Difference between revisions of "Damage regeneration"

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m (Added note about possible lack of regeneration in early Normal)
(→‎Monster: The Clown is not frm the Pandemonium Event but the World event)
 
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|~11
 
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[http://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg]
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[https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg]
 
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*Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen.
 
*Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen.
*Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
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*Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 
*Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied.
 
*Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied.
 
*Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses.
 
*Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses.
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|-valign=top
 
|-valign=top
 
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*[[Bone Wall (pet)|Bone Prison]]
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*[[Bone Wall]]
*[[Bone Wall (pet)|Bone Wall]]
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*[[Bone Prison]]
*[[Shadow Master (pet)|Shadow Master]]
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*[[Shadow Master]]
 
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*[[Blood Golem (pet)|Blood Golem]]
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*[[Blood Golem]]
*[[Carrion Vine (pet)|Carrion Vine]]
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*[[Carrion Vine]]
*[[Clay Golem (pet)|Clay Golem]]
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*[[Clay Golem]]
*[[Fire Golem (pet)|Fire Golem]]
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*[[Fire Golem]]
*[[Heart of Wolverine (pet)|Heart of Wolverine]]
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*[[Heart of Wolverine]]
*[[Iron Golem (pet)|Iron Golem]]
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*[[Iron Golem]]
*[[Oak Sage (pet)|Oak Sage]]
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*[[Oak Sage]]
*[[Poison Creeper (pet)|Poison Creeper]]
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*[[Poison Creeper]]
*[[Shadow Warrior (pet)|Shadow Warrior]]
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*[[Shadow Warrior]]
*[[Solar Creeper (pet)|Solar Creeper]]
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*[[Solar Creeper]]
*[[Spirit of Barbs (pet)|Spirit of Barbs]]
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*[[Spirit of Barbs]]
 
|
 
|
*[[Dire Wolf]]
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*[[Summon Dire Wolf|Dire Wolf]]
*[[Necromage]]
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*[[Raise Skeletal Mage|Necromage]]
*[[Necroskeleton]]
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*[[Raise Skeleton|Necroskeleton]]
*[[Spirit Wolf]]
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*[[Summon Spirit Wolf|Spirit Wolf]]
 
|
 
|
*[[Grizzly]]
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*[[Summon Grizzly|Grizzly]]
 
|
 
|
*[[Valkyrie (pet)|Valkyrie]]
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*[[Valkyrie]]
 
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*[[Decoy (pet)|Decoy]]
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*[[Decoy]]
 
|}
 
|}
 
<br>
 
<br>
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|-valign=top
 
|-valign=top
 
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*[[Andariel (boss)|{{Ub|=Andariel}}]]
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*[[Andariel|{{Ub|=Andariel}}]]
*[[Baal (boss)|{{Ub|=Baal}}]]
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*[[Baal|{{Ub|=Baal}}]]
 
*{{Ub|=Baal}} clone
 
*{{Ub|=Baal}} clone
*[[Blood Raven (boss)|{{Ub|=Blood Raven}}]]
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*[[Blood Raven|{{Ub|=Blood Raven}}]]
*[[Diablo (boss)|{{Ub|=Diablo}}]]
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*[[Diablo|{{Ub|=Diablo}}]]
*[[Duriel (boss)|{{Ub|=Duriel}}]]
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*[[Duriel|{{Ub|=Duriel}}]]
 
*[[Hephasto the Armorer|{{Ub|=Hephasto}}]]
 
*[[Hephasto the Armorer|{{Ub|=Hephasto}}]]
*[[Izual (boss)|{{Ub|=Izual}}]]
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*[[Izual|{{Ub|=Izual}}]]
 
*[[Korlic|{{Ub|=Korlic}}]]
 
*[[Korlic|{{Ub|=Korlic}}]]
 
*[[Madawc|{{Ub|=Madawc}}]]
 
*[[Madawc|{{Ub|=Madawc}}]]
*[[Mephisto (boss)|{{Ub|=Mephisto}}]]
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*[[Mephisto|{{Ub|=Mephisto}}]]
 
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]]
 
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]]
*[[Radament (boss)|{{Ub|=Radament}}]]
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*[[Radament|{{Ub|=Radament}}]]
 
*[[The Smith|{{Ub|=The Smith}}]]
 
*[[The Smith|{{Ub|=The Smith}}]]
 
*[[The Summoner (boss)|{{Ub|=The Summoner}}]]
 
*[[The Summoner (boss)|{{Ub|=The Summoner}}]]
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*[[Catapult]]
 
*[[Catapult]]
 
*[[Council Member]]
 
*[[Council Member]]
*[[Diablo (boss)|{{Ub|=Diablo}}]] bone prison
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*[[Diablo|{{Ub|=Diablo}}]] bone prison
 
*[[Evil Demon Hut]]
 
*[[Evil Demon Hut]]
 
*[[Fire Tower]]
 
*[[Fire Tower]]
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*[[Prison Door]]
 
*[[Prison Door]]
 
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*[[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] clone
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*[[Diablo (World Event)|{{Ub|=Diablo}}]] clone
*[[Griswold (boss)|{{Ub|=Griswold}}]]
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*[[Griswold|{{Ub|=Griswold}}]]
 
*[[Abominable]]
 
*[[Abominable]]
 
*[[Abyss Knight]]
 
*[[Abyss Knight]]
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*[[Fetish Shaman]]
 
*[[Fetish Shaman]]
 
*[[Finger Mage]]
 
*[[Finger Mage]]
*[[Flying Scimitar (construct)|Flying Scimitar]]
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*[[Flying Scimitar]]
 
*[[Frog Demon]]
 
*[[Frog Demon]]
 
*[[Frozen Horror]]
 
*[[Frozen Horror]]
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*[[Zakarum Priest]]
 
*[[Zakarum Priest]]
 
*[[Zakarum Zealot]]
 
*[[Zakarum Zealot]]
*[[Zombie (Diablo II)|Zombie]]
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*[[Zombie]]
 
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|
 
*[[Blunderbore]] <sup>7</sup>
 
*[[Blunderbore]] <sup>7</sup>
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==Reference==
 
==Reference==
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
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*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
*Librarian, [http://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg life regeneration of non-player units] (FAQtoids)
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*Librarian, [https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg life regeneration of non-player units] (FAQtoids)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)

Latest revision as of 17:14, 23 February 2023