Difference between revisions of "Wake of Inferno"
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Onderduiker (talk | contribs) (Created page with '{{D2 Trap |Type=Long range multi-summon attack |Tier=5 |Rlvl=24 |Req=None |Town=No |Mana=20 |ANM=No |WD=None |LB=No |r1={{D2 Req}} |r2= |r3= |r4= |r5={{D2 Req}} |r6= |r7= |r8= |r...') |
Onderduiker (talk | contribs) m (Removed per burst as relationship between displayed damage, and actual damage per burst, is unknown, simplified(?) formula and correctly labeled D2R formula, added spaces to improve legibility of source) |
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− | {{ | + | {{Skill page |
+ | |Nav=Traps | ||
+ | |File=Traps | ||
+ | |RS=2 | ||
+ | |SS=Fire Blast, Wake of Fire, Death Sentry (LoD)<br/>Fire Blast, Wake of Fire (D2R) | ||
|Type=Long range multi-summon attack | |Type=Long range multi-summon attack | ||
|Tier=5 | |Tier=5 | ||
|Rlvl=24 | |Rlvl=24 | ||
− | |Req= | + | |Req=No |
|Town=No | |Town=No | ||
|Mana=20 | |Mana=20 | ||
|ANM=No | |ANM=No | ||
|WD=None | |WD=None | ||
− | |LB=No | + | |LB=No}} |
− | + | {{Ub|=Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.}} | |
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− | + | ==Detail== | |
− | + | {{Skill}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Minimum [[Fire Damage]] (1/256) |
− | | | + | | 272*slvl + 48 || 336*slvl - 464 || 416*slvl - 1744 || 512*slvl - 3856 || 624*slvl - 6992 |
|- | |- | ||
− | !align=left|[[ | + | !align=left| Maximum Fire Damage (1/256) |
− | |( | + | | 304*slvl + 496 || 368*slvl - 16 || 448*slvl - 1296 || 544*slvl - 3408 || 656*slvl - 6544 |
+ | |} | ||
+ | |||
+ | {{Stat}} | ||
+ | |- valign=top | ||
+ | !align=left| [[Fire Damage|{{S|=+% Fire Damage}}]] | ||
+ | | 10*([[Fire Blast]].blvl+[[Death Sentry]].blvl) + 7*[[Wake of Fire]].blvl (LoD)<br/>18*([[Fire Blast]].blvl + [[Wake of Fire]].blvl) (D2R) | ||
|- | |- | ||
− | !align=left|Fire | + | !align=left| Fire length (frames) |
− | |15+Wake of Fire.blvl | + | | 15 + Wake of Fire.blvl |
|- | |- | ||
− | !align=left| | + | !align=left| [[Missile#Damage rate|Damage rate]] |
− | |( | + | | 82/1024 (~2/25) |
|- | |- | ||
− | !align=left|[[ | + | !align=left| Awareness [[radius|range]] (yards) |
− | | | + | | 8 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/&do=findComment&comment=1504817] |
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|- | |- | ||
− | !align=left| | + | !align=left| Missile [[Radius|range]] (yards) |
− | |( | + | | 7.5 + 0.375*Wake of Fire.blvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/&do=findComment&comment=1536605] |
|- | |- | ||
− | !align=left| | + | !align=left| Shots Fired |
− | | | + | | 10 |
|} | |} | ||
− | *Assassin and any [[ | + | * [[Attack speed]] is used to summon the sentries. |
− | **Blade Sentinel | + | * [[Assassin]] and any [[Shadow Warrior]] or [[Shadow Master]] can summon a maximum of five sentries between them, which can include any combination of the following: |
− | **Charged Bolt Sentry | + | ** [[Blade Sentinel]] |
− | **Wake of Fire | + | ** [[Charged Bolt Sentry]] |
− | **Lightning Sentry | + | ** Wake of Fire |
− | **Wake of Inferno | + | ** [[Lightning Sentry]] |
− | **Death Sentry | + | ** Wake of Inferno |
− | *Once five sentries have been summoned, summoning another will dispel the earliest summoned. | + | ** Death Sentry |
− | * | + | * Once five sentries have been summoned, summoning another will dispel the earliest summoned. |
− | *Since damage is applied by the sentry and not the | + | * Sentries must be summoned within line of sight, but their targets must be within ''their'' line of sight and awareness range (so sentries can target hostile units which aren't in the Assassin's line of sight). |
− | *Fires ten bursts of piercing [[ | + | * LoD: Since damage is applied by the sentry and not the character, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply. |
− | *Target needs to be within awareness range of sentry for them to be fired upon. | + | :D2R: Summoned sentries inherit character's +% [[Fire Skill Damage]], -% [[Enemy Fire Resistance]] and [[Fire Immunity Sundered]] stats. |
− | *Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots | + | * Fires ten bursts of piercing [[size]] 1 missiles which apply fire damage upon collision. |
− | + | * Displayed fire damage = (Fire Damage/256) * 25/3 (LoD) or * 12 (D2R). | |
− | <br> | + | * Target needs to be within the awareness range of the sentry for them to be fired upon. |
+ | * Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots. | ||
+ | <br/> | ||
− | == | + | ==Source== |
− | *Shadow Warrior and Shadow Master can also summon Wake of Inferno. | + | * [[Shadow Warrior]] and [[Shadow Master]] can also summon Wake of Inferno. |
− | <br> | + | <br/> |
− | === | + | ===Skill bonus=== |
− | *+1-3 Wake of Inferno (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher). | + | * {{Mb|=+(1-3) Wake of Inferno ([[Assassin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
− | | +1-2 | + | | +(1-2) |
− | !align=left|[[ | + | !align=left| [[Firelizard's Talons|{{U|=Firelizard's Talons Feral Claws}}]] |
− | |67||No | + | | 67 || No |
|} | |} | ||
− | <br> | + | <br/> |
− | == | + | ==Levels 1-60 (LoD)== |
− | + | * Displayed fire damage per burst is rounded down to the nearest point. | |
− | + | {{Levels 1-20}} | |
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− | {{ | ||
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | |10||19||28||36||45||54||63||72||83||94 | + | | 10 || 19 || 28 || 36 || 45 || 54 || 63 || 72 || 83 || 94 || 105 || 116 || 127 || 138 || 148 || 159 || 173 || 186 || 200 || 214 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | |26||35||45||55||65||75||85||95||107||119 | + | | 26 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 107 || 119 || 131 || 143 || 155 || 167 || 179 || 191 || 205 || 220 || 234 || 249 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | | | + | | 227 || 241 || 257 || 274 || 291 || 307 || 324 || 341 || 361 || 381 || 402 || 422 || 442 || 463 || 483 || 503 || 523 || 544 || 564 || 584 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | | | + | | 264 || 278 || 296 || 314 || 331 || 349 || 367 || 384 || 406 || 427 || 448 || 470 || 491 || 513 || 534 || 555 || 577 || 598 || 619 || 641 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | | | + | | 605 || 625 || 645 || 666 || 686 || 706 || 727 || 747 || 767 || 788 || 808 || 828 || 848 || 869 || 889 || 909 || 930 || 950 || 970 || 991 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | | | + | | 662 || 683 || 705 || 726 || 747 || 769 || 790 || 811 || 833 || 854 || 876 || 897 || 918 || 940 || 961 || 982 || 1004 || 1025 || 1046 || 1068 |
|} | |} | ||
+ | <br/> | ||
+ | |||
+ | ==Levels 1-60 (D2R)== | ||
+ | *Displayed fire damage per burst is rounded down to the nearest point. | ||
− | {{ | + | {{Levels 1-20}} |
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | | | + | | 15 || 27 || 40 || 53 || 66 || 78 || 91 || 104 || 120 || 135 || 151 || 167 || 183 || 198 || 214 || 230 || 249 || 269 || 288 || 308 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | | | + | | 37 || 51 || 66 || 80 || 94 || 108 || 123 || 137 || 154 || 171 || 189 || 206 || 223 || 240 || 258 || 275 || 296 || 317 || 338 || 359 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | | | + | | 327 || 347 || 371 || 395 || 419 || 443 || 467 || 491 || 520 || 549 || 579 || 608 || 637 || 666 || 696 || 725 || 754 || 783 || 813 || 842 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | | | + | | 380 || 401 || 426 || 452 || 477 || 503 || 528 || 554 || 585 || 615 || 646 || 677 || 708 || 738 || 769 || 800 || 831 || 861 || 892 || 923 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
|- | |- | ||
− | !align=left|Displayed Min Fire | + | !align=left| Displayed Min Fire Damage |
− | | | + | | 871 || 900 || 930 || 959 || 988 || 1017 || 1047 || 1076 || 1105 || 1134 || 1164 || 1193 || 1222 || 1251 || 1281 || 1310 || 1339 || 1368 || 1398 || 1427 |
|- | |- | ||
− | !align=left|Displayed Max Fire | + | !align=left| Displayed Max Fire Damage |
− | | | + | | 954 || 984 || 1015 || 1046 || 1077 || 1107 || 1138 || 1169 || 1200 || 1230 || 1261 || 1292 || 1323 || 1353 || 1384 || 1415 || 1446 || 1476 || 1507 || 1538 |
|} | |} | ||
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− | [ | + | ==Reference== |
− | [ | + | * [http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) |
− | [ | + | * [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/ Assassin trap target detection range] (D2 Assassin) |
− | + | * [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/ ST_RelicOfFire, a Single Tree Fire Trapper] (D2 Assassin) | |
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Latest revision as of 09:25, 20 July 2024
Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.
Detail
Source
Skill bonus
Levels 1-60 (LoD)
Levels 1-60 (D2R)
Reference
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