Difference between revisions of "Howl"
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Onderduiker (talk | contribs) (Removed missile velocity, added image and caption) |
Onderduiker (talk | contribs) m (Updated forum in Reference section) |
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|2+slvl | |2+slvl | ||
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*[[Cast rate]] | *[[Cast rate]] | ||
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*Flee effect is applied by [[missile]]s fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, deceleration means increase in area of effect is not linear. | *Flee effect is applied by [[missile]]s fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, deceleration means increase in area of effect is not linear. | ||
[[File:Howl.png|center|thumb|600px|Area of effect increases with skill level, but increase becomes less significant as skill level increases. Distance between missiles increases as they travel further away, resulting in gaps developing in area of effect (although whether these are large enough to prevent effect being applied depends on target [[size]]).]] | [[File:Howl.png|center|thumb|600px|Area of effect increases with skill level, but increase becomes less significant as skill level increases. Distance between missiles increases as they travel further away, resulting in gaps developing in area of effect (although whether these are large enough to prevent effect being applied depends on target [[size]]).]] | ||
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+ | *Targets within area of effect will flee immediately upon effect in opposite direction. Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1. | ||
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+ | [[File:Terror.gif|center|frame|Overlay above fleeing target.]] | ||
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#[[Terror]] | #[[Terror]] | ||
#[[Hit Causes Monster to Flee]] | #[[Hit Causes Monster to Flee]] | ||
− | #Howl [ | + | #Howl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1425193] |
<br> | <br> | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl <25 [[ | + | *+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl <25 [[primal helm]]s. |
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical) |
Latest revision as of 14:11, 23 September 2021
A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.
Detail
SourceSkill bonus
Chance to CastWhen Struck
Levels 1-60
Reference
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