Difference between revisions of "Bow"
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Onderduiker (talk | contribs) m (moved Bow (item type) to Bow) |
(no durability) |
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{{Item type nav}} | {{Item type nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Bows are two-handed [[missile]] weapons which fire arrows when a quiver is also equipped. | + | *Bows are two-handed [[missile]] weapons which fire arrows when a [[Arrows|quiver]] is also equipped. |
*All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity | *All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity | ||
*All have [[range adder]] 0 when used as [[melee]] weapon by [[Werebear]] or [[Werewolf]]. | *All have [[range adder]] 0 when used as [[melee]] weapon by [[Werebear]] or [[Werewolf]]. | ||
+ | *All do not have durability. | ||
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Latest revision as of 01:54, 1 July 2024
Normal
Exceptional
Elite
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