Difference between revisions of "Iron Golem"
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− | {{ | + | {{Skill page |
− | |Type= | + | |Nav=SS |
+ | |File=Summoning Spells | ||
+ | |RS=2 | ||
+ | |SS=3 | ||
+ | |Type=Pet cast | ||
|Tier=5 | |Tier=5 | ||
|Rlvl=24 | |Rlvl=24 | ||
Line 8: | Line 12: | ||
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
− | |LB=No | + | |LB=No}} |
− | + | {{U|=While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
− | |||
− | |||
− | == | ||
− | |||
− | |||
− | |||
− | {{ | ||
|- | |- | ||
− | !align=left|% Melee Physical Damage Returned | + | !align=left|% [[Melee]] Physical Damage Returned |
− | |135+(15* | + | |135+(15*slvl) |
|- | |- | ||
− | !align=left|{{ | + | !align=left|[[Attack Rating|{{S|=+ Attack Rating}}]] |
− | |20* | + | |20*Clay Golem.blvl |
|- | |- | ||
− | !align=left|{{ | + | !align=left|[[Life|{{S|=+% Life}}]] |
− | |5* | + | |5*Blood Golem.blvl |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Damage regeneration]] |
|3 | |3 | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|[[% Damage|{{S|=+% Damage}}]] |
− | |6* | + | |6*Fire Golem.blvl |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
Line 65: | Line 43: | ||
|9 | |9 | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Drain effectiveness]] |
− | |0 | + | |0% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Chill effectiveness]] |
| -50 | | -50 | ||
|- | |- | ||
− | !align=left|Lightning Resist % | + | !align=left|[[Lightning Resist]] % |
|50 | |50 | ||
|- | |- | ||
− | !align=left|Poison Resist % | + | !align=left|[[Poison Resist]] % |
|100 | |100 | ||
|} | |} | ||
− | {{ | + | {{Difficulty}} |
|- | |- | ||
− | !align=left|Life | + | !align=left|[[Life]] |
|306||595||980 | |306||595||980 | ||
|- | |- | ||
Line 90: | Line 68: | ||
|19||30||33 | |19||30||33 | ||
|- | |- | ||
− | !align=left|Defense Rating | + | !align=left|[[Defense]] Rating |
− | |140+(35*slvl)+[[ | + | |140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]] |
− | |140+(35*slvl)+[[ | + | |140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]] |
− | |140+(35*slvl)+[[ | + | |140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
− | !align=left|Attack Rating | + | !align=left|[[Attack Rating]] |
− | |80+[[ | + | |80+[[MonLvl#Attack rating|MonLvl]] |
− | |138+[[ | + | |138+[[MonLvl#Attack rating|MonLvl]] |
− | |197+[[ | + | |197+[[MonLvl#Attack rating|MonLvl]] |
|} | |} | ||
*Only one of the following can be summoned at a time (summoning another will dispel the previous one): | *Only one of the following can be summoned at a time (summoning another will dispel the previous one): | ||
− | **[[ | + | **[[Clay Golem]] |
− | **[[ | + | **[[Blood Golem]] |
**Iron Golem | **Iron Golem | ||
− | **[[ | + | **[[Fire Golem]] |
*Can be summoned from any identified metallic armor or weapon on the ground. Cannot be summoned from the following: | *Can be summoned from any identified metallic armor or weapon on the ground. Cannot be summoned from the following: | ||
Line 117: | Line 95: | ||
!width=128|Elite | !width=128|Elite | ||
|-valign=top | |-valign=top | ||
− | !Helm | + | ![[Helm]] |
| | | | ||
− | *Cap | + | *[[Cap]] |
− | *Bone Helm | + | *[[Bone Helm]] |
| | | | ||
− | *War Hat | + | *[[War Hat]] |
− | *Grim Helm | + | *[[Grim Helm]] |
| | | | ||
− | *Shako | + | *[[Shako]] |
− | *Bone Visage | + | *[[Bone Visage]] |
|-valign=top | |-valign=top | ||
− | ! | + | ![[Primal helm]] |
| | | | ||
− | *Jawbone Cap | + | *[[Jawbone Cap]] |
− | *Fanged Helm | + | *[[Fanged Helm]] |
| | | | ||
− | *Jawbone Visor | + | *[[Jawbone Visor]] |
− | *Lion Helm | + | *[[Lion Helm]] |
| | | | ||
− | *Carnage Helm | + | *[[Carnage Helm]] |
− | *Fury Visor | + | *[[Fury Visor]] |
|- | |- | ||
− | ! | + | ![[Pelt]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | !Body | + | ![[Body armor]] |
| | | | ||
− | *Quilted Armor | + | *[[Quilted Armor]] |
− | *Leather Armor | + | *[[Leather Armor]] |
− | *Hard Leather Armor | + | *[[Hard Leather Armor]] |
− | *Studded Leather | + | *[[Studded Leather]] |
| | | | ||
− | *Ghost Armor | + | *[[Ghost Armor]] |
− | *Serpentskin Armor | + | *[[Serpentskin Armor]] |
− | *Demonhide Armor | + | *[[Demonhide Armor]] |
− | *Trellised Armor | + | *[[Trellised Armor]] |
| | | | ||
− | *Dusk Shroud | + | *[[Dusk Shroud]] |
− | *Wyrmhide | + | *[[Wyrmhide]] |
− | *Scarab Husk | + | *[[Scarab Husk]] |
− | *Wire Fleece | + | *[[Wire Fleece]] |
|- | |- | ||
− | !Amazon | + | ![[Amazon bow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | !Bow | + | ![[Bow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | !Club | + | ![[Club]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | !Crossbow | + | ![[Crossbow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | !Hammer | + | ![[Hammer]] |
! | ! | ||
− | *{{ | + | *[[Tools of the Trade#Horadric Malus|{{U|=Horadric Malus}}]] |
− | *{{ | + | *[[Hell's Forge#Hell Forge Hammer|{{U|=Hell Forge Hammer}}]] |
− | |{{ | + | |{{E}} |
− | |{{ | + | |{{E}} |
|-valign=top | |-valign=top | ||
− | !Mace | + | ![[Mace]] |
! | ! | ||
− | *{{ | + | *[[Khalim's Will#Khalim's Flail|{{U|=Khalim's Flail}}]] |
− | *{{ | + | *[[Khalim's Will#Khalim's Will|{{U|=Khalim's Will}}]] |
− | |{{ | + | |{{E}} |
− | |{{ | + | |{{E}} |
|- | |- | ||
− | ! | + | ![[Orb]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | !Staff | + | ![[Staff]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | !Sword | + | ![[Sword]] |
| | | | ||
− | *Crystal Sword | + | *[[Crystal Sword]] |
| | | | ||
− | *Dimensional Blade | + | *[[Dimensional Blade]] |
| | | | ||
− | *Phase Blade | + | *[[Phase Blade]] |
|- | |- | ||
− | !Wand | + | ![[Wand]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | !Shield | + | ![[Shield]] |
| | | | ||
− | *Bone Shield | + | *[[Bone Shield]] |
− | *Spiked Shield | + | *[[Spiked Shield]] |
| | | | ||
− | *Grim Shield | + | *[[Grim Shield]] |
− | *Barbed Shield | + | *[[Barbed Shield]] |
| | | | ||
− | *Troll Nest | + | *[[Troll Nest]] |
− | *Blade Barrier | + | *[[Blade Barrier]] |
|- | |- | ||
− | !Shrunken | + | ![[Shrunken head]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | !Belt | + | ![[Belt]] |
| | | | ||
− | *Sash | + | *[[Sash]] |
− | *Light Belt | + | *[[Light Belt]] |
− | *Belt | + | *[[Belt#Belt|Belt]] |
− | *Heavy Belt | + | *[[Heavy Belt]] |
| | | | ||
− | *Demonhide Sash | + | *[[Demonhide Sash]] |
− | *Sharkskin Belt | + | *[[Sharkskin Belt]] |
− | *Mesh Belt | + | *[[Mesh Belt]] |
− | *Battle Belt | + | *[[Battle Belt]] |
− | *War Belt | + | *[[War Belt]] |
| | | | ||
− | *Spiderweb Sash | + | *[[Spiderweb Sash]] |
− | *Vampirefang Belt | + | *[[Vampirefang Belt]] |
− | *Mithril Coil | + | *[[Mithril Coil]] |
− | *Troll Belt | + | *[[Troll Belt]] |
− | *Colossus Girdle | + | *[[Colossus Girdle]] |
|-valign=top | |-valign=top | ||
− | !Boots | + | ![[Boots]] |
| | | | ||
− | *Boots | + | *[[Boots#Boots|Boots]] |
− | *Heavy Boots | + | *[[Heavy Boots]] |
| | | | ||
− | *Demonhide Boots | + | *[[Demonhide Boots]] |
− | *Sharkskin Boots | + | *[[Sharkskin Boots]] |
| | | | ||
− | *Wyrmhide Boots | + | *[[Wyrmhide Boots]] |
− | *Scarabshell Boots | + | *[[Scarabshell Boots]] |
|- | |- | ||
− | !Gloves | + | ![[Gloves]] |
| | | | ||
− | *Leather Gloves | + | *[[Leather Gloves]] |
− | *Heavy Gloves | + | *[[Heavy Gloves]] |
| | | | ||
− | *Demonhide Gloves | + | *[[Demonhide Gloves]] |
− | *Sharkskin Gloves | + | *[[Sharkskin Gloves]] |
| | | | ||
− | *Bramble Mitts | + | *[[Bramble Mitts]] |
− | *Vampirebone Gloves | + | *[[Vampirebone Gloves]] |
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#ig] |
*Damage, defense and other stats are calculated as though armor or weapon were equipped. All stats apply, with the exception of the following: | *Damage, defense and other stats are calculated as though armor or weapon were equipped. All stats apply, with the exception of the following: | ||
** | ** | ||
− | *Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [ | + | *Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114831-ig-quick-q/&do=findComment&comment=1430849] |
− | *Translucent when made from an ethereal armor or weapon | + | *Translucent when made from an ethereal armor or weapon. |
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting. | *Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting. | ||
*Stats are set at point of casting. | *Stats are set at point of casting. | ||
− | * | + | *Golem Mastery and Summon Resist apply. |
− | *+% Life from [[ | + | *+% Life from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery. |
− | *Iron Golem thorns only applies to itself and is always overridden by [[ | + | *Iron Golem thorns only applies to itself and is always overridden by [[Thorns]], even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120563-iron-golem-thorns-question/&do=findComment&comment=1493186] |
+ | * D2R: caster's [[Physical Immunity Sundered]], [[Magic Immunity Sundered]], [[Fire Immunity Sundered]], [[Lightning Immunity Sundered]], [[Cold Immunity Sundered]] and [[Poison Immunity Sundered]] are applied. | ||
*Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game. | *Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game. | ||
*Can open doors. | *Can open doors. | ||
− | *Cannot be put into hit recovery or [[ | + | *Cannot be put into [[hit recovery]] or [[Knockback|knocked back]]. |
− | <br> | + | <br/> |
===Attack rate=== | ===Attack rate=== | ||
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | ||
− | *Weapon speed and Increased Attack Speed from armor or weapon affect attack rate. | + | *[[Weapon speed]] and [[Increased Attack Speed]] from armor or weapon affect [[attack rate]]. |
{{Number table}} | {{Number table}} | ||
|-align=center | |-align=center | ||
− | !width=62|{{ | + | !width=62|{{M|=EIAS}} |
!width=62|Frames | !width=62|Frames | ||
|- | |- | ||
− | !{{ | + | !{{M|=-20}} |
|20 | |20 | ||
|- | |- | ||
− | !{{ | + | !{{M|=-19}} |
|19 | |19 | ||
|- | |- | ||
− | !{{ | + | !{{M|=-15}} |
|18 | |18 | ||
|- | |- | ||
− | !{{ | + | !{{M|=-10}} |
|17 | |17 | ||
|- | |- | ||
− | !{{ | + | !{{M|=-5}} |
|16 | |16 | ||
|- | |- | ||
− | !{{ | + | !{{M|=0}} |
|15 | |15 | ||
|- | |- | ||
− | !{{ | + | !{{M|=8}} |
|14 | |14 | ||
|- | |- | ||
− | !{{ | + | !{{M|=15}} |
|13 | |13 | ||
|- | |- | ||
− | !{{ | + | !{{M|=24}} |
|12 | |12 | ||
|- | |- | ||
− | !{{ | + | !{{M|=34}} |
|11 | |11 | ||
|- | |- | ||
− | !{{ | + | !{{M|=46}} |
|10 | |10 | ||
|- | |- | ||
− | !{{ | + | !{{M|=61}} |
|9 | |9 | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#ig] |
− | <br> | + | <br/> |
− | <br> | + | <br/> |
− | == | + | ==Source== |
− | <br> | + | <br/> |
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+1-3 Iron Golem can spawn on ilvl >24 wands and shrunken heads. | + | *+(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and shrunken heads. |
− | <br> | + | <br/> |
− | ===[[ | + | ===[[Charges]]=== |
− | *Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. | + | *Iron Golem summoned using charges will not be summoned after exiting then entering a game (fixed in D2R [https://news.blizzard.com/en-us/diablo2/23827590]). If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
|17||14 | |17||14 | ||
− | |align=left|[[ | + | |align=left|[[Oath|{{Ub|=Oath}}]] sword/axe/mace |
|49 | |49 | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
|- | |- | ||
|22||11 | |22||11 | ||
− | !align=left|[[ | + | !align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]] |
|81 | |81 | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
|} | |} | ||
− | <br> | + | <br/> |
− | |||
− | |||
− | |||
− | |||
+ | ==Levels 1-60== | ||
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
− | **{{Warn|=+% Life from [[ | + | **{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Golem Mastery and Blood Golem synergy, it is applied afterwards.}} |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
Line 364: | Line 340: | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
Line 371: | Line 347: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
Line 378: | Line 354: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
Line 385: | Line 361: | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
Line 392: | Line 368: | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|% Damage Returned | !align=left|% Damage Returned | ||
|900||915||930||945||960||975||990||1005||1020||1035 | |900||915||930||945||960||975||990||1005||1020||1035 | ||
|} | |} | ||
− | <br> | + | <br/> |
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114831-ig-quick-q/ IG Quick Q] (D2 Necromancer) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120563-iron-golem-thorns-question/ Iron Golem thorns question...] (D2 Necromancer) |
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) |
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Latest revision as of 08:34, 5 September 2024
While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.
Detail
Attack rate
Source
Skill bonus
Charges
Levels 1-60
Reference
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