Difference between revisions of "Skill Damage"

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m (Removed fire from Death Sentry - See Fire Skill Damage)
 
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{{D2 Damage nav}}
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{{Skill Damage nav}}
 
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+% Skill Damage applies a percentage increase to any relevant skill damage (after any synergy bonus), or integer or percentage fire damage '''added''' to the [[melee]] attacks of the user (it does not apply to physical attack damage converted to the relevant type).
 
+
* When present on [[two weapons]], the percentages of both are summed and applied to skill damage, and attack damage of either weapon when using a melee attack.
*+% Skill Damage applies to skill damage of the user after any [[D2 Skills#Synergy skill|synergy]] bonus, and melee attack damage. {{Warn|=Character screen displays +% Skill Damage being applied to ranged attack damage as well, but this is not actually the case.}}
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* It applies to skill damage applied by [[missile]]s when created, and other damage when applied. If there is a delay between skill usage and damage or skill usage and missile creation, swapping weapons or other items to apply a higher percentage can result in more damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063]
*Applies to melee attack damage when applied and [[D2 Missile|missiles]] when created: if there is a delay between skill usage and damage or missile creation, switching weapons or other equipment to apply more +% Skill Damage may result in more damage.
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*{{Warn|=Character screen displays it being applied to ranged attack damage, but this is not actually the case.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063]
*Does not apply to pets summoned by the user (including sentry [[D2 Assassin#Traps|Traps]]), with the exception of [[D2 Hydra|Hydra]].
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* It does '''not''' apply to a missile's own damage, with the sole exception of [[Meteor]] pyres (since these are specially flagged to apply [[Fire Mastery|Mastery]]). {{Warn|=Character screen and skill descriptions may apply it to displayed damage, but this is not actually the case.}}
*When using [[D2 Two weapons|two weapons]] +% Skill Damage of both is applied to skill damage, or attack damage of either weapon when using a melee attack.
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* In LoD that equipped by the user does not apply to [[pet]]s summoned by that user (with the sole exception of [[Hydra]]); {{warn|=this includes sentry [[traps]], despite what is displayed by the character screen and skill descriptions.}}
|}
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: In D2R it is inherited by the following [[pet]]s:
 
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:* [[Hydra]] (fire),
 
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:* [[Blade Sentinel]] (fire, lightning, cold, poison),
==Fire Skill Damage==
+
:* [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),
*Does not apply to the following:
+
:* [[Wake of Fire]] and [[Wake of Inferno]] (fire),
**[[D2 Fire Arrow|Fire Arrow]] converted damage
+
:* [[Death Sentry]] (lightning).
**[[D2 Immolation Arrow|Immolation Arrow]] pyre
+
* In data files this stat is called "passive mastery" (for example <code><nowiki>passive_fire_mastery</nowiki></code>).
**[[D2 Fists of Fire|Fists of Fire]] third charge
 
**[[D2 Wake of Fire|Wake of Fire]]
 
**[[D2 Wake of Inferno|Wake of Inferno]]
 
**[[D2 Death Sentry|Death Sentry]]
 
**[[D2 Phoenix Strike|Phoenix Strike]] first charge
 
**[[D2 Molten Boulder|Molten Boulder]] fire damage per second
 
**[[D2 Armageddon|Armageddon]] fire damage per second
 
**[[D2 Corpse Explosion|Corpse Explosion]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=41265&view=findpost&p=438267] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77331&view=findpost&p=856394]
 
**[[D2 Raise Skeletal Mage|Necromage]] missile
 
**[[D2 Fire Golem|Fire Golem]]
 
*Applies to [[D2 Holy Fire|Holy Fire]] attack damage before it is added and [[D2 Enchant|Enchant]] when cast, then again when using a melee attack.
 
<br>
 
 
 
===Any socket===
 
{{D2 Skill bonus}}
 
|-
 
| +(3-5)%
 
!align=left|[[D2 Unique jewel#Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]
 
|49
 
|No
 
|}
 
<br>
 
 
 
===Body armor===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-15)%
 
!align=left|[[D2 Unique Elite body armor#Ormus' Robes|{{U|=Ormus' Robes Dusk Shroud}}]]
 
|75
 
|No
 
|}
 
<br>
 
 
 
===Orb===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-20)%
 
!align=left|[[D2 Unique orb#Eschuta's Temper|{{U|=Eschuta's Temper Eldritch Orb}}]]
 
|72
 
|No
 
|}
 
<br>
 
 
 
===Auric shield===
 
{{D2 Skill bonus}}
 
|-
 
| +15%
 
!align=left|[[D2 Unique auric shield#Dragonscale|{{U|=Dragonscale Zakarum Shield}}]]
 
|80
 
|No
 
|}
 
<br>
 
 
 
===Skill===
 
*Applied by [[D2 Fire Mastery|Fire Mastery]].
 
<br>
 
 
 
===Monster===
 
*[[D2 Council Member|Council Members]] apply +% FSD in Nightmare (+40% in Act 3, +60% in Act 5) and Hell (+100% in Act 3, +120% in Act 5).
 
<br>
 
 
 
==Lightning Skill Damage==
 
*Does not apply to the following:
 
**[[D2 Lightning Bolt|Lightning Bolt]] converted damage
 
**[[D2 Charged Bolt Sentry|Charged Bolt Sentry]]
 
**[[D2 Claws of Thunder|Claws of Thunder]] second and third charges
 
**[[D2 Lightning Sentry|Lightning Sentry]]
 
**[[D2 Death Sentry|Death Sentry]]
 
**[[D2 Phoenix Strike|Phoenix Strike]] second charge
 
**[[D2 Raise Skeletal Mage|Necromage]] missile
 
**[[D2 Static Field|Static Field]]
 
*Applies to [[D2 Holy Shock|Holy Shock]] attack damage before it is added, then again when using a melee attack.
 
*Applies to [[D2 Thunder Storm|Thunder Storm]] when lightning strikes.
 
<br>
 
 
 
===Any socket===
 
{{D2 Skill bonus}}
 
|-
 
| +(3-5)%
 
!align=left|[[D2 Unique jewel#Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]
 
|49
 
|No
 
|}
 
<br>
 
 
 
===Helm===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-15)%
 
!align=left|[[D2 Unique circlet#Griffon's Eye|{{U|=Griffon's Eye Diadem}}]]
 
|76
 
!{{Warn|=Yes}}
 
|}
 
<br>
 
 
 
===Body Armor===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-15)%
 
!align=left|[[D2 Unique Elite body armor#Ormus' Robes|{{U|=Ormus' Robes Dusk Shroud}}]]
 
|75
 
|No
 
|}
 
<br>
 
 
 
===Orb===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-20)%
 
!align=left|[[D2 Unique orb#Eschuta's Temper|{{U|=Eschuta's Temper Eldritch Orb}}]]
 
|72
 
|No
 
|}
 
<br>
 
 
 
===Skill===
 
*Applied by [[D2 Lightning Mastery|Lightning Mastery]].
 
<br>
 
 
 
==Cold Skill Damage==
 
*Does not apply to the following:
 
**[[D2 Cold Arrow|Cold Arrow]] converted damage
 
**[[D2 Phoenix Strike|Phoenix Strike]] third charge
 
**[[D2 Raise Skeletal Mage|Necromage]] missile
 
*Applies to [[D2 Holy Freeze|Holy Freeze]] attack damage before it is added, then again when using a melee attack.
 
*Applies to [[D2 Shiver Armor|Shiver Armor]] and [[D2 Chilling Armor|Chilling Armor]] when attacked [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76183&view=findpost&p=849427]
 
<br>
 
 
 
===Any socket===
 
{{D2 Skill bonus}}
 
|-
 
| +(3-5)%
 
!align=left|[[D2 Unique jewel#Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]
 
|49
 
|No
 
|}
 
<br>
 
 
 
===Helm===
 
{{D2 Skill bonus}}
 
|-
 
| +(8-15)%
 
!align=left|[[D2 Unique Elite helm#Nightwing's Veil|{{U|=Nightwing's Veil Spired Helm}}]]
 
|67
 
|No
 
|}
 
<br>
 
 
 
===Body armor===
 
{{D2 Skill bonus}}
 
|-
 
| +(10-15)%
 
!align=left|[[D2 Unique Elite body armor#Ormus' Robes|{{U|=Ormus' Robes Dusk Shroud}}]]
 
|75
 
|No
 
|}
 
<br>
 
 
 
===Missile weapon===
 
{{D2 Skill bonus}}
 
|-
 
| +25-30%
 
|align=left|[[D2 Rune Word weapon#Ice|{{Ub|=Ice}}]] missile weapon
 
|65
 
!{{Warn|=Yes}}
 
|}
 
<br>
 
 
 
===Orb===
 
{{D2 Skill bonus}}
 
|-
 
| +15%
 
|align=left|[[D2 Tal Rasha's Wrappings#Tal Rasha's Lidless Eye|{{Sb|=Tal Rasha's Lidless Eye Swirling Crytal}}]] Full
 
|71
 
|No
 
|-
 
| +(15-30)%
 
!align=left|[[D2 Unique orb#Death's Fathom|{{U|=Death's Fathom Dimensional Shard}}]]
 
|73
 
!{{Warn|=Yes}}
 
|}
 
<br>
 
 
 
===Gloves===
 
{{D2 Skill bonus}}
 
|-
 
| +20%
 
|align=left|[[D2 M'avina's Battle Hymn#M'avina's Icy Clutch|{{Sb|=M'avina's Icy Clutch Battle Gauntlets}}]] Full
 
|70
 
|No
 
|}
 
<br>
 
 
 
==Poison Skill Damage==
 
*Does not apply to [[D2 Poison Creeper|Poison Creeper]] or [[D2 Raise Skeletal Mage|Necromage]] missile.
 
*Applies to [[D2 Venom|Venom]] attack damage before it is added, then again when using a melee attack.
 
*Applies to [[D2 Poison Javelin|Poison Javelin]] and [[D2 Plague Javelin|Plague Javelin]] clouds, and [[D2 Rabies|Rabies]] contagion missiles whenever they are created.
 
<br>
 
 
 
===Any Socket===
 
{{D2 Skill bonus}}
 
|-
 
| +(3-5)%
 
!align=left|[[D2 Unique jewel#Rainbow Facet|{{U|=Rainbow Facet Jewel}}]]
 
|49
 
|No
 
|}
 
<br>
 
 
 
===Body armor===
 
{{D2 Skill bonus}}
 
|-
 
| +25-50%
 
|align=left|[[D2 Rune Word body armor#Bramble|{{Ub|=Bramble}}]] body armor
 
|61
 
|No
 
|}
 
<br>
 
 
 
===Gloves===
 
{{D2 Skill bonus}}
 
|-
 
| +25%
 
!align=left|[[D2 Trang-Oul's Avatar#Trang-Oul's Claws|{{S|=Trang-Oul's Claws Heavy Bracers}}]]
 
|45
 
|No
 
|}
 
<br>
 
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77331 +fire skill dmg, CE] (Necromancer Room)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=41265 Fire Mastery and CE. Testing Needed.] (Technical Discussion Archives)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76183 Porcu-Sorc] (Sorceress Room)
 
 
 
 
 
[[Category:Diablo II]]
 
[[Category:D2 Damage]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Items]]
 
[[Category:D2 Monsters]]
 

Latest revision as of 17:02, 5 September 2024