Difference between revisions of "Wake of Fire"

From Basin Wiki
Jump to navigation Jump to search
m (Updated links)
 
(4 intermediate revisions by the same user not shown)
Line 39: Line 39:
 
|-
 
|-
 
!align=left|{{S|=+% Fire Damage}}
 
!align=left|{{S|=+% Fire Damage}}
|8 * ([[Fire Blast]].blvl+[[Wake of Inferno]].blvl)
+
|8 * ([[Fire Blast]].blvl+[[Wake of Inferno]].blvl) (LoD)<br/>10 * ([[Fire Blast]].blvl+[[Wake of Inferno]].blvl) (D2R)
 
|-
 
|-
 
!align=left|[[Next Delay]] (Frames)
 
!align=left|[[Next Delay]] (Frames)
Line 67: Line 67:
  
  
*Since damage is applied by the sentry and not the Assassin, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply.
+
*LoD: Since damage is applied by the sentry and not the character, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply.
 +
:D2R: Summoned sentries inherit character's +% [[Fire Skill Damage]], -% [[Enemy Fire Resistance]] and [[Fire Immunity Sundered]] stats.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
<br>
+
<br/>
  
 
==Source==
 
==Source==
 
*[[Shadow Warrior]] and [[Shadow Master]] can also summon Wake of Fire.
 
*[[Shadow Warrior]] and [[Shadow Master]] can also summon Wake of Fire.
<br>
+
<br/>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Wake of Fire ([[Assassin]] Only) can spawn on ilvl >11 Exceptional and Elite [[claw]]s (Hand Scythe and higher).
+
*+(1-3) Wake of Fire ([[Assassin]] Only) can spawn on ilvl >11 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
  
  
Line 85: Line 86:
 
|67||No
 
|67||No
 
|}
 
|}
<br>
+
<br/>
  
 
==Levels 1-60==
 
==Levels 1-60==
{{Levels 1-10}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|1||1.12||1.24||1.36||1.48||1.6||1.72||1.84||1.96||2.08
 
|-
 
!align=left|Minimum Fire Damage
 
|5||7||9||11||13||15||17||19||22||25
 
|-
 
!align=left|Maximum Fire Damage
 
|10||12||14||16||18||20||22||24||27||30
 
|}
 
 
 
{{Levels 11-20}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|2.2||2.32||2.44||2.56||2.68||2.8||2.92||3.04||3.16||3.28
 
|-
 
!align=left|Minimum Fire Damage
 
|28||31||34||37||40||43||48||53||58||63
 
|-
 
!align=left|Maximum Fire Damage
 
|33||36||39||42||45||48||54||60||66||72
 
|}
 
  
 
+
{{Levels 1-20}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|3.4||3.52||3.64||3.76||3.88||4||4.12||4.24||4.36||4.48
+
| 1 || 1.08 || 1.16 || 1.24 || 1.32 || 1.4 || 1.48 || 1.56 || 1.64 || 1.72 || 1.8 || 1.88 || 1.96 || 2.04 || 2.12 || 2.2 || 2.28 || 2.36 || 2.44 || 2.52
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left| Minimum Fire Damage
|68||73||80||87||94||101||108||115||124||133
+
| 5 || 7 || 9 || 11 || 13 || 15 || 17 || 19 || 22 || 25 || 28 || 31 || 34 || 37 || 40 || 43 || 48 || 53 || 58 || 63
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left| Maximum Fire Damage
|78||84||92||100||108||116||124||132||142||152
+
| 10 || 12 || 14 || 16 || 18 || 20 || 22 || 24 || 27 || 30 || 33 || 36 || 39 || 42 || 45 || 48 || 54 || 60 || 66 || 72
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 31-40}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|4.6||4.72||4.84||4.96||5.08||5.2||5.32||5.44||5.56||5.68
+
| 2.6 || 2.68 || 2.76 || 2.84 || 2.92 || 3 || 3.08 || 3.16 || 3.24 || 3.32 || 3.4 || 3.48 || 3.56 || 3.64 || 3.72 || 3.8 || 3.88 || 3.96 || 4.04 || 4.12
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left| Minimum Fire Damage
|142||151||160||169||178||187||196||205||214||223
+
| 68 || 73 || 80 || 87 || 94 || 101 || 108 || 115 || 124 || 133 || 142 || 151 || 160 || 169 || 178 || 187 || 196 || 205 || 214 || 223
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left| Maximum Fire Damage
|162||172||182||192||202||212||222||232||242||252
+
| 78 || 84 || 92 || 100 || 108 || 116 || 124 || 132 || 142 || 152 || 162 || 172 || 182 || 192 || 202 || 212 || 222 || 232 || 242 || 252
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 41-50}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|5.8||5.92||6.04||6.16||6.28||6.4||6.52||6.64||6.76||6.88
+
| 4.2 || 4.28 || 4.36 || 4.44 || 4.52 || 4.6 || 4.68 || 4.76 || 4.84 || 4.92 || 5 || 5.08 || 5.16 || 5.24 || 5.32 || 5.4 || 5.48 || 5.56 || 5.64 || 5.72
 
|-
 
|-
!align=left|Minimum Fire Damage
+
!align=left| Minimum Fire Damage
|232||241||250||259||268||277||286||295||304||313
+
| 232 || 241 || 250 || 259 || 268 || 277 || 286 || 295 || 304 || 313 || 322 || 331 || 340 || 349 || 358 || 367 || 376 || 385 || 394 || 403
 
|-
 
|-
!align=left|Maximum Fire Damage
+
!align=left| Maximum Fire Damage
|262||272||282||292||302||312||322||332||342||352
+
| 262 || 272 || 282 || 292 || 302 || 312 || 322 || 332 || 342 || 352 || 362 || 372 || 382 || 392 || 402 || 412 || 422 || 432 || 442 || 452
 
|}
 
|}
  
 
+
<br/>
{{Levels 51-60}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|7||7.12||7.24||7.36||7.48||7.6||7.72||7.84||7.96||8.08
 
|-
 
!align=left|Minimum Fire Damage
 
|322||331||340||349||358||367||376||385||394||403
 
|-
 
!align=left|Maximum Fire Damage
 
|362||372||382||392||402||412||422||432||442||452
 
|}
 
<br>
 
  
 
==Reference==
 
==Reference==

Latest revision as of 05:21, 19 July 2024