLevel''' percent
 +
* This skill decreases and the enemy armor by '''17 + 3 * SkillLevel''' percent.
 +
* The power cost at level 50 is '''57.9'''.
 +
 
 +
 
 +
{{skillbar2
 +
|name=Hamper
 +
|groups=Swordsmanship
 +
|reqlevel=10
 +
|reqskill=Sword of Reckoning 2
 +
|reqitem=Sword
 +
 
 +
|e1=Enemy Movement
 +
|e1_1=-25%
 +
|e1_2=-30%
 +
|e1_3=-35%
 +
|e1_4=-40%
 +
|e1_5=-45%
 +
|e1_6=-50%
 +
|e1_7=-55%
 +
|e1_8=-60%
 +
|e1_9=-65%
 +
|e1_10=-70%
 +
 
 +
|e2=Enemy Armor
 +
|e2_1=-20%
 +
|e2_2=-23%
 +
|e2_3=-26%
 +
|e2_4=-29%
 +
|e2_5=-32%
 +
|e2_6=-35%
 +
|e2_7=-38%
 +
|e2_8=-41%
 +
|e2_9=-44%
 +
|e2_10=-47%
 +
}}
 +
<br>
 +
 
 +
==Level 15==
 +
 
 +
===Spiritual Strength===
 +
Through intense physical and spiritual training, a Guardian can carry much more than a human's strength would allow.
 +
* Only one Aura can be active at a time.
 +
* This skill decreases the Strength Feed by '''12 * SkillLevel'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Spiritual Strength
 +
|groups=
 +
|reqlevel=15
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Decrease Strength Feed by
 +
|e1_1=12
 +
|e1_2=24
 +
|e1_3=36
 +
|e1_4=48
 +
|e1_5=60
 +
|e1_6=72
 +
|e1_7=84
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Aura of Salvation===
 +
The Guardian offers a prayer for salvation and gains protection against the very elements themselves.
 +
* Skill effects cap at 8 enemies
 +
* Only one aura can be active at a time
 +
* This skill increases the Elemental Defenses by '''108 + 27 * SkillLevel''' per enemy.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Salvation
 +
|groups=Aura
 +
|reqlevel=15
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Elemental Defenses Increase per Enemy
 +
|e1_1=135
 +
|e1_2=162
 +
|e1_3=189
 +
|e1_4=216
 +
|e1_5=243
 +
|e1_6=270
 +
|e1_7=297
 +
|e1_8=324
 +
|e1_9=351
 +
|e1_10=378
 +
}}
 +
<br>
 +
 
 +
===Denounce===
 +
The Guardian condemns a single demon, diminishing it's armor by 20%. This causes the targeted enemy to attack!
 +
*This skill increases the Taunt Strength by '''200 + 100 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Denounce
 +
|groups=Taunt
 +
|reqlevel=15
 +
|reqskill=Challenge 3
 +
|reqitem=none
 +
 
 +
|e1=Taunt Strength Increased by
 +
|e1_1=300%
 +
|e1_2=400%
 +
|e1_3=500%
 +
|e1_4=600%
 +
|e1_5=700%
 +
|e1_6=800%
 +
|e1_7=900%
 +
|e1_8=1000%
 +
|e1_9=1100%
 +
|e1_10=1200%
 +
}}
 +
<br>
 +
 
 +
===Aura of Thorns===
 +
The embattled spirit of Nature to the defence of the Guardian.
 +
* Skill effects cap at 8 enemies.
 +
* Only one Aura can be active at a time.
 +
* This skill increases the Thorns Damage by '''8 + 1 * SkillLevel''' percent per enemy in the holy aura.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Thorns
 +
|groups=Aura
 +
|reqlevel=15
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Thorns damage increase/enemy
 +
|e1_1=20%
 +
|e1_2=23%
 +
|e1_3=26%
 +
|e1_4=29%
 +
|e1_5=32%
 +
|e1_6=35%
 +
|e1_7=38%
 +
|e1_8=41%
 +
|e1_9=44%
 +
|e1_10=47%
 +
}}
 +
<br>
 +
 
 +
==Level 20==
 +
 
 +
===Aura of Deflection===
 +
This [[Templar]] invocation calls upon heavenly spirits to turn aside ranged attacks that enter the Holy Aura.
 +
* Only one aura can be active at a time.
 +
* This skill increases the chance to destroy projectiles by '''15 + 15 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Deflection
 +
|groups=Aura
 +
|reqlevel=20
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Chance to Destroy Projectiles
 +
|e1_1=30%
 +
|e1_2=45%
 +
|e1_3=60%
 +
|e1_4=75%
 +
|e1_5=N/A
 +
|e1_6=N/A
 +
|e1_7=N/A
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Prayer of Retribution===
 +
All enemies within the Guardian's Holy Aura receive a powerful spectral attack - probably phasing them. Deals 4-6 spectral damage.
 +
* Only one Aura can be active at a time.
 +
* Rate of Use: every 10.0 seconds.
 +
* This skill increases the Phase Attack Strength by '''810 + 270 * SkillLevel'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Prayer of Retribution
 +
|groups=Prayer
 +
|reqlevel=20
 +
|reqskill=Prayer of Healing 3
 +
|reqitem=none
 +
 
 +
|e1=Phase Attack Strength
 +
|e1_1=1080
 +
|e1_2=1350
 +
|e1_3=1620
 +
|e1_4=1890
 +
|e1_5=2160
 +
|e1_6=2430
 +
|e1_7=2700
 +
|e1_8=2970
 +
|e1_9=3240
 +
|e1_10=3510
 +
}}
 +
<br>
 +
 
 +
===Heavenly Condemnation===
 +
When denouncing a demon, the fervor of the Guardian's words strikes at the very core of the monster's being, weakening its defenses.
 +
* This skill decreases the monster's Armor by '''5 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Heavenly Condemnation
 +
|groups=Taunt
 +
|reqlevel=20
 +
|reqskill=Denounce 2
 +
|reqitem=none
 +
 
 +
|e1=Armor Decreased by
 +
|e1_1=5%
 +
|e1_2=10%
 +
|e1_3=15%
 +
|e1_4=20%
 +
|e1_5=25%
 +
|e1_6=30%
 +
|e1_7=35%
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Shield Charge===
 +
The Guardian puts the strength of conviction into a headlong assault against the forces of darkness.
 +
* Skill Range: 22.0 meters
 +
* Rate of Use: every 15.0 seconds
 +
 
 +
 
 +
{{skillbar1
 +
|name=Shield Charge
 +
|groups=Shield, Swordsmanship
 +
|reqlevel=20
 +
|reqskill=Shield Turn 3
 +
|reqitem=Shield
 +
 
 +
|e1=Stun Attack Strength Increased by
 +
|e1_1=200%
 +
|e1_2=?%
 +
|e1_3=?%
 +
|e1_4=?%
 +
|e1_5=?%
 +
|e1_6=?%
 +
|e1_7=?%
 +
|e1_8=?%
 +
|e1_9=?%
 +
|e1_10=?%
 +
}}
 +
<br>
 +
 
 +
==Level 25==
 +
 
 +
===Provoke===
 +
The [[Guardian#Challenge|Challenge]] of the Guardian is more effective against intelligent demons which could otherwise ignore the call.
 +
* This skill increases the Taunt Strength of Challenge by '''100 + 25 * SkillLevel'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Provoke
 +
|groups=Taunt
 +
|reqlevel=25
 +
|reqskill=Heavenly Condemnation 2
 +
|reqitem=none
 +
 
 +
|e1=Taunt Strength increased by
 +
|e1_1=125
 +
|e1_2=150
 +
|e1_3=175
 +
|e1_4=200
 +
|e1_5=225
 +
|e1_6=250
 +
|e1_7=275
 +
|e1_8=300
 +
|e1_9=325
 +
|e1_10=350
 +
}}
 +
<br>
 +
 
 +
===Shield Wall===
 +
The Guardian stands firmly in place, focusting Templar spirit and will on blocking attacks.
 +
* Moving deactivates this skill
 +
* Rate of Use: every 15.0 seconds
 +
* This skill increases Shields by '''2160 + 520 * SkillLevel'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Shield Wall
 +
|groups=Shield, Swordsmanship
 +
|reqlevel=25
 +
|reqskill=Shield of Faith 2
 +
|reqitem=Shield
 +
 
 +
|e1=Shields Increased by
 +
|e1_1=2680
 +
|e1_2=3200
 +
|e1_3=3720
 +
|e1_4=4240
 +
|e1_5=4760
 +
|e1_6=5280
 +
|e1_7=5800
 +
|e1_8=6320
 +
|e1_9=6840
 +
|e1_10=7360
 +
}}
 +
<br>
 +
 
 +
===Shield Master===
 +
Advanced training in using shields as weapons increases the effectiveness of the Guardian's shield attacks.
 +
* This skill increases the Elemental Duration for Shield Attacks by '''25 * SkillLevel''' percent.
 +
* This skill increases the Shield Damage by '''12 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar3
 +
|name=Shield Master
 +
|groups=Shield
 +
|reqlevel=25
 +
|reqskill=Shield Charge 2
 +
|reqitem=Shield
 +
 
 +
|e1=Required Player Level
 +
|e1_1=25
 +
|e1_2=28
 +
|e1_3=31
 +
|e1_4=34
 +
|e1_5=37
 +
|e1_6=40
 +
|e1_7=43
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
 
 +
|e2=Elemental Duration for Shield Attacks Increased by
 +
|e2_1=25%
 +
|e2_2=50%
 +
|e2_3=75%
 +
|e2_4=100%
 +
|e2_5=125%
 +
|e2_6=150%
 +
|e2_7=175%
 +
|e2_8=N/A
 +
|e2_9=N/A
 +
|e2_10=N/A
 +
 
 +
|e3=Shield Damage Increased by
 +
|e3_1=12%
 +
|e3_2=24%
 +
|e3_3=36%
 +
|e3_4=48%
 +
|e3_5=60%
 +
|e3_6=72%
 +
|e3_7=84%
 +
|e3_8=N/A
 +
|e3_9=N/A
 +
|e3_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Heaven's Arc===
 +
The [[Templar]] leaps into the air and takes the battle directly to those demons that call the skies their home. Can only be used against flying enemies.
 +
* This skill increases your damage by '''100 + 20 * SkillLevel''' percent. The power cost at level 50 is '''26.3'''.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Heaven's Arc
 +
|groups=Swordsmanship
 +
|reqlevel=25
 +
|reqskill=none
 +
|reqitem=none
 +
 
 +
|e1=Damage Increased by
 +
|e1_1=100%
 +
|e1_2=120%
 +
|e1_3=140%
 +
|e1_4=160%
 +
|e1_5=180%
 +
|e1_6=200%
 +
|e1_7=220%
 +
|e1_8=240%
 +
|e1_9=260%
 +
|e1_10=280%
 +
}}
 +
<br>
 +
 
 +
==Level 30==
 +
 
 +
===Aura of Vengeance===
 +
Turning their own dark powers againt them, the Templar calls upon the divine to reflect ranged attacks entering the Holy Aura.
 +
* Only one aura can be active at a time.
 +
* This skill increases the chance to reflect projectiles by '''10 + 10 * SkillLevel''' percent.
 +
 
 +
 
 +
{{skillbar1
 +
|name=Aura of Vengeance
 +
|groups=Aura
 +
|reqlevel=30
 +
|reqskill=Aura of Deflection 3
 +
|reqitem=none
 +
 
 +
|e1=Chance to Destroy Projectiles
 +
|e1_1=20%
 +
|e1_2=30%
 +
|e1_3=40%
 +
|e1_4=50%
 +
|e1_5=N/A
 +
|e1_6=N/A
 +
|e1_7=N/A
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Great Defender===
 +
Calling for celestial aid in a righteous cause, the Guardian and all allies enjoy protection and renewing Health. Lasts 20 seconds.
 +
* Rate of Use: every 180.0 seconds.
 +
* This skill increases the Armor value of each group member by '''70 + 30 * SkillLevel''' percent.
 +
* This skill increases the Health Regen of each group member by '''? + ? * SkillLevel''' per minute.
 +
 
 +
 
 +
{{skillbar2
 +
|name=Great Defender
 +
|groups=Prayer
 +
|reqlevel=30
 +
|reqskill=Prayer of Retribution 3
 +
|reqitem=none
 +
 
 +
|e1=Group Armor Increasedes
 +
|e1_1=100%
 +
|e1_2=130%
 +
|e1_3=160%
 +
|e1_4=190%
 +
|e1_5=220%
 +
|e1_6=250%
 +
|e1_7=280%
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
 
 +
|e2=Group Health Regen/min
 +
|e2_1=117
 +
|e2_2=?
 +
|e2_3=?
 +
|e2_4=?
 +
|e2_5=?
 +
|e2_6=?
 +
|e2_7=?
 +
|e2_8=N/A
 +
|e2_9=N/A
 +
|e2_10=N/A
 +
}}
 +
<br>
 +
 
 +
===Grand Aura===
 +
Diligence in studying the tactics of demons increases the radius of the Guardian's Holy Aura.
 +
*This skill increases the Holy Aura Radius by '''10 + 10 * SkillLevel''' percent.
  
===Taunts===
 
  
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
+
{{skillbar1
|- style="background: #9999ff"
+
|name=Grand Aura
! Skill
+
|groups=Aura
! Requirements
+
|reqlevel=30
! Description
+
|reqskill=none
|-
+
|reqitem=none
| [[Challenge]]
 
|
 
|
 
|-
 
| [[Denounce]]
 
| Challenge?
 
|
 
|-
 
| [[Heavenly Condemn]]
 
| Denounce?
 
|
 
|-
 
| [[Provoke]]
 
| Heavenly Condemn?
 
|
 
|}
 
  
===Shield===
+
|e1=Radius Increased by
The group forming the main cornerstone of the Guardian's skills, shield skills make use of the class-specific Shield item offensively as well as defensively.
+
|e1_1=20%
 +
|e1_2=30%
 +
|e1_3=40%
 +
|e1_4=50%
 +
|e1_5=60%
 +
|e1_6=N/A
 +
|e1_7=N/A
 +
|e1_8=N/A
 +
|e1_9=N/A
 +
|e1_10=N/A
 +
}}
 +
<br>
  
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
+
===Stampede===
|- style="background: #9999ff"
+
The Guardian charges forward, using a shield to bash every enemy within reach.
! Skill
+
* Rate of Use: every 8.0 seconds
! Requirements
 
! Description
 
|-
 
| [[Shield Bash]]
 
|
 
| Extra Stun, Ignite, Shock, Phase, Poison damage. Small physical damage.
 
|-
 
| [[Shield of Faith]]
 
|
 
| Shielding is increased for a duration.
 
|-
 
| [[Shield Charge]]
 
| Shield Bash 1
 
| Shield attack with extra stun chance.
 
|-
 
| [[Shield Turn]]
 
| Shield Charge 3
 
| Extra Stun, Ignite, Shock, Phase, Poison chances to all nearby enemies.
 
|-
 
| [[Anchor]]
 
|
 
| Increased damage.
 
|-
 
| [[Shield Master]]
 
| Shield Turn 2
 
| Stun, Ignite, Shock, Phase, Poison duration increased for shield attacks. Shield damage increased.
 
|-
 
| [[Shield Wall]]
 
| Anchor 1
 
| Shielding is greatly increased as the Guardian stands firmly in place. ''(assumed: need to stand still)''
 
|-
 
| [[Great Defender]]
 
|
 
|
 
|-
 
| [[Stampede]]
 
| Shield Turn 2
 
| Rushes and bashes all enemies in the path.
 
|}
 
  
===Swordsmanship===
 
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
 
|- style="background: #9999ff"
 
! Skill
 
! Requirements
 
! Description
 
|- style="background: aliceblue"
 
| [[Sword of Reckoning]]
 
|
 
| Increased damage.
 
|- style="background: aliceblue"
 
| [[Heaven's Arc]]
 
| Sword of Reckoning 1
 
| Increased damage against flying enemies.
 
|- style="background: aliceblue"
 
| [[Hamper]]
 
| Heaven's Arc 1
 
| Cripples enemy movement speed, attack speed, and armor.
 
|}
 
  
===Ungrouped===
+
{{skillbar1
Some skills currently do not use a known skill group.
+
|name=Stampede
 +
|groups=Shield, Swordsmanship
 +
|reqlevel=30
 +
|reqskill=Shield Charge 2
 +
|reqitem=Shield
  
{| style="background: #e0e0ff; padding: 4px" cellspacing="0" cellpadding="4"
+
|e1=?
|- style="background: #9999ff"
+
|e1_1=?
! Skill
+
|e1_2=?
! Requirements
+
|e1_3=?
! Description
+
|e1_4=?
|-
+
|e1_5=?
| [[Spiritual Strength]]
+
|e1_6=?
|
+
|e1_7=?
| Decreases strength feed.
+
|e1_8=?
|}
+
|e1_9=?
 +
|e1_10=?
 +
}}
 +
<br>
  
 
{{hglclassbar}}
 
{{hglclassbar}}
  
 +
[[Category:Hellgate: London]]
 
[[Category:Hellgate Classes]]
 
[[Category:Hellgate Classes]]

Latest revision as of 08:05, 15 December 2013

The Guardian is the Templar class aimed at defensive abilities.

The Guardian uses the following skill groups: Aura, Prayer, Taunt, Shield, and Swordsmanship. Groups can be affected by item properties, e.g. properties that reduce all Swordsmanship skill costs, or increase their damage. Skills in italics below are shared with the Blademaster. Numbers in parenthesis are the number of skill points required in a skill's required skill. The numbers in the leftmost column are the level requirements.


1 Aura of Renewal Shield Bash Sword of Reckoning
¦ ¦
5 Challenge Shield of Faith ¦ Anchor ¦ Aura of Power
¦ ¦ ¦ ¦
10 Prayer of Healing Aura of Defense ¦ ¦ Shield Turn (3) Hamper (2)
¦ ¦ ¦ ¦
15 Spiritual Strength ¦ Aura of Salvation Denounce (3) ¦ ¦ Aura of Thorns
¦ ¦ ¦ ¦
20 Aura of Deflection Prayer of Retribution (3) Heavenly Condemnation (2) ¦ Shield Charge (3)---
¦ ¦ ¦ ¦ ¦ \
25 ¦ ¦ Provoke (1) Shield Wall (2) ¦ Shield Master (2) Heaven's Arc
¦ ¦ ¦
30 Aura of Vengeance (3) Great Defender (3) Grand Aura Stampede (2)



Tanks

The Guardians that just take a pounding and keep on ticking. Sword/Shield specific.


Gun Guardians

Gun tanks, or heavily defensive DPS


Support Tanking/Healing

Who doesn't like a healer?


Level 1

Aura of Renewal

Though meditation and the channeling of holy energy, the Guardian gains divine healing abilities.

  • Skill effects cap at 8 enemies.
  • Only one Aura can be active at a time.
  • This skill increases the Health Regeneration by 54 + 2 * SkillLevel per minute, per enemy in the holy aura.


Aura of Renewal
Aura
Required Level: 1 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Health Regen/min/enemy 56 58 60 62 64 66 68 70 72 74


Shield Bash

While dealing only a small amount of damage, a shield can easily both stun and knockback any enemy of the Guardian.

  • This skill stuns and knocksback.
  • This skill additionally increases the Elemental Attack Strengths by -30 + 30 * SkillLevel percent.


Shield Bash
Shield, Swordsmanship
Required Level: 1 / Skill: none / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
Elemental Attack Strengths Increased by 0% 30% 60% 90% 120% 150% 180% 210% 240% 270%


Sword of Reckoning

Rising high above the minions of darkness, the Templar brings down the heavy hand of final judgement against a single foe.

  • This skill increases the damage by 85 + 15 * SkillLevel percent. The power cost is 42.1.


Sword of Reckoning
Swordsmanship
Required Level: 1 / Skill: none / Item: Sword
Skill Level 1 2 3 4 5 6 7 8 9 10
Damage + 100% 115% 130% 145% 160% 175% 190% 205% 220% 235%


Level 5

Challenge

Decrying their very presence in the realm of mankind, the Guardian draws enemies within the Holy Aura into melee range.

  • Skill Range: 10.0 meters
  • Rate of Use: every 3.0 seconds
  • This skill increases the Taunt Effect duration by 3 + 2 * SkillLevel seconds.


Challenge
Taunt
Required Level: 5 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Taunt Effect Duration (seconds) 5 7 9 11 13 15 17 N/A N/A N/A


Shield of Faith

This invocation creates a holy shield around the Guardian.

  • Amount of shield created increases with both Skill Level and Player Level
  • Rate of Use: every 40.0 seconds
  • This skill increases the Shields Duration by 12 + 1 * SkillLevel seconds.
  • This skill increases the Shields created by (30 + 10 * SkillLevel) + ((7.5 + 2.5 * SkillLevel) * PlayerLevel).


Shield of Faith

Required Level: 5 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Shields Duration (seconds) 13 14 15 16 17 18 19 20 21 22
Base Shield Value (level) 90 (5) 125 (6) 165 (7) 210 (8) 260 (9) 315 (10) 375 (11) 440 (12) 510 (13) 585 (14)
Shield Increase/Player Level 10 12.5 15 17.5 20 22.5 25 27.5 30 32.5


Anchor

The Guardian uses heightened strength derived from armor to stand still, granting better leverage against foes.

  • Activating this skill anchors the Guardian, halting movement. Deactivating the skill or movement cancels this stance.
  • Rate of Use: every 6.0 seconds
  • This skill increases the Damage by 50 + 10 * SkillLevel percent.


Anchor
Shield
Required Level: 5 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Damage increased by 60% 70% 80% 90% 100% 110% 120% 130% 140% 150%


Aura of Power

When placed in greater danger, the Templar's faith increases, fueling and regenerating Holy power.

  • Skill effects cap at 8 enemies.
  • Only one aura can be active at a time.
  • This skill increases the Power Recharge by 34 + 20 * SkillLevel per minute, per enemy in the holy aura.


Aura of Power
Aura
Required Level: 5 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Power Recharge/min/enemy 54 74 91 114 134 154 174 194 214 234


Level 10

Prayer of Healing

The healing power of prayer grants 20% Health to the Guardian and nearby allies.

  • Only one Aura can be active at a time.


Prayer of Healing
Prayer
Required Level: 10 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Rate of Use (every x seconds) 12.0 10.0 8.6 7.5 6.7 6.0 5.0 5.5 4.6 4.3


Aura of Defense

Having been specially trained to combat multiple enemies at once, the Guardian draws upon supernatural protections as enemies approach.

  • Skill effects cap at 8 enemies.
  • Only one Aura can be active at a time.
  • This skill increases the Armor percentage by 8 + 1 * SkillLevel percent per enemy in the holy aura.


Aura of Defense
Aura
Required Level: 10 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Armor Increase/enemy 9% 10% 11% 12% 13% 14% 15% 16% 17% 18%


Shield Turn

The Guardian rapidly spins in place, shield first, smashing any surrounding enemies.

  • Rate of Use: every 8.0 seconds
  • This skill increases the Elemental Attack Strengths by 60 + 30 * SkillLevel percent.


Shield Turn
Shield, Swordsmanship
Required Level: 10 / Skill: Shield Bash 3 / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
Elemental Attack Strengths Increased by 90% 120% 150% 180% 210% 240% 270% 300% 330% 360%


Hamper

An attack designed to cripple the target, reducing both its movement speed and armor.

  • This skill decreases the enemy movement speed by 20 + 5 * SkillLevel percent
  • This skill decreases and the enemy armor by 17 + 3 * SkillLevel percent.
  • The power cost at level 50 is 57.9.


Hamper
Swordsmanship
Required Level: 10 / Skill: Sword of Reckoning 2 / Item: Sword
Skill Level 1 2 3 4 5 6 7 8 9 10
Enemy Movement -25% -30% -35% -40% -45% -50% -55% -60% -65% -70%
Enemy Armor -20% -23% -26% -29% -32% -35% -38% -41% -44% -47%


Level 15

Spiritual Strength

Through intense physical and spiritual training, a Guardian can carry much more than a human's strength would allow.

  • Only one Aura can be active at a time.
  • This skill decreases the Strength Feed by 12 * SkillLevel.


Spiritual Strength

Required Level: 15 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Decrease Strength Feed by 12 24 36 48 60 72 84 N/A N/A N/A


Aura of Salvation

The Guardian offers a prayer for salvation and gains protection against the very elements themselves.

  • Skill effects cap at 8 enemies
  • Only one aura can be active at a time
  • This skill increases the Elemental Defenses by 108 + 27 * SkillLevel per enemy.


Aura of Salvation
Aura
Required Level: 15 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Elemental Defenses Increase per Enemy 135 162 189 216 243 270 297 324 351 378


Denounce

The Guardian condemns a single demon, diminishing it's armor by 20%. This causes the targeted enemy to attack!

  • This skill increases the Taunt Strength by 200 + 100 * SkillLevel percent.


Denounce
Taunt
Required Level: 15 / Skill: Challenge 3 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Taunt Strength Increased by 300% 400% 500% 600% 700% 800% 900% 1000% 1100% 1200%


Aura of Thorns

The embattled spirit of Nature to the defence of the Guardian.

  • Skill effects cap at 8 enemies.
  • Only one Aura can be active at a time.
  • This skill increases the Thorns Damage by 8 + 1 * SkillLevel percent per enemy in the holy aura.


Aura of Thorns
Aura
Required Level: 15 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Thorns damage increase/enemy 20% 23% 26% 29% 32% 35% 38% 41% 44% 47%


Level 20

Aura of Deflection

This Templar invocation calls upon heavenly spirits to turn aside ranged attacks that enter the Holy Aura.

  • Only one aura can be active at a time.
  • This skill increases the chance to destroy projectiles by 15 + 15 * SkillLevel percent.


Aura of Deflection
Aura
Required Level: 20 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Chance to Destroy Projectiles 30% 45% 60% 75% N/A N/A N/A N/A N/A N/A


Prayer of Retribution

All enemies within the Guardian's Holy Aura receive a powerful spectral attack - probably phasing them. Deals 4-6 spectral damage.

  • Only one Aura can be active at a time.
  • Rate of Use: every 10.0 seconds.
  • This skill increases the Phase Attack Strength by 810 + 270 * SkillLevel.


Prayer of Retribution
Prayer
Required Level: 20 / Skill: Prayer of Healing 3 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Phase Attack Strength 1080 1350 1620 1890 2160 2430 2700 2970 3240 3510


Heavenly Condemnation

When denouncing a demon, the fervor of the Guardian's words strikes at the very core of the monster's being, weakening its defenses.

  • This skill decreases the monster's Armor by 5 * SkillLevel percent.


Heavenly Condemnation
Taunt
Required Level: 20 / Skill: Denounce 2 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Armor Decreased by 5% 10% 15% 20% 25% 30% 35% N/A N/A N/A


Shield Charge

The Guardian puts the strength of conviction into a headlong assault against the forces of darkness.

  • Skill Range: 22.0 meters
  • Rate of Use: every 15.0 seconds


Shield Charge
Shield, Swordsmanship
Required Level: 20 / Skill: Shield Turn 3 / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
Stun Attack Strength Increased by 200% ?% ?% ?% ?% ?% ?% ?% ?% ?%


Level 25

Provoke

The Challenge of the Guardian is more effective against intelligent demons which could otherwise ignore the call.

  • This skill increases the Taunt Strength of Challenge by 100 + 25 * SkillLevel.


Provoke
Taunt
Required Level: 25 / Skill: Heavenly Condemnation 2 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Taunt Strength increased by 125 150 175 200 225 250 275 300 325 350


Shield Wall

The Guardian stands firmly in place, focusting Templar spirit and will on blocking attacks.

  • Moving deactivates this skill
  • Rate of Use: every 15.0 seconds
  • This skill increases Shields by 2160 + 520 * SkillLevel.


Shield Wall
Shield, Swordsmanship
Required Level: 25 / Skill: Shield of Faith 2 / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
Shields Increased by 2680 3200 3720 4240 4760 5280 5800 6320 6840 7360


Shield Master

Advanced training in using shields as weapons increases the effectiveness of the Guardian's shield attacks.

  • This skill increases the Elemental Duration for Shield Attacks by 25 * SkillLevel percent.
  • This skill increases the Shield Damage by 12 * SkillLevel percent.


Shield Master
Shield
Required Level: 25 / Skill: Shield Charge 2 / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
Required Player Level 25 28 31 34 37 40 43 N/A N/A N/A
Elemental Duration for Shield Attacks Increased by 25% 50% 75% 100% 125% 150% 175% N/A N/A N/A
Shield Damage Increased by 12% 24% 36% 48% 60% 72% 84% N/A N/A N/A


Heaven's Arc

The Templar leaps into the air and takes the battle directly to those demons that call the skies their home. Can only be used against flying enemies.

  • This skill increases your damage by 100 + 20 * SkillLevel percent. The power cost at level 50 is 26.3.


Heaven's Arc
Swordsmanship
Required Level: 25 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Damage Increased by 100% 120% 140% 160% 180% 200% 220% 240% 260% 280%


Level 30

Aura of Vengeance

Turning their own dark powers againt them, the Templar calls upon the divine to reflect ranged attacks entering the Holy Aura.

  • Only one aura can be active at a time.
  • This skill increases the chance to reflect projectiles by 10 + 10 * SkillLevel percent.


Aura of Vengeance
Aura
Required Level: 30 / Skill: Aura of Deflection 3 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Chance to Destroy Projectiles 20% 30% 40% 50% N/A N/A N/A N/A N/A N/A


Great Defender

Calling for celestial aid in a righteous cause, the Guardian and all allies enjoy protection and renewing Health. Lasts 20 seconds.

  • Rate of Use: every 180.0 seconds.
  • This skill increases the Armor value of each group member by 70 + 30 * SkillLevel percent.
  • This skill increases the Health Regen of each group member by ? + ? * SkillLevel per minute.


Great Defender
Prayer
Required Level: 30 / Skill: Prayer of Retribution 3 / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Group Armor Increasedes 100% 130% 160% 190% 220% 250% 280% N/A N/A N/A
Group Health Regen/min 117 ? ? ? ? ? ? N/A N/A N/A


Grand Aura

Diligence in studying the tactics of demons increases the radius of the Guardian's Holy Aura.

  • This skill increases the Holy Aura Radius by 10 + 10 * SkillLevel percent.


Grand Aura
Aura
Required Level: 30 / Skill: none / Item: none
Skill Level 1 2 3 4 5 6 7 8 9 10
Radius Increased by 20% 30% 40% 50% 60% N/A N/A N/A N/A N/A


Stampede

The Guardian charges forward, using a shield to bash every enemy within reach.

  • Rate of Use: every 8.0 seconds


Stampede
Shield, Swordsmanship
Required Level: 30 / Skill: Shield Charge 2 / Item: Shield
Skill Level 1 2 3 4 5 6 7 8 9 10
? ? ? ? ? ? ? ? ? ? ?


The Classes
Templar Blademaster Guardian
Hunter Marksman Engineer
Cabalist Evoker Summoner