Difference between revisions of "Shock Web"
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Onderduiker (talk | contribs) (Created page with '{{D2 Trap |Type=Long range multi-missile attack<br>Periodic damage |Tier=2 |Rlvl=6 |Req=None |Town=No |Mana=6 |ANM=No |WD=None |LB=Yes |r1={{D2 Req}} |r2= |r3= |r4= |r5= |r6= |r7...') |
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− | {{ | + | {{Skill page |
− | |Type=Long range multi-missile attack<br>Periodic damage | + | |Nav=Traps |
+ | |File=Traps | ||
+ | |RS=1 | ||
+ | |SS=Fire Blast, Charged Bolt Sentry, Lightning Sentry, Death Sentry (LoD)<br/>Fire Blast, Charged Bolt Sentry, Lightning Sentry (D2R) | ||
+ | |Type=Long range multi-missile attack<br/>Periodic damage | ||
|Tier=2 | |Tier=2 | ||
|Rlvl=6 | |Rlvl=6 | ||
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|Mana=6 | |Mana=6 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
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− | == | ||
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− | {{ | ||
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− | !align=left|[[ | + | !align=left|[[Delay]] (seconds) |
− | |0.6 | + | |0.6, global (LoD)<br/>0.6, local (D2R) |
|- | |- | ||
− | !align=left| | + | !align=left|[[Missile]]s |
|[(6+slvl)/4] | |[(6+slvl)/4] | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+ Missiles}} |
|[Fire Blast.blvl/3] | |[Fire Blast.blvl/3] | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Radius]] (Yards) |
|([Total Missiles/4]+1)*2/3 | |([Total Missiles/4]+1)*2/3 | ||
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|1 | |1 | ||
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− | !align=left|{{ | + | !align=left|[[Lightning Damage|{{S|=+% Lightning Damage}}]] |
− | |11*(Charged Bolt Sentry.blvl+Lightning Sentry.blvl+Death Sentry.blvl) | + | |11*(Charged Bolt Sentry.blvl+Lightning Sentry.blvl+Death Sentry.blvl) (LoD)<br/>17*(Charged Bolt Sentry.blvl+Lightning Sentry.blvl) (D2R) |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Next Delay]] (Frames) |
|25 | |25 | ||
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− | {{ | + | {{Skill}} |
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!align=left|Max Lightning Damage | !align=left|Max Lightning Damage | ||
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*Target must be within line of sight, but can be thrown over obstacles and other units between Assassin and target. | *Target must be within line of sight, but can be thrown over obstacles and other units between Assassin and target. | ||
− | *Lightning damage applied to targets positioned over [[ | + | *Lightning damage applied to targets positioned over [[size]] 2 missiles created upon impact within radius for duration. Next delay prevents this damage from being applied to a target more than once every 26 frames: multiply displayed damage by 25/26 for damage per second. |
− | *+% Lightning Damage | + | *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. |
− | *[[ | + | *+% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] apply. |
− | *Uses attack rate | + | *Uses [[attack rate]]. |
− | + | <br/> | |
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− | <br> | ||
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− | + | ==Source== | |
− | + | *[[Shadow Warrior]] and [[Shadow Master]] can also use Shock Web. | |
− | + | <br/> | |
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+ | ===[[Skill bonus]]=== | ||
+ | *+(1-3) Shock Web (Assassin Only) can spawn on ilvl <37 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). | ||
+ | <br/> | ||
− | {{ | + | ==Levels 1-60== |
+ | {{Levels 1-20}} | ||
|- | |- | ||
− | !align=left|Missiles | + | !align=left| Missiles |
− | | | + | | 6 || 6 || 6 || 7 || 7 || 7 || 7 || 8 || 8 || 8 || 8 || 9 || 9 || 9 || 9 || 10 || 10 || 10 || 10 || 11 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | | | + | | 10 || 13 || 16 || 19 || 22 || 25 || 28 || 31 || 37 || 43 || 49 || 55 || 61 || 67 || 73 || 79 || 89 || 99 || 109 || 119 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
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− | !align=left|Missiles | + | !align=left| Missiles |
− | | | + | | 11 || 11 || 11 || 12 || 12 || 12 || 12 || 13 || 13 || 13 || 13 || 14 || 14 || 14 || 14 || 15 || 15 || 15 || 15 || 16 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | | | + | | 129 || 139 || 154 || 169 || 184 || 199 || 214 || 229 || 250 || 271 || 292 || 313 || 334 || 355 || 376 || 397 || 418 || 439 || 460 || 481 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
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− | !align=left|Missiles | + | !align=left| Missiles |
− | |18||19||19||19||19||20||20||20||20||21 | + | | 16 || 16 || 16 || 17 || 17 || 17 || 17 || 18 || 18 || 18 || 18 || 19 || 19 || 19 || 19 || 20 || 20 || 20 || 20 || 21 |
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | |712||733||754||775||796||817||838||859||880||901 | + | | 502 || 523 || 544 || 565 || 586 || 607 || 628 || 649 || 670 || 691 || 712 || 733 || 754 || 775 || 796 || 817 || 838 || 859 || 880 || 901 |
|} | |} | ||
− | <br> | + | <br/> |
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | ||
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Latest revision as of 07:55, 5 September 2024
These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.
Detail
Source
Skill bonus
Levels 1-60
Reference
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