Difference between revisions of "Template:Unit nav"

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</noinclude>{{Basic nav}}
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</noinclude>{{Basic nav|Unit=}}
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{{Intro}}
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{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" width=100%
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{|cellpadding=0 cellspacing=0 width=100%
 
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|
 
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{|cellpadding=1 cellspacing=0 width=100% style="background:ghostwhite; border:1px darkgray solid"
 
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|
 
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{|cellpadding=0 cellspacing=0 style="background:ghostwhite; text-align:left; font-size:90%"
 
 
|-valign=top
 
|-valign=top
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!width=1|
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|width=13%|[[Size]]
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|width=88|[[Unit size|Size]]
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|width=12%|[[Radius]]
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|width=88|[[Melee]]
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|width=13%|[[Light Radius]]
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|width=88|[[Missile]]
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|width=12%|[[Melee]]
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|width=88|[[Chill effectiveness|Chill]]
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|width=12%|[[Range adder]]
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|width=88|[[Drain effectiveness|Drain]]
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|width=13%|[[Missile]]
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|width=88|[[Block]]
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|width=12%|[[Chill effectiveness|Chill]]
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|[[Damage regeneration|Regen]]
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|width=13%|[[Drain effectiveness|Drain]]
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|}
 
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|}
 
 
|-
 
|-
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|height=3|
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|[[Damage regeneration|Damage regen]]
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|[[Prevent Monster Heal|Prevent Heal]]
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|[[Altering AI]]
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|[[Hit Blinds Target|Blinds Target]]
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|[[Hit Causes Monster to Flee|Monster Flee]]
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|[[Shrine]]
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|[[Curse]]
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|[[Aura]]
 
|}
 
|}
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{{#switch: {{NAMESPACE}}|Template = |[[Category:Unit]]}}
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[[Category:Unit]]
 

Latest revision as of 20:28, 30 January 2014