Difference between revisions of "Immolation Arrow"
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Onderduiker (talk | contribs) (Created page with '{{D2 BCS |Type=Long range single target and radial attack |Tier=5 |Rlvl=24 |Req=Missile weapon |Town=No |Mana=5.5+(0.5*lvl) |ANM=No |WD=100% |LB=Yes |r1={{D2 Req}} |r2={{D2 Req}}...') |
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− | {{ | + | {{Skill page |
− | |Type=Long range | + | |RS=[[Exploding Arrow]] |
+ | |SS=[[Fire Arrow]], [[Exploding Arrow]] | ||
+ | |Nav=BCS | ||
+ | |File=Bow and Crossbow Skills | ||
+ | |Type=Long range missile attack<br/>Radial damage | ||
|Tier=5 | |Tier=5 | ||
|Rlvl=24 | |Rlvl=24 | ||
|Req=Missile weapon | |Req=Missile weapon | ||
|Town=No | |Town=No | ||
− | |Mana=5.5+(0.5* | + | |Mana=5.5 + (0.5*slvl) (LoD)<br/>5.75 + (0.25*slvl) (D2R) |
|ANM=No | |ANM=No | ||
|WD=100% | |WD=100% | ||
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=Hefaetrus will sometimes bestow this ability to his greatest champions. These fire-instilled arrows burn with such a fierce intensity that the very earth surrounding where they impact ignites into flame. Although the fires last but a few moments, some say the effect is as if the pillars of the mighty kingdom of Hefaetrus were reaching up through the ground to strike down the enemies who linger nearby.}} | |
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− | {{ | ||
==Details== | ==Details== | ||
− | [[ | + | [[Immolation Arrow#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | ! | + | ![[Delay]] (seconds) |
− | | | + | |1, global (LoD)<br/>0.6, local (D2R) |
|- | |- | ||
− | ! | + | !{{Warn|=+[[% Attack Rating|{{Warn|=% Attack Rating}}]]}} |
− | | | + | |9*slvl + 21 |
|- | |- | ||
− | ! | + | !{{S|=+% [[Fire Damage|{{S|=Fire Damage}}]]}} (Explosion) |
+ | |10*Exploding Arrow.blvl | ||
+ | |- | ||
+ | !Explosion [[Radius]] (Yards) | ||
|2 2/3 | |2 2/3 | ||
|- | |- | ||
− | ! | + | !{{S|=+% Fire Damage}} (Pyre) |
− | | | + | |5*Fire Arrow.blvl |
|- | |- | ||
− | ! | + | !Pyre Length (Frames) |
− | |||
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|99 | |99 | ||
|- | |- | ||
− | ! | + | !Pyre Radius (Yards) |
|2 | |2 | ||
+ | |- | ||
+ | ![[Damage Rate]] | ||
+ | |41/1024 (~1/25) | ||
|} | |} | ||
− | {{ | + | {{Skill}} |
+ | |- | ||
+ | !align=left|Explosion Min Fire Damage | ||
+ | |12*slvl||23*slvl - 88||34*slvl - 264||36*slvl - 308||38*slvl - 364 | ||
+ | |- | ||
+ | !align=left|Explosion Max Fire Damage | ||
+ | |12*slvl + 11||23*slvl - 77||34*slvl - 253||36*slvl - 297||38*slvl - 353 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Pyre Min Fire Bit Damage |
− | | | + | |20*slvl + 8 (LoD)<br/>16*slvl + 32 (D2R)||20*slvl + 8 (LoD)<br/>20*slvl (D2R)||20*slvl + 8 (LoD)<br/>24*slvl - 64 (D2R)||20*slvl + 8 (LoD)<br/>24*slvl - 64 (D2R)||20*slvl + 8 (LoD)<br/>24*slvl - 64 (D2R) |
|- | |- | ||
− | !align=left| | + | !align=left|Pyre Max Fire Bit Damage |
− | | | + | |20*slvl + 16 (LoD)<br/>16*slvl + 80 (D2R)||20*slvl + 16 (LoD)<br/>20*slvl + 48 (D2R)||20*slvl + 16 (LoD)<br/>28*slvl - 80 (D2R)||20*slvl + 16 (LoD)<br/>28*slvl - 80 (D2R)||20*slvl + 16 (LoD)<br/>28*slvl - 80 (D2R) |
|} | |} | ||
− | *Adds fire damage and explodes on impact or expiry regardless of whether or not the arrow's hit-check is successful, applying fire damage within its radius and engulfing targets with | + | *Adds fire damage and explodes on impact or expiry regardless of whether or not the arrow's hit-check is successful, applying fire damage within its radius and engulfing targets with a pyre applying fire damage per second within a smaller radius. A successful hit-check ''is'' required for Pierce to be effective: an arrow that pierces four targets and hits five will explode on each impact. |
− | + | [[File:Immolation Arrow explosion.png|frame|center|95% chance to hit with 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and applying explosion damage up to five times each to targets that are close enough together. Although explosion damage is applied within a smaller radius than Exploding Arrow, much more skill damage is applied, by both the arrow and the explosion: EA's skill damage is applied 25 times to the [[Zakarum Priest|Hierophant]] and his [[Zakarum Zealot|Zealots]] ([[size]] 2) while that of IA is applied up to 28 times; EA's skill damage is applied 23 times to the [[Sand Raider|Infidels]] (size 3) while that of IA is applied up to 24 times.]] | |
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− | | | ||
− | *{{Warn|=+% Attack Rating | + | *Normal Attack's [[attack rate]] is used, although continuous fire is limited due to the cast delay. |
− | *Skill and | + | *{{Warn|=Immolation Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/] +% AR from other sources <i>is</i> applied. |
− | *Neither explosion nor | + | *Skill and attack fire damage are applied by both the arrow and the explosion. +% [[Fire Skill Damage]] only applies to the skill's explosion fire damage: {{Warn|=despite what is displayed, it does '''not''' apply to pyre fire damage per second}}. |
− | * | + | *Neither explosion nor pyre damage can be blocked. |
− | *The potential fire damage applied by each missile is bit rate*99/256 fire damage over 3.96 (99/25) seconds. Damage from multiple overlapping fires stacks, although if two or more targets overlap the same sub-tile then damage only applies to one. [ | + | *Pyre fire damage is applied each frame for 99 frames by each of 29 fires occupying every sub-tile within a 2 yard radius. It can be applied multiple times depending on target [[size]]: only one fire applies damage to size 1 targets, up to five apply damage to size 2 targets and up to nine apply damage to size 3 targets. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118432-immolation-arrow-mechanics/] |
− | *{{Warn|=Displayed damage is calculated as [bit rate*75/256] fire damage per second, which assumes only three fires apply their damage: actual fire damage per second is 1/3 against size 1 targets, and can be 2/3 higher against size 2 targets and '''3''' times higher against size 3 targets.}} | + | *The potential fire damage applied by each missile is bit rate*99/256 fire damage over 3.96 (99/25) seconds. Damage from multiple overlapping fires stacks, although if two or more targets overlap the same sub-tile then damage only applies to one. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118432-immolation-arrow-mechanics/] |
+ | *{{Warn|=Displayed pyre damage is calculated as [bit rate*75/256] fire damage per second, which assumes only three fires apply their damage: actual fire damage per second is 1/3 against size 1 targets, and can be 2/3 higher against size 2 targets and '''3''' times higher against size 3 targets.}} | ||
− | + | [[File:Immolation Arrow pyre.png|frame|center|95% chance to hit with 100% piercing results in approximately 81.5% chance of a single arrow piercing four times and spawning 29 fires up to five times each to targets that are close enough together. Fire damage per second would be applied 84 times to the Hierophant and his Zealots and 116 times to the Infidels if they remained stationary.]] | |
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*When firing continuously, fire damage per second to a single stationary target after the fourth arrow fired is calculated by multiplying displayed fire damage per second by the following: | *When firing continuously, fire damage per second to a single stationary target after the fourth arrow fired is calculated by multiplying displayed fire damage per second by the following: | ||
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!1 | !1 | ||
− | |33/[[ | + | |33/[[Amazon attack rate#Immolation Arrow|attack frames]] |
|- | |- | ||
!2 | !2 | ||
Line 116: | Line 98: | ||
|297/attack frames | |297/attack frames | ||
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118656-113-patch-suggestions-for-the-bowazon/&do=findComment&comment=1483811] |
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− | + | *Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over pyre. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/] | |
− | + | <br/> | |
+ | <br/> | ||
+ | ==Sources== | ||
+ | <br/> | ||
− | {{ | + | ===[[Skill bonus]]=== |
+ | {{Skill bonus}} | ||
|- | |- | ||
− | |||
| +3 | | +3 | ||
− | |33 | + | !align=left|[[Kuko Shakaku|{{U|=Kuko Shakaku Cedar Bow}}]] |
− | |No | + | |33||No |
|} | |} | ||
− | <br> | + | <br/> |
− | ===[[ | + | ===[[Charges]]=== |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
− | !align=left|[[ | + | |18||150 |
− | + | !align=left|[[Hellrack|{{U|=Hellrack Colossus Crossbow}}]] | |
+ | |76||No | ||
|} | |} | ||
− | <br> | + | <br/> |
− | ==Level 1-60 stats== | + | ==Level 1-60 stats (LoD)== |
− | + | *Displayed fire damage per second is rounded down to the nearest point. | |
− | + | {{Levels 1-20}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 6 || 6.5 || 7 || 7.5 || 8 || 8.5 || 9 || 9.5 || 10 || 10.5 || 11 || 11.5 || 12 || 12.5 || 13 || 13.5 || 14 || 14.5 || 15 || 15.5 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 30 || 39 || 48 || 57 || 66 || 75 || 84 || 93 || 102 || 111 || 120 || 129 || 138 || 147 || 156 || 165 || 174 || 183 || 192 || 201 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 12 || 24 || 36 || 48 || 60 || 72 || 84 || 96 || 119 || 142 || 165 || 188 || 211 || 234 || 257 || 280 || 314 || 348 || 382 || 416 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 23 || 35 || 47 || 59 || 71 || 83 || 95 || 107 || 130 || 153 || 176 || 199 || 222 || 245 || 268 || 291 || 325 || 359 || 393 || 427 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 8 || 14 || 19 || 25 || 31 || 37 || 43 || 49 || 55 || 60 || 66 || 72 || 78 || 84 || 90 || 96 || 101 || 107 || 113 || 119 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 10 || 16 || 22 || 28 || 33 || 39 || 45 || 51 || 57 || 63 || 69 || 75 || 80 || 86 || 92 || 98 || 104 || 110 || 116 || 121 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 16 || 16.5 || 17 || 17.5 || 18 || 18.5 || 19 || 19.5 || 20 || 20.5 || 21 || 21.5 || 22 || 22.5 || 23 || 23.5 || 24 || 24.5 || 25 || 25.5 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 210 || 219 || 228 || 237 || 246 || 255 || 264 || 273 || 282 || 291 || 300 || 309 || 318 || 327 || 336 || 345 || 354 || 363 || 372 || 381 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 450 || 484 || 520 || 556 || 592 || 628 || 664 || 700 || 738 || 776 || 814 || 852 || 890 || 928 || 966 || 1004 || 1042 || 1080 || 1118 || 1156 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 461 || 495 || 531 || 567 || 603 || 639 || 675 || 711 || 749 || 787 || 825 || 863 || 901 || 939 || 977 || 1015 || 1053 || 1091 || 1129 || 1167 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 125 || 131 || 137 || 142 || 148 || 154 || 160 || 166 || 172 || 178 || 183 || 189 || 195 || 201 || 207 || 213 || 219 || 225 || 230 || 236 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 127 || 133 || 139 || 145 || 151 || 157 || 162 || 168 || 174 || 180 || 186 || 192 || 198 || 203 || 209 || 215 || 221 || 227 || 233 || 239 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 26 || 26.5 || 27 || 27.5 || 28 || 28.5 || 29 || 29.5 || 30 || 30.5 || 31 || 31.5 || 32 || 32.5 || 33 || 33.5 || 34 || 34.5 || 35 || 35.5 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 390 || 399 || 408 || 417 || 426 || 435 || 444 || 453 || 462 || 471 || 480 || 489 || 498 || 507 || 516 || 525 || 534 || 543 || 552 || 561 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 1194 || 1232 || 1270 || 1308 || 1346 || 1384 || 1422 || 1460 || 1498 || 1536 || 1574 || 1612 || 1650 || 1688 || 1726 || 1764 || 1802 || 1840 || 1878 || 1916 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 1205 || 1243 || 1281 || 1319 || 1357 || 1395 || 1433 || 1471 || 1509 || 1547 || 1585 || 1623 || 1661 || 1699 || 1737 || 1775 || 1813 || 1851 || 1889 || 1927 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 242 || 248 || 254 || 260 || 266 || 271 || 277 || 283 || 289 || 295 || 301 || 307 || 312 || 318 || 324 || 330 || 336 || 342 || 348 || 353 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 244 || 250 || 256 || 262 || 268 || 274 || 280 || 285 || 291 || 297 || 303 || 309 || 315 || 321 || 326 || 332 || 338 || 344 || 350 || 356 |
|} | |} | ||
+ | <br/> | ||
+ | ==Level 1-60 stats (D2R)== | ||
+ | *Displayed fire damage per second is rounded down to the nearest point. | ||
− | {{ | + | {{Levels 1-20}} |
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 6 || 6.25 || 6.5 || 6.75 || 7 || 7.25 || 7.5 || 7.75 || 8 || 8.25 || 8.5 || 8.75 || 9 || 9.25 || 9.5 || 9.75 || 10 || 10.25 || 10.5 || 10.75 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 30 || 39 || 48 || 57 || 66 || 75 || 84 || 93 || 102 || 111 || 120 || 129 || 138 || 147 || 156 || 165 || 174 || 183 || 192 || 201 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 12 || 24 || 36 || 48 || 60 || 72 || 84 || 96 || 119 || 142 || 165 || 188 || 211 || 234 || 257 || 280 || 314 || 348 || 382 || 416 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 23 || 35 || 47 || 59 || 71 || 83 || 95 || 107 || 130 || 153 || 176 || 199 || 222 || 245 || 268 || 291 || 325 || 359 || 393 || 427 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 14 || 18 || 23 || 28 || 32 || 37 || 42 || 46 || 52 || 58 || 64 || 70 || 76 || 82 || 87 || 93 || 100 || 107 || 114 || 121 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 28 || 32 || 37 || 42 || 46 || 51 || 56 || 60 || 66 || 72 || 78 || 84 || 90 || 96 || 101 || 107 || 116 || 124 || 132 || 140 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 11 || 11.25 || 11.5 || 11.75 || 12 || 12.25 || 12.5 || 12.75 || 13 || 13.25 || 13.5 || 13.75 || 14 || 14.25 || 14.5 || 14.75 || 15 || 15.25 || 15.5 || 15.75 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 210 || 219 || 228 || 237 || 246 || 255 || 264 || 273 || 282 || 291 || 300 || 309 || 318 || 327 || 336 || 345 || 354 || 363 || 372 || 381 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 450 || 484 || 520 || 556 || 592 || 628 || 664 || 700 || 738 || 776 || 814 || 852 || 890 || 928 || 966 || 1004 || 1042 || 1080 || 1118 || 1156 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 461 || 495 || 531 || 567 || 603 || 639 || 675 || 711 || 749 || 787 || 825 || 863 || 901 || 939 || 977 || 1015 || 1053 || 1091 || 1129 || 1167 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 128 || 135 || 142 || 150 || 157 || 164 || 171 || 178 || 185 || 192 || 199 || 206 || 213 || 220 || 227 || 234 || 241 || 248 || 255 || 262 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 148 || 157 || 165 || 173 || 181 || 189 || 198 || 206 || 214 || 222 || 230 || 239 || 247 || 255 || 263 || 271 || 280 || 288 || 296 || 304 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Mana Cost |
− | | | + | | 16 || 16.25 || 16.5 || 16.75 || 17 || 17.25 || 17.5 || 17.75 || 18 || 18.25 || 18.5 || 18.75 || 19 || 19.25 || 19.5 || 19.75 || 20 || 20.25 || 20.5 || 20.75 |
|- | |- | ||
− | !align=left|+ | + | !align=left| {{Warn|=+% Attack Rating}} |
− | | | + | | 390 || 399 || 408 || 417 || 426 || 435 || 444 || 453 || 462 || 471 || 480 || 489 || 498 || 507 || 516 || 525 || 534 || 543 || 552 || 561 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage |
− | | | + | | 1194 || 1232 || 1270 || 1308 || 1346 || 1384 || 1422 || 1460 || 1498 || 1536 || 1574 || 1612 || 1650 || 1688 || 1726 || 1764 || 1802 || 1840 || 1878 || 1916 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage |
− | | | + | | 1205 || 1243 || 1281 || 1319 || 1357 || 1395 || 1433 || 1471 || 1509 || 1547 || 1585 || 1623 || 1661 || 1699 || 1737 || 1775 || 1813 || 1851 || 1889 || 1927 |
|- | |- | ||
− | !align=left| | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 269 || 276 || 283 || 290 || 297 || 304 || 311 || 318 || 325 || 332 || 339 || 346 || 353 || 360 || 367 || 375 || 382 || 389 || 396 || 403 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 312 || 321 || 329 || 337 || 345 || 353 || 362 || 370 || 378 || 386 || 394 || 403 || 411 || 419 || 427 || 435 || 444 || 452 || 460 || 468 |
|} | |} | ||
− | <br> | + | <br/> |
− | |||
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− | |||
− | [ | + | ==Reference== |
− | [ | + | *[http://classic.battle.net/diablo2exp/skills/amazon-bow.shtml Bow and Crossbow Skills] (Arreat Summit) |
− | [ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118656-113-patch-suggestions-for-the-bowazon/ 1.13 patch suggestions for the bowazon] (D2 Bowazon) |
− | [ | + | *[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu) |
+ | *Brianc84, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/ AR bonuses on ranged attack skills don't work] (D2 Technical) | ||
+ | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical) | ||
+ | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118432-immolation-arrow-mechanics/ Immolation Arrow Mechanics] (D2 Bowazon) |
Latest revision as of 07:54, 5 September 2024
Hefaetrus will sometimes bestow this ability to his greatest champions. These fire-instilled arrows burn with such a fierce intensity that the very earth surrounding where they impact ignites into flame. Although the fires last but a few moments, some say the effect is as if the pillars of the mighty kingdom of Hefaetrus were reaching up through the ground to strike down the enemies who linger nearby.
Details
Sources
Skill bonus
Charges
Level 1-60 stats (LoD)
Level 1-60 stats (D2R)
Reference
|