Difference between revisions of "Wake of Inferno"

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m (Removed per burst as relationship between displayed damage, and actual damage per burst, is unknown, simplified(?) formula and correctly labeled D2R formula, added spaces to improve legibility of source)
 
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{{Trap
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{{Skill page
 +
|Nav=Traps
 +
|File=Traps
 +
|RS=2
 +
|SS=Fire Blast, Wake of Fire, Death Sentry (LoD)<br/>Fire Blast, Wake of Fire (D2R)
 
|Type=Long range multi-summon attack
 
|Type=Long range multi-summon attack
 
|Tier=5
 
|Tier=5
Line 8: Line 12:
 
|ANM=No
 
|ANM=No
 
|WD=None
 
|WD=None
|LB=No
+
|LB=No}}
|r1={{Req}}
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{{Ub|=Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.}}
|r2=
 
|r3=
 
|r4=
 
|r5={{Req}}
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1={{Syn}}
 
|s2=
 
|s3=
 
|s4=
 
|s5={{Syn}}
 
|s6=
 
|s7=
 
|s8=
 
|s9={{Syn}}
 
|s10=}}
 
{{U|=Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.}}
 
  
  
==Details==
+
==Detail==
[[Wake of Inferno#Level 1-60 stats|Level 1-60 stats]]
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{{Skill}}
 
+
|-
 +
!align=left| Minimum [[Fire Damage]] (1/256)
 +
| 272*slvl + 48 || 336*slvl - 464 || 416*slvl - 1744 || 512*slvl - 3856 || 624*slvl - 6992
 +
|-
 +
!align=left| Maximum Fire Damage (1/256)
 +
| 304*slvl + 496 || 368*slvl - 16 || 448*slvl - 1296 || 544*slvl - 3408 || 656*slvl - 6544
 +
|}
  
 
{{Stat}}
 
{{Stat}}
 +
|- valign=top
 +
!align=left| [[Fire Damage|{{S|=+% Fire Damage}}]]
 +
| 10*([[Fire Blast]].blvl+[[Death Sentry]].blvl) + 7*[[Wake of Fire]].blvl (LoD)<br/>18*([[Fire Blast]].blvl + [[Wake of Fire]].blvl) (D2R)
 
|-
 
|-
!align=left|[[Fire Damage|{{S|=+% Fire Damage}}]]
+
!align=left| Fire length (frames)
|(7*Wake of Fire.blvl)+(10*(Fire Blast.blvl+Death Sentry.blvl))
+
| 15 + Wake of Fire.blvl
 
|-
 
|-
!align=left|Fire Length (Frames)
+
!align=left| [[Missile#Damage rate|Damage rate]]
|15+Wake of Fire.blvl
+
| 82/1024 (~2/25)
 
|-
 
|-
!align=left|[[Damage Rate]]
+
!align=left| Awareness [[radius|range]] (yards)
|82/1024 (~2/25)
+
| 8 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/&do=findComment&comment=1504817]
 
|-
 
|-
!align=left|[[Radius|Range]] (Yards)
+
!align=left| Missile [[Radius|range]] (yards)
|(20+Wake of Fire.blvl)*2/3
+
| 7.5 + 0.375*Wake of Fire.blvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/&do=findComment&comment=1536605]
 
|-
 
|-
!align=left|Shots Fired
+
!align=left| Shots Fired
|10
+
| 10
 
|}
 
|}
  
  
{{Skill}}
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* [[Attack speed]] is used to summon the sentries.
|-
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* [[Assassin]] and any [[Shadow Warrior]] or [[Shadow Master]] can summon a maximum of five sentries between them, which can include any combination of the following:
!align=left|Min Fire Bit Damage
+
** [[Blade Sentinel]]
|(272*slvl)+48||(336*slvl)-464||(416*slvl)-1744||(512*slvl)-3856||(624*slvl)-6992
+
** [[Charged Bolt Sentry]]
|-
+
** Wake of Fire
!align=left|Max Fire Bit Damage
+
** [[Lightning Sentry]]
|(304*slvl)+496||(368*slvl)-16||(448*slvl)-1296||(544*slvl)-3408||(656*slvl)-6544
+
** Wake of Inferno
|}
+
** Death Sentry
 
+
* Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
+
* Sentries must be summoned within line of sight, but their targets must be within ''their'' line of sight and awareness range (so sentries can target hostile units which aren't in the Assassin's line of sight).
*Uses [[attack rate]] to summon.
+
* LoD: Since damage is applied by the sentry and not the character, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply.
*Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
+
:D2R: Summoned sentries inherit character's +% [[Fire Skill Damage]], -% [[Enemy Fire Resistance]] and [[Fire Immunity Sundered]] stats.
**Blade Sentinel
+
* Fires ten bursts of piercing [[size]] 1 missiles which apply fire damage upon collision.
**Charged Bolt Sentry
+
* Displayed fire damage = (Fire Damage/256) * 25/3 (LoD) or * 12 (D2R).
**Wake of Fire
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* Target needs to be within the awareness range of the sentry for them to be fired upon.
**Lightning Sentry
+
* Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
**Wake of Inferno
+
<br/>
**Death Sentry
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
 
*Since damage is applied by the sentry and not the Assassin, +% [[Fire Skill Damage]] and -% [[Enemy Fire Resistance]] do not apply.
 
*Fires ten bursts of piercing [[size]] 1 missiles which apply fire bit damage (1 bit = 1/256 point) upon collision. Displayed fire damage per burst = bit damage*25/(3*256).
 
*Target needs to be within awareness range of sentry for them to be fired upon.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 
<br>
 
  
 
==Source==
 
==Source==
*Shadow Warrior and Shadow Master can also summon Wake of Inferno.
+
* [[Shadow Warrior]] and [[Shadow Master]] can also summon Wake of Inferno.
<br>
+
<br/>
  
===[[Skill bonus]]===
+
===Skill bonus===
*+(1-3) Wake of Inferno (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).
+
* {{Mb|=+(1-3) Wake of Inferno ([[Assassin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
  
  
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|-
 
|-
 
| +(1-2)
 
| +(1-2)
!align=left|[[Firelizard's Talons|{{U|=Firelizard's Talons Feral Claws}}]]
+
!align=left| [[Firelizard's Talons|{{U|=Firelizard's Talons Feral Claws}}]]
|67||No
+
| 67 || No
 
|}
 
|}
<br>
+
<br/>
  
==Level 1-60 stats==
+
==Levels 1-60 (LoD)==
[[Wake of Inferno#Details|Details]]
+
* Displayed fire damage per burst is rounded down to the nearest point.
  
 
+
{{Levels 1-20}}
*Displayed fire damage per burst is rounded down to the nearest point.
 
 
 
 
 
{{Levels 1-10}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|10||19||28||36||45||54||63||72||83||94
+
| 10 || 19 || 28 || 36 || 45 || 54 || 63 || 72 || 83 || 94 || 105 || 116 || 127 || 138 || 148 || 159 || 173 || 186 || 200 || 214
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|26||35||45||55||65||75||85||95||107||119
+
| 26 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 107 || 119 || 131 || 143 || 155 || 167 || 179 || 191 || 205 || 220 || 234 || 249
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|105||116||127||138||148||159||173||186||200||214
+
| 227 || 241 || 257 || 274 || 291 || 307 || 324 || 341 || 361 || 381 || 402 || 422 || 442 || 463 || 483 || 503 || 523 || 544 || 564 || 584
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|131||143||155||167||179||191||205||220||234||249
+
| 264 || 278 || 296 || 314 || 331 || 349 || 367 || 384 || 406 || 427 || 448 || 470 || 491 || 513 || 534 || 555 || 577 || 598 || 619 || 641
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|227||241||257||274||291||307||324||341||361||381
+
| 605 || 625 || 645 || 666 || 686 || 706 || 727 || 747 || 767 || 788 || 808 || 828 || 848 || 869 || 889 || 909 || 930 || 950 || 970 || 991
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|264||278||296||314||331||349||367||384||406||427
+
| 662 || 683 || 705 || 726 || 747 || 769 || 790 || 811 || 833 || 854 || 876 || 897 || 918 || 940 || 961 || 982 || 1004 || 1025 || 1046 || 1068
 
|}
 
|}
 +
<br/>
  
  
{{Levels 31-40}}
+
==Levels 1-60 (D2R)==
 +
*Displayed fire damage per burst is rounded down to the nearest point.
 +
 
 +
{{Levels 1-20}}
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|402||422||442||463||483||503||523||544||564||584
+
| 15 || 27 || 40 || 53 || 66 || 78 || 91 || 104 || 120 || 135 || 151 || 167 || 183 || 198 || 214 || 230 || 249 || 269 || 288 || 308
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|448||470||491||513||534||555||577||598||619||641
+
| 37 || 51 || 66 || 80 || 94 || 108 || 123 || 137 || 154 || 171 || 189 || 206 || 223 || 240 || 258 || 275 || 296 || 317 || 338 || 359
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 41-50}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|605||625||645||666||686||706||727||747||767||788
+
| 327 || 347 || 371 || 395 || 419 || 443 || 467 || 491 || 520 || 549 || 579 || 608 || 637 || 666 || 696 || 725 || 754 || 783 || 813 || 842
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|662||683||705||726||747||769||790||811||833||854
+
| 380 || 401 || 426 || 452 || 477 || 503 || 528 || 554 || 585 || 615 || 646 || 677 || 708 || 738 || 769 || 800 || 831 || 861 || 892 || 923
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 51-60}}
 
 
|-
 
|-
!align=left|Displayed Min Fire/Burst
+
!align=left| Displayed Min Fire Damage
|808||828||848||869||889||909||930||950||970||991
+
| 871 || 900 || 930 || 959 || 988 || 1017 || 1047 || 1076 || 1105 || 1134 || 1164 || 1193 || 1222 || 1251 || 1281 || 1310 || 1339 || 1368 || 1398 || 1427
 
|-
 
|-
!align=left|Displayed Max Fire/Burst
+
!align=left| Displayed Max Fire Damage
|876||897||918||940||961||982||1,004||1,025||1,046||1,068
+
| 954 || 984 || 1015 || 1046 || 1077 || 1107 || 1138 || 1169 || 1200 || 1230 || 1261 || 1292 || 1323 || 1353 || 1384 || 1415 || 1446 || 1476 || 1507 || 1538
 
|}
 
|}
<br>
 
  
 
==Reference==
 
==Reference==
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
+
* [http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 +
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/ Assassin trap target detection range] (D2 Assassin)
 +
* [https://www.theamazonbasin.com/forums/index.php?/forums/topic/123369-st_relicoffire-a-single-tree-fire-trapper/ ST_RelicOfFire, a Single Tree Fire Trapper] (D2 Assassin)

Latest revision as of 09:25, 20 July 2024