Difference between revisions of "Cold Damage"
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{{Intro}} | {{Intro}} | ||
[[File:Cold Damage.gif|right|frame|Cold damage overlay]] | [[File:Cold Damage.gif|right|frame|Cold damage overlay]] | ||
− | {{Mb|=Cold Damage}} is normally less damaging than fire, but any accompanying cold length can chill, reducing [[attack rate]] and [[movement speed]], and summing with [[Slows Target]], [[Holy Freeze]] and [[Decrepify]]. The magnitude of this effect is determined by the target's [[chill effectiveness]]. [ | + | {{Mb|=Cold Damage}} is normally less damaging than fire, but any accompanying cold length can chill, reducing [[attack rate]] and [[movement speed]], and summing with [[Slows Target]], [[Holy Freeze]] and [[Decrepify]]. The magnitude of this effect is determined by the target's [[chill effectiveness]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/] |
*Damage of multiple types can be applied by the same attack, but only one damage overlay is displayed at a time: this means that cold damage can still be applied even if the only overlay displayed is for fire, lightning or poison damage. | *Damage of multiple types can be applied by the same attack, but only one damage overlay is displayed at a time: this means that cold damage can still be applied even if the only overlay displayed is for fire, lightning or poison damage. | ||
*It is not added to [[Smite]] or [[Lightning Bolt]]. | *It is not added to [[Smite]] or [[Lightning Bolt]]. | ||
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*Drinking a [[Thawing Potion]] after cold length has been applied will remove it. | *Drinking a [[Thawing Potion]] after cold length has been applied will remove it. | ||
*When cold length is applied to a target that has already been chilled, it will overwrite the existing length if it is equal to or greater than the existing length. | *When cold length is applied to a target that has already been chilled, it will overwrite the existing length if it is equal to or greater than the existing length. | ||
− | *If a monster dies | + | *If a monster dies while chilled, there is 20% chance that it will shatter and leave no [[corpse]] as long as at least 1 frame (0.04 second) of cold length applied after its cold resistance (but before any [[difficulty]] level penalty). This does not prevent it from dropping [[item]]s, but it will prevent a [[Barbarian (Diablo II)|Barbarian]] from using [[Find Potion]] or [[Find Item]]. |
|} | |} | ||
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=====Claw===== | =====Claw===== | ||
{{Cold}} | {{Cold}} | ||
+ | |- | ||
+ | |3||14 | ||
+ | |75||3 | ||
+ | |align=left|[[Pattern|{{Ub|=Pattern}}]] claw | ||
+ | |23 | ||
+ | |No (D2R only) | ||
|- | |- | ||
|50||50 | |50||50 | ||
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|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] hammer | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] hammer | ||
|43 | |43 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|50||200 | |50||200 | ||
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|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] mace | |align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] mace | ||
|43 | |43 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|} | |} | ||
<br> | <br> | ||
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|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm | |align=left|[[Obedience|{{Ub|=Obedience}}]] polearm | ||
|41 | |41 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|4||44 | |4||44 | ||
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!align=left|[[The Reaper's Toll|{{U|=The Reaper's Toll Thresher}}]] | !align=left|[[The Reaper's Toll|{{U|=The Reaper's Toll Thresher}}]] | ||
|75 | |75 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|} | |} | ||
<br> | <br> | ||
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|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] scepter | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] scepter | ||
|43 | |43 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
+ | |} | ||
+ | <br> | ||
+ | |||
+ | =====Spear===== | ||
+ | {{Cold}} | ||
+ | |- | ||
+ | |3||14 | ||
+ | |75||3 | ||
+ | |align=left|[[Obedience|{{Ub|=Obedience}}]] spear (D2R only) | ||
+ | |41 | ||
+ | |No (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
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|align=left|[[Spirit|{{Ub|=Spirit}}]] sword | |align=left|[[Spirit|{{Ub|=Spirit}}]] sword | ||
|25 | |25 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|10||30 | |10||30 | ||
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|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword | ||
|43 | |43 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|100||220 | |100||220 | ||
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|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] sword | |align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] sword | ||
|43 | |43 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|237||486 | |237||486 | ||
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!align=left|[[Azurewrath|{{U|=Azurewrath Phase Blade}}]] | !align=left|[[Azurewrath|{{U|=Azurewrath Phase Blade}}]] | ||
|85 | |85 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|} | |} | ||
<br> | <br> | ||
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====Missile weapon==== | ====Missile weapon==== | ||
{{Cold}} | {{Cold}} | ||
+ | |- | ||
+ | |3||14 | ||
+ | |75||3 | ||
+ | |align=left|[[Mist|{{Ub|=Mist}}]] missile weapon | ||
+ | |67 | ||
+ | |No (D2R only) | ||
|- | |- | ||
|55||160 | |55||160 | ||
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|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon | |align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon | ||
|39 | |39 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|} | |} | ||
<br> | <br> | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br> |
===Shield=== | ===Shield=== | ||
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|} | |} | ||
<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> Actual cold damage per second is * 25/512; {{Warn|=displayed cold damage per second is * 25/256}} [ | + | <sup>1</sup> Actual cold damage per second is * 25/512; {{Warn|=displayed cold damage per second is * 25/256}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1144136] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1479637] |
</span> | </span> | ||
<br> | <br> | ||
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|1.6||1.6||1.6 | |1.6||1.6||1.6 | ||
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521] |
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|align=center colspan=5|lvl+2 | |align=center colspan=5|lvl+2 | ||
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521] |
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==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/ Inferno & Arctic Blast Bug] (D2 Technical) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121345-item-cold-damage-unspecified-cold-length/ Item cold damage: unspecified cold length] (D2 Technical) |
− | *Nefarius, [ | + | *Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/ Chill Effectiveness] (D2 Technical) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 04:33, 21 June 2024
ItemCharmSmall Charm
Large Charm
Grand Charm
Any socket
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orb, staff and wand
Melee weapon
Axe
Claw
Club
Hammer
Mace
Polearm
Scepter
Spear
Staff
Sword
Wand
Missile weapon
Bow
Crossbow
Throwing weapon
Shield
Ring
Belt
Gloves
Set bonus
SkillAmazon
1 Converts min(2*slvl + 1 , 100) % physical attack damage to cold damage as well Assassin
Druid
1 Actual cold damage per second is * 25/512; displayed cold damage per second is * 25/256 [2] [3]
Paladin
Sorceress
1 Freeze length is applied, not cold length
MissileAssassin
1 Freeze length is applied, not cold length
PetNecromancer
Monster
Reference
|