Difference between revisions of "Immune"

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==Pet==
 
==Pet==
[[Pet]]s can also become immune to more [[damage]] types if inherent [[resistance]] and bonuses from [[skill]]s and their own [[item]]s (in the case of [[Valkyrie]], [[Shadow Warrior]], [[Shadow Master]] or [[Iron Golem]]) result in Resist > 99%. {{Warn|=However, these immunities will '''not''' be displayed unless they include inherent resistance, or an individual skill or all items apply Resist > 99%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77113&page=2#entry854218] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76822&view=findpost&p=858856]
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[[Pet]]s can also become immune to more [[damage]] types if inherent [[resistance]] and bonuses from [[skill]]s and their own [[item]]s (in the case of [[Valkyrie]], [[Shadow Warrior]], [[Shadow Master]] or [[Iron Golem]]) result in Resist > 99%. {{Warn|=However, these immunities will '''not''' be displayed unless they include inherent resistance, or an individual skill or all items apply Resist > 99%.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/&do=findComment&comment=1426631] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/&do=findComment&comment=1431240]
  
  
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{{Warn|=Immunities dependent on [[Summon Resist]] are '''never''' displayed, even when they include inherent resistance.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77113&page=2#entry853879]
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{{Warn|=Immunities dependent on [[Summon Resist]] are '''never''' displayed, even when they include inherent resistance.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/&do=findComment&comment=1426292]
  
  
 
[[File:Summon Resist.png|center|thumb|800px|A [[Clay Golem]]'s [[Cold Resist]] +50% and All Resistances +50 from level 6 Summon Resist result in it becoming Immune to Cold, neither taking damage nor being chilled by [[Skeleton Mage|Bone Mage]] ice bolts, even though this immunity is not displayed. However, a [[Summon Spirit Wolf|Spirit Wolf]] summoned using a [[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] [[Rune Word|rune word]]'s level 18 [[Summon Spirit Wolf]] [[charges]] is killed because Summon Resist does not add to its All Resistances +85.]]
 
[[File:Summon Resist.png|center|thumb|800px|A [[Clay Golem]]'s [[Cold Resist]] +50% and All Resistances +50 from level 6 Summon Resist result in it becoming Immune to Cold, neither taking damage nor being chilled by [[Skeleton Mage|Bone Mage]] ice bolts, even though this immunity is not displayed. However, a [[Summon Spirit Wolf|Spirit Wolf]] summoned using a [[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] [[Rune Word|rune word]]'s level 18 [[Summon Spirit Wolf]] [[charges]] is killed because Summon Resist does not add to its All Resistances +85.]]
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==Monster==
 
==Monster==
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*{{Mb|=Myrmidon Greaves}}
 
*{{Mb|=Myrmidon Greaves}}
 
|}
 
|}
[http://d2mods.info/index.php?ind=reviews&op=entry_view&iden=365] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=846170]
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[https://d2mods.info/forum/kb/viewarticle?a=365] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418588]
  
  
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Monsters may also become immune due to resistance bonuses applied by [[Unique (monster)|Unique]] bonuses (which only apply to the monster itself, and not to any minions). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845829] However, these resistance bonuses only apply if the monster has less than two immunities beforehand as a result of inherent resistance, bonuses from items and earlier Unique bonuses [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&page=2#entry836235] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&page=2#entry836434] (they are applied in the order in which they are displayed below the life bar, from left to right).  
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Monsters may also become immune due to resistance bonuses applied by [[Unique (monster)|Unique]] bonuses (which only apply to the monster itself, and not to any minions). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/] However, these resistance bonuses only apply if the monster has less than two immunities beforehand as a result of inherent resistance, bonuses from items and earlier Unique bonuses [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408668] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408867] (they are applied in the order in which they are displayed below the life bar, from left to right).  
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=837063]
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409307] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409496]
  
  
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!align=left|[[Magic Resistant]]
 
!align=left|[[Magic Resistant]]
 
|
 
|
1. Cold Resist<br>
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1. Cold Resist<br/>
2. Fire Resist<br>
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2. Fire Resist<br/>
 
3. Lightning Resist
 
3. Lightning Resist
 
|align=center|
 
|align=center|
+40%<br>
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+40%<br/>
+40%<br>
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+40%<br/>
 
+40%
 
+40%
|Resist 60-99% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop#8] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&page=2#entry836434]
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|Resist 60-99% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop#8] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408867]
 
|-valign=top
 
|-valign=top
 
!align=left|[[Spectral Hit]] <sup>2</sup>
 
!align=left|[[Spectral Hit]] <sup>2</sup>
 
|
 
|
1. Cold Resist<br>
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1. Cold Resist<br/>
2. Fire Resist<br>
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2. Fire Resist<br/>
 
3. Lightning Resist
 
3. Lightning Resist
 
|align=center|
 
|align=center|
+20%<br>
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+20%<br/>
+20%<br>
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+20%<br/>
 
+20%
 
+20%
|Resist < 75% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop#8] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&page=2#entry836235]
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|Resist < 75% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop#8] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408668]
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=54352#entry600200]
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/96597-immunity-priority/&do=findComment&comment=1200994]
  
<span style=font-size:90%><sup>1</sup> {{Warn|=Poison Enchanted label is not displayed}}<br>
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<span style=font-size:90%><sup>1</sup> {{Warn|=Poison Enchanted label is not displayed}}<br/>
 
<sup>2</sup> Spectral Hit alone can never result in immunities, but its bonuses can increase those resulting from later bonuses</span>
 
<sup>2</sup> Spectral Hit alone can never result in immunities, but its bonuses can increase those resulting from later bonuses</span>
  
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{{Warn|=[[Boss]]es of the Pandemonium Event have Unique bonuses and immunities which are '''not''' displayed.}} [[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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{{Warn|=[[Boss]]es of the Pandemonium Event have Unique bonuses and immunities which are '''not''' displayed.}} [[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
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Download [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81059 Monster Resistances.xls] for a filtered list of all monsters and their inherent resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download [http://www.microsoft.com/en-us/download/default.aspx Microsoft Excel Viewer] or [http://www.openoffice.org/ OpenOffice] for free to view it.
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Download [https://www.theamazonbasin.com/forums/index.php?/topic/118165-monster-resistancesxls/ Monster Resistances.xls] for a filtered list of all monsters and their inherent resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download [https://docs.microsoft.com/en-us/office/troubleshoot/excel/get-latest-excel-viewer Excel Viewer] or [https://www.openoffice.org/ OpenOffice] for free to view it.
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==Removal==
 
==Removal==
 
[[Skill]]s applying Resist -% can result in Resist < 100%, removing an immunity and allowing [[damage]] of that type to be applied. However, whenever an immunity is inherent or a [[Unique (monster)|Unique]] [[resistance]] bonus contributes, the sum of Resist -% applied is rounded down to 1/5 even if [[item]] [[affix]]es result in immunity, or they are required for a subsequent Unique bonus to do so. For example, Resist -41% from level 3 [[Lower Resist]] and Resist -85% from level 12 [[Conviction]] applies Resist -126% in total, which is reduced to Resist -25% [126/5] when applied to an immunity (even when either used in isolation would be sufficient to remove it).
 
[[Skill]]s applying Resist -% can result in Resist < 100%, removing an immunity and allowing [[damage]] of that type to be applied. However, whenever an immunity is inherent or a [[Unique (monster)|Unique]] [[resistance]] bonus contributes, the sum of Resist -% applied is rounded down to 1/5 even if [[item]] [[affix]]es result in immunity, or they are required for a subsequent Unique bonus to do so. For example, Resist -41% from level 3 [[Lower Resist]] and Resist -85% from level 12 [[Conviction]] applies Resist -126% in total, which is reduced to Resist -25% [126/5] when applied to an immunity (even when either used in isolation would be sufficient to remove it).
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[[Skill]]s applying Resist -% are still fully effective when applied to immunities wholly dependent on skill or item bonuses. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76822&page=2#entry858856] For example, an [[Iron Golem]] is normally [[Immune to Poison]] with [[Poison Resist]] 100%, and [[Lightning Resist]] 50%: making it from an item with LR +50% and [[All Resistances]] +50 from level 6 [[Summon Resist]] would increase these to PR 150% and LR 150%, making it Immune to Lightning as well; however, casting level 10 Lower Resist would remove its lightning immunity (150-55 = 95) while its poison immunity remained (150 - '''[55/5]''' = 139).
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[[Skill]]s applying Resist -% are still fully effective when applied to immunities wholly dependent on skill or item bonuses. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/&do=findComment&comment=1431240] For example, an [[Iron Golem]] is normally [[Immune to Poison]] with [[Poison Resist]] 100%, and [[Lightning Resist]] 50%: making it from an item with LR +50% and [[All Resistances]] +50 from level 6 [[Summon Resist]] would increase these to PR 150% and LR 150%, making it Immune to Lightning as well; however, casting level 10 Lower Resist would remove its lightning immunity (150-55 = 95) while its poison immunity remained (150 - '''[55/5]''' = 139).
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In D2R immunities can be ignored by using a [[Sunder]] source. See the Sunder page for the details of this mechanic.
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop Champion Bonuses] (Lurker Lounge) {{Warn|=pre [[1.10]]}}
 
*[http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop Champion Bonuses] (Lurker Lounge) {{Warn|=pre [[1.10]]}}
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=54352 Immunity Priority] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/96597-immunity-priority/ Immunity Priority] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77113 Iron Golem question] (Necromancer Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/ Iron Golem question] (D2 Necromancer)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76822 Summoner help] (Necromancer Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/ Summoner help] (D2 Necromancer)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
*Nefarius, [http://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Nefarius, [http://d2mods.info/index.php?ind=reviews&op=entry_view&iden=365 MonEquip.txt File Guide (v 1.0)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=365 MonEquip.txt File Guide (v 1.0)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=7626 Monster Resistances and Immunities Guide] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)

Latest revision as of 11:09, 26 June 2024