Difference between revisions of "Iron Golem"
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!width=128|Elite | !width=128|Elite | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Helm]] |
| | | | ||
*[[Cap]] | *[[Cap]] | ||
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*[[Bone Visage]] | *[[Bone Visage]] | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Primal helm]] |
| | | | ||
*[[Jawbone Cap]] | *[[Jawbone Cap]] | ||
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*[[Fury Visor]] | *[[Fury Visor]] | ||
|- | |- | ||
− | ![[ | + | ![[Pelt]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Body armor]] |
| | | | ||
*[[Quilted Armor]] | *[[Quilted Armor]] | ||
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*[[Wire Fleece]] | *[[Wire Fleece]] | ||
|- | |- | ||
− | ![[ | + | ![[Amazon bow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | ![[ | + | ![[Bow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | ![[ | + | ![[Club]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | ![[ | + | ![[Crossbow]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Hammer]] |
! | ! | ||
− | *[[Horadric Malus|{{U|=Horadric Malus}}]] | + | *[[Tools of the Trade#Horadric Malus|{{U|=Horadric Malus}}]] |
− | *[[Hell Forge Hammer|{{U|=Hell Forge Hammer}}]] | + | *[[Hell's Forge#Hell Forge Hammer|{{U|=Hell Forge Hammer}}]] |
− | |{{ | + | |{{E}} |
− | |{{ | + | |{{E}} |
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Mace]] |
! | ! | ||
− | *[[Khalim's Flail|{{U|=Khalim's Flail}}]] | + | *[[Khalim's Will#Khalim's Flail|{{U|=Khalim's Flail}}]] |
− | *[[Khalim's Will|{{U|=Khalim's Will}}]] | + | *[[Khalim's Will#Khalim's Will|{{U|=Khalim's Will}}]] |
− | |{{ | + | |{{E}} |
− | |{{ | + | |{{E}} |
|- | |- | ||
− | ![[ | + | ![[Orb]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | ![[ | + | ![[Staff]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|- | |- | ||
− | ![[ | + | ![[Sword]] |
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*[[Crystal Sword]] | *[[Crystal Sword]] | ||
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*[[Phase Blade]] | *[[Phase Blade]] | ||
|- | |- | ||
− | ![[ | + | ![[Wand]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Shield]] |
| | | | ||
*[[Bone Shield]] | *[[Bone Shield]] | ||
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*[[Blade Barrier]] | *[[Blade Barrier]] | ||
|- | |- | ||
− | ![[ | + | ![[Shrunken head]] |
|align=center colspan=3|All | |align=center colspan=3|All | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Belt]] |
| | | | ||
*[[Sash]] | *[[Sash]] | ||
*[[Light Belt]] | *[[Light Belt]] | ||
− | *[[Belt | + | *[[Belt#Belt|Belt]] |
*[[Heavy Belt]] | *[[Heavy Belt]] | ||
| | | | ||
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*[[Colossus Girdle]] | *[[Colossus Girdle]] | ||
|-valign=top | |-valign=top | ||
− | ![[ | + | ![[Boots]] |
| | | | ||
− | *[[Boots | + | *[[Boots#Boots|Boots]] |
*[[Heavy Boots]] | *[[Heavy Boots]] | ||
| | | | ||
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*[[Scarabshell Boots]] | *[[Scarabshell Boots]] | ||
|- | |- | ||
− | ![[ | + | ![[Gloves]] |
| | | | ||
*[[Leather Gloves]] | *[[Leather Gloves]] | ||
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*[[Vampirebone Gloves]] | *[[Vampirebone Gloves]] | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#ig] |
*Damage, defense and other stats are calculated as though armor or weapon were equipped. All stats apply, with the exception of the following: | *Damage, defense and other stats are calculated as though armor or weapon were equipped. All stats apply, with the exception of the following: | ||
** | ** | ||
− | *Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [ | + | *Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114831-ig-quick-q/&do=findComment&comment=1430849] |
− | *Translucent when made from an ethereal armor or weapon | + | *Translucent when made from an ethereal armor or weapon. |
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting. | *Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting. | ||
*Stats are set at point of casting. | *Stats are set at point of casting. | ||
*Golem Mastery and Summon Resist apply. | *Golem Mastery and Summon Resist apply. | ||
*+% Life from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery. | *+% Life from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery. | ||
− | *Iron Golem thorns only applies to itself and is always overridden by [[Thorns]], even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [ | + | *Iron Golem thorns only applies to itself and is always overridden by [[Thorns]], even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120563-iron-golem-thorns-question/&do=findComment&comment=1493186] |
+ | * D2R: caster's [[Physical Immunity Sundered]], [[Magic Immunity Sundered]], [[Fire Immunity Sundered]], [[Lightning Immunity Sundered]], [[Cold Immunity Sundered]] and [[Poison Immunity Sundered]] are applied. | ||
*Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game. | *Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game. | ||
*Can open doors. | *Can open doors. | ||
*Cannot be put into [[hit recovery]] or [[Knockback|knocked back]]. | *Cannot be put into [[hit recovery]] or [[Knockback|knocked back]]. | ||
− | <br> | + | <br/> |
===Attack rate=== | ===Attack rate=== | ||
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|9 | |9 | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#ig] |
− | <br> | + | <br/> |
− | <br> | + | <br/> |
==Source== | ==Source== | ||
− | <br> | + | <br/> |
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
*+(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and shrunken heads. | *+(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and shrunken heads. | ||
− | <br> | + | <br/> |
===[[Charges]]=== | ===[[Charges]]=== | ||
− | *Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. | + | *Iron Golem summoned using charges will not be summoned after exiting then entering a game (fixed in D2R [https://news.blizzard.com/en-us/diablo2/23827590]). If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level. |
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!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
|} | |} | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
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|900||915||930||945||960||975||990||1005||1020||1035 | |900||915||930||945||960||975||990||1005||1020||1035 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114831-ig-quick-q/ IG Quick Q] (D2 Necromancer) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120563-iron-golem-thorns-question/ Iron Golem thorns question...] (D2 Necromancer) |
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) |
Latest revision as of 08:34, 5 September 2024
While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.
Detail
Attack rate
Source
Skill bonus
Charges
Levels 1-60
Reference
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