Difference between revisions of "Wake of Inferno"

From Basin Wiki
Jump to navigation Jump to search
m
m (Removed per burst as relationship between displayed damage, and actual damage per burst, is unknown, simplified(?) formula and correctly labeled D2R formula, added spaces to improve legibility of source)
 
(15 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{D2 Trap
+
{{Skill page
 +
|Nav=Traps
 +
|File=Traps
 +
|RS=2
 +
|SS=Fire Blast, Wake of Fire, Death Sentry (LoD)<br/>Fire Blast, Wake of Fire (D2R)
 
|Type=Long range multi-summon attack
 
|Type=Long range multi-summon attack
 
|Tier=5
 
|Tier=5
Line 8: Line 12:
 
|ANM=No
 
|ANM=No
 
|WD=None
 
|WD=None
|LB=No
+
|LB=No}}
|r1={{D2 Req}}
+
{{Ub|=Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.}}
|r2=
 
|r3=
 
|r4=
 
|r5={{D2 Req}}
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1={{D2 Syn}}
 
|s2=
 
|s3=
 
|s4=
 
|s5={{D2 Syn}}
 
|s6=
 
|s7=
 
|s8=
 
|s9={{D2 Syn}}
 
|s10=}}
 
{{U|=Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.}}
 
  
  
==Details==
+
==Detail==
[[D2 Wake of Inferno#Level 1-60 stats|Level 1-60 stats]]
+
{{Skill}}
 
 
 
 
{{D2 Stat}}
 
 
|-
 
|-
!align=left|{{S|=+% Fire Damage}}
+
!align=left| Minimum [[Fire Damage]] (1/256)
|(7*Wake of Fire.blvl)+(10*(Fire Blast.blvl+Death Sentry.blvl))
+
| 272*slvl + 48 || 336*slvl - 464 || 416*slvl - 1744 || 512*slvl - 3856 || 624*slvl - 6992
 
|-
 
|-
!align=left|Fire Length (Frames)
+
!align=left| Maximum Fire Damage (1/256)
|15+Wake of Fire.blvl
+
| 304*slvl + 496 || 368*slvl - 16 || 448*slvl - 1296 || 544*slvl - 3408 || 656*slvl - 6544
 +
|}
 +
 
 +
{{Stat}}
 +
|- valign=top
 +
!align=left| [[Fire Damage|{{S|=+% Fire Damage}}]]
 +
| 10*([[Fire Blast]].blvl+[[Death Sentry]].blvl) + 7*[[Wake of Fire]].blvl (LoD)<br/>18*([[Fire Blast]].blvl + [[Wake of Fire]].blvl) (D2R)
 
|-
 
|-
!align=left|[[D2 Missile#Damage rate|Damage Rate]]
+
!align=left| Fire length (frames)
|82/1024 (~2/25)
+
| 15 + Wake of Fire.blvl
 
|-
 
|-
!align=left|[[D2 Radius|Range]] (Yards)
+
!align=left| [[Missile#Damage rate|Damage rate]]
|(20+Wake of Fire.blvl)*2/3
+
| 82/1024 (~2/25)
 
|-
 
|-
!align=left|Shots Fired
+
!align=left| Awareness [[radius|range]] (yards)
|10
+
| 8 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/&do=findComment&comment=1504817]
|}
 
 
 
 
 
{{D2 Skill}}
 
 
|-
 
|-
!align=left|Min Fire Bit Damage
+
!align=left| Missile [[Radius|range]] (yards)
|(272*slvl)+48||(336*slvl)-464||(416*slvl)-1744||(512*slvl)-3856||(624*slvl)-6992
+
| 7.5 + 0.375*Wake of Fire.blvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/&do=findComment&comment=1536605]
 
|-
 
|-
!align=left|Max Fire Bit Damage
+
!align=left| Shots Fired
|(304*slvl)+496||(368*slvl)-16||(448*slvl)-1296||(544*slvl)-3408||(656*slvl)-6544
+
| 10
 
|}
 
|}
  
  
*Uses attack rate to summon.
+
* [[Attack speed]] is used to summon the sentries.
*Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
+
* [[Assassin]] and any [[Shadow Warrior]] or [[Shadow Master]] can summon a maximum of five sentries between them, which can include any combination of the following:
**Blade Sentinel
+
** [[Blade Sentinel]]
**Charged Bolt Sentry
+
** [[Charged Bolt Sentry]]
**Wake of Fire
+
** Wake of Fire
**Lightning Sentry
+
** [[Lightning Sentry]]
**Wake of Inferno
+
** Wake of Inferno
**Death Sentry
+
** Death Sentry
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
+
* Once five sentries have been summoned, summoning another will dispel the earliest summoned.
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
+
* Sentries must be summoned within line of sight, but their targets must be within ''their'' line of sight and awareness range (so sentries can target hostile units which aren't in the Assassin's line of sight).
*Since damage is applied by the sentry and not the Assassin, [[D2 Skill Damage#Fire Skill Damage|+% Fire Skill Damage]] and [[D2 Enemy Resistance#-% Enemy Fire Resistance|-% Enemy Fire Resistance]] do not apply.
+
* LoD: Since damage is applied by the sentry and not the character, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply.
*Fires ten bursts of piercing [[D2 Missile#Size|size 1]] missiles which apply fire bit damage (1 bit = 1/256 point) upon collision. Displayed fire damage per burst = bit damage*25/(3*256).
+
:D2R: Summoned sentries inherit character's +% [[Fire Skill Damage]], -% [[Enemy Fire Resistance]] and [[Fire Immunity Sundered]] stats.
*Target needs to be within awareness range of sentry for them to be fired upon.
+
* Fires ten bursts of piercing [[size]] 1 missiles which apply fire damage upon collision.
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
+
* Displayed fire damage = (Fire Damage/256) * 25/3 (LoD) or * 12 (D2R).
<br>
+
* Target needs to be within the awareness range of the sentry for them to be fired upon.
 +
* Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 +
<br/>
  
==Sources==
+
==Source==
*Shadow Warrior and Shadow Master can also summon Wake of Inferno.
+
* [[Shadow Warrior]] and [[Shadow Master]] can also summon Wake of Inferno.
<br>
+
<br/>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===Skill bonus===
*+(1-3) Wake of Inferno (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).
+
* {{Mb|=+(1-3) Wake of Inferno ([[Assassin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
  
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +(1-2)
 
| +(1-2)
!align=left|[[D2 Unique claw#Firelizard's Talons|{{U|=Firelizard's Feral Claws}}]]
+
!align=left| [[Firelizard's Talons|{{U|=Firelizard's Talons Feral Claws}}]]
|67||No
+
| 67 || No
 
|}
 
|}
<br>
+
<br/>
  
==Level 1-60 stats==
+
==Levels 1-60 (LoD)==
[[D2 Wake of Inferno#Details|Details]]
+
* Displayed fire damage per burst is rounded down to the nearest point.
  
 
+
{{Levels 1-20}}
*Displayed fire damage per burst is rounded down to the nearest point.
 
 
 
 
 
{{D2 Level 1-10}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|10||19||28||36||45||54||63||72||83||94
+
| 10 || 19 || 28 || 36 || 45 || 54 || 63 || 72 || 83 || 94 || 105 || 116 || 127 || 138 || 148 || 159 || 173 || 186 || 200 || 214
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|26||35||45||55||65||75||85||95||107||119
+
| 26 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 107 || 119 || 131 || 143 || 155 || 167 || 179 || 191 || 205 || 220 || 234 || 249
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{D2 Level 11-20}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|105||116||127||138||148||159||173||186||200||214
+
| 227 || 241 || 257 || 274 || 291 || 307 || 324 || 341 || 361 || 381 || 402 || 422 || 442 || 463 || 483 || 503 || 523 || 544 || 564 || 584
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|131||143||155||167||179||191||205||220||234||249
+
| 264 || 278 || 296 || 314 || 331 || 349 || 367 || 384 || 406 || 427 || 448 || 470 || 491 || 513 || 534 || 555 || 577 || 598 || 619 || 641
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{D2 Level 21-30}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|227||241||257||274||291||307||324||341||361||381
+
| 605 || 625 || 645 || 666 || 686 || 706 || 727 || 747 || 767 || 788 || 808 || 828 || 848 || 869 || 889 || 909 || 930 || 950 || 970 || 991
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|264||278||296||314||331||349||367||384||406||427
+
| 662 || 683 || 705 || 726 || 747 || 769 || 790 || 811 || 833 || 854 || 876 || 897 || 918 || 940 || 961 || 982 || 1004 || 1025 || 1046 || 1068
 
|}
 
|}
 +
<br/>
  
  
{{D2 Level 31-40}}
+
==Levels 1-60 (D2R)==
 +
*Displayed fire damage per burst is rounded down to the nearest point.
 +
 
 +
{{Levels 1-20}}
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|402||422||442||463||483||503||523||544||564||584
+
| 15 || 27 || 40 || 53 || 66 || 78 || 91 || 104 || 120 || 135 || 151 || 167 || 183 || 198 || 214 || 230 || 249 || 269 || 288 || 308
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|448||470||491||513||534||555||577||598||619||641
+
| 37 || 51 || 66 || 80 || 94 || 108 || 123 || 137 || 154 || 171 || 189 || 206 || 223 || 240 || 258 || 275 || 296 || 317 || 338 || 359
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{D2 Level 41-50}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|605||625||645||666||686||706||727||747||767||788
+
| 327 || 347 || 371 || 395 || 419 || 443 || 467 || 491 || 520 || 549 || 579 || 608 || 637 || 666 || 696 || 725 || 754 || 783 || 813 || 842
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|662||683||705||726||747||769||790||811||833||854
+
| 380 || 401 || 426 || 452 || 477 || 503 || 528 || 554 || 585 || 615 || 646 || 677 || 708 || 738 || 769 || 800 || 831 || 861 || 892 || 923
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{D2 Level 51-60}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|808||828||848||869||889||909||930||950||970||991
+
| 871 || 900 || 930 || 959 || 988 || 1017 || 1047 || 1076 || 1105 || 1134 || 1164 || 1193 || 1222 || 1251 || 1281 || 1310 || 1339 || 1368 || 1398 || 1427
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|876||897||918||940||961||982||1,004||1,025||1,046||1,068
+
| 954 || 984 || 1015 || 1046 || 1077 || 1107 || 1138 || 1169 || 1200 || 1230 || 1261 || 1292 || 1323 || 1353 || 1384 || 1415 || 1446 || 1476 || 1507 || 1538
 
|}
 
|}
<br>
 
  
 
==Reference==
 
==Reference==
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
+
* [http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
+
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/ Assassin trap target detection range] (D2 Assassin)
 
+
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/ ST_RelicOfFire, a Single Tree Fire Trapper] (D2 Assassin)
[[Category:Diablo II]]
 
[[Category:D2 Assassin]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Assassin skills]]
 
[[Category:D2 Traps]]
 

Latest revision as of 10:25, 20 July 2024