Difference between revisions of "Phoenix Strike"

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(Added images, notes on meteor fire damage per second, other minor changes)
(D2R)
 
(4 intermediate revisions by 2 users not shown)
Line 51: Line 51:
 
|-
 
|-
 
!align=left|+[[% Attack Rating]]
 
!align=left|+[[% Attack Rating]]
|8 + (7*slvl)
+
|8 + (7*slvl) (LoD)<br/>15 + (10*slvl) (D2R)
 
|-
 
|-
 
!align=left|Duration (Seconds)
 
!align=left|Duration (Seconds)
Line 57: Line 57:
 
|-
 
|-
 
!align=left|+% Finishing AR/Charge
 
!align=left|+% Finishing AR/Charge
|25 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539&view=findpost&p=908524]
+
|25 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/&do=findComment&comment=1480714]
 
|-
 
|-
 
!align=left|{{S|=+% Meteor Fire Damage}}
 
!align=left|{{S|=+% Meteor Fire Damage}}
Line 146: Line 146:
 
*Actual fire damage per second for a single pyre is bit rate * missiles * 25/256. When cast continuously this is multiplied by frames / [[attack rate]] to calculate maximum fire damage per second after the first pyre has expired. Attack rate is combined length of first charge attack and finishing skill. Chance to hit is also a factor.
 
*Actual fire damage per second for a single pyre is bit rate * missiles * 25/256. When cast continuously this is multiplied by frames / [[attack rate]] to calculate maximum fire damage per second after the first pyre has expired. Attack rate is combined length of first charge attack and finishing skill. Chance to hit is also a factor.
 
*When attacking continuously, maximum fire damage per second can be approximated from displayed fire damage per second by multiplying it by (missiles * frames) / (3 * cast rate).
 
*When attacking continuously, maximum fire damage per second can be approximated from displayed fire damage per second by multiplying it by (missiles * frames) / (3 * cast rate).
*Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
+
*Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 
*Synergy bonus does not apply to minimum lightning damage.
 
*Synergy bonus does not apply to minimum lightning damage.
 
*Lightning bolts are size 2, which means that they can collide with more than one target simultaneously.
 
*Lightning bolts are size 2, which means that they can collide with more than one target simultaneously.
*+% [[Skill Damage]] applies to '''none''' of the charges.[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80717&view=findpost&p=889660]
+
*+% [[Skill Damage]] applies to '''none''' of the charges.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/&do=findComment&comment=1461857]
*When equipping [[Two weapons|two claws]], only primary [[claw (item type)|claw]] is used to attack.
+
*When equipping [[Two weapons|two claws]], only primary [[claw]] is used to attack.
 
*Can also accumulate charges from the following skills before releasing with a finishing skill:
 
*Can also accumulate charges from the following skills before releasing with a finishing skill:
 
**[[Tiger Strike]]
 
**[[Tiger Strike]]
Line 158: Line 158:
 
**Blades of Ice
 
**Blades of Ice
 
*As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release.
 
*As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release.
<br>
+
<br/>
  
 
==Source==
 
==Source==
*[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[Shadow Master]] can also use Phoenix Strike.
+
*[[Shadow Warrior]] and [[Shadow Master]] can also use Phoenix Strike.
<br>
+
<br/>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Phoenix Strike ([[Assassin]] Only) can spawn on ilvl >36 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher).
+
*+(1-3) Phoenix Strike ([[Assassin]] Only) can spawn on ilvl >36 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
<br>
+
<br/>
  
==Levels 1-60==
+
==Levels 1-60 (LoD)==
 
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point.
 
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point.
  
  
{{Levels 1-10}}
+
{{Levels 1-20}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|15||22||29||36||43||50||57||64||71||78
+
| 15 || 22 || 29 || 36 || 43 || 50 || 57 || 64 || 71 || 78|| 85 || 92 || 99 || 106 || 113 || 120 || 127 || 134 || 141 || 148
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|20||30||40||50||60||70||80||90||109||128
+
| 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 109 || 128|| 147 || 166 || 185 || 204 || 223 || 242 || 271 || 300 || 329 || 358
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|40||50||60||70||80||90||100||110||131||152
+
| 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 131 || 152|| 173 || 194 || 215 || 236 || 257 || 278 || 311 || 344 || 377 || 410
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|14||25||37||49||60||72||84||96||119||142
+
| 14 || 25 || 37 || 49 || 60 || 72 || 84 || 96 || 119 || 142|| 166 || 189 || 213 || 236 || 260 || 283 || 321 || 358 || 396 || 433
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|23||35||46||58||70||82||93||105||128||152
+
| 23 || 35 || 46 || 58 || 70 || 82 || 93 || 105 || 128 || 152|| 175 || 199 || 222 || 246 || 269 || 292 || 332 || 372 || 412 || 452
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|1.16||1.76||2.36||2.96||3.56||4.16||4.76||5.36||5.96||6.56
+
| 1.16 || 1.76 || 2.36 || 2.96 || 3.56 || 4.16 || 4.76 || 5.36 || 5.96 || 6.56|| 7.16 || 7.76 || 8.36 || 8.96 || 9.56 || 10.16 || 10.76 || 11.36 || 11.96 || 12.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|40||60||80||100||120||140||160||180||220||260
+
| 40 || 60 || 80 || 100 || 120 || 140 || 160 || 180 || 220 || 260|| 300 || 340 || 380 || 420 || 460 || 500 || 560 || 620 || 680 || 740
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|16||20||24||28||32||36||40||44||52||60
+
| 16 || 20 || 24 || 28 || 32 || 36 || 40 || 44 || 52 || 60|| 68 || 76 || 84 || 92 || 100 || 108 || 120 || 132 || 144 || 156
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|32||36||40||44||48||52||56||60||68||76
+
| 32 || 36 || 40 || 44 || 48 || 52 || 56 || 60 || 68 || 76|| 84 || 92 || 100 || 108 || 116 || 124 || 137 || 150 || 163 || 176
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|4||4.4||4.8||5.2||5.6||6||6.4||6.8||7.4||8
+
| 4 || 4.4 || 4.8 || 5.2 || 5.6 || 6 || 6.4 || 6.8 || 7.4 || 8|| 8.6 || 9.2 || 9.8 || 10.4 || 11 || 11.6 || 12.4 || 13.2 || 14 || 14.8
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 11-20}}
 
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|85||92||99||106||113||120||127||134||141||148
+
| 155 || 162 || 169 || 176 || 183 || 190 || 197 || 204 || 211 || 218|| 225 || 232 || 239 || 246 || 253 || 260 || 267 || 274 || 281 || 288
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|147||166||185||204||223||242||271||300||329||358
+
| 387 || 416 || 454 || 492 || 530 || 568 || 606 || 644 || 690 || 736|| 782 || 828 || 874 || 920 || 966 || 1012 || 1058 || 1104 || 1150 || 1196
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|173||194||215||236||257||278||311||344||377||410
+
| 443 || 476 || 518 || 560 || 602 || 644 || 686 || 728 || 778 || 828|| 878 || 928 || 978 || 1028 || 1078 || 1128 || 1178 || 1228 || 1278 || 1328
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|166||189||213||236||260||283||321||358||396||433
+
| 471 || 508 || 560 || 611 || 663 || 714 || 766 || 817 || 888 || 958|| 1028 || 1099 || 1169 || 1239 || 1310 || 1380 || 1450 || 1521 || 1591 || 1661
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|175||199||222||246||269||292||332||372||412||452
+
| 492 || 532 || 588 || 644 || 700 || 757 || 813 || 869 || 944 || 1019|| 1094 || 1169 || 1244 || 1319 || 1394 || 1469 || 1544 || 1619 || 1694 || 1769
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|7.16||7.76||8.36||8.96||9.56||10.16||10.76||11.36||11.96||12.56
+
| 13.16 || 13.76 || 14.36 || 14.96 || 15.56 || 16.16 || 16.76 || 17.36 || 17.96 || 18.56|| 19.16 || 19.76 || 20.36 || 20.96 || 21.56 || 22.16 || 22.76 || 23.36 || 23.96 || 24.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|300||340||380||420||460||500||560||620||680||740
+
| 800 || 860 || 940 || 1020 || 1100 || 1180 || 1260 || 1340 || 1440 || 1540|| 1640 || 1740 || 1840 || 1940 || 2040 || 2140 || 2240 || 2340 || 2440 || 2540
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|68||76||84||92||100||108||120||132||144||156
+
| 168 || 180 || 200 || 220 || 240 || 260 || 280 || 300 || 328 || 356|| 384 || 412 || 440 || 468 || 496 || 524 || 552 || 580 || 608 || 636
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|84||92||100||108||116||124||137||150||163||176
+
| 189 || 202 || 223 || 244 || 265 || 286 || 307 || 328 || 357 || 386|| 415 || 444 || 473 || 502 || 531 || 560 || 589 || 618 || 647 || 676
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|8.6||9.2||9.8||10.4||11||11.6||12.4||13.2||14||14.8
+
| 15.6 || 16.4 || 17.2 || 18 || 18.8 || 19.6 || 20.4 || 21.2 || 22 || 22.8|| 23.6 || 24.4 || 25.2 || 26 || 26.8 || 27.6 || 28.4 || 29.2 || 30 || 30.8
 
|}
 
|}
  
  
{{Levels 21-30}}
+
{{Levels 41-60}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|155||162||169||176||183||190||197||204||211||218
+
| 295 || 302 || 309 || 316 || 323 || 330 || 337 || 344 || 351 || 358|| 365 || 372 || 379 || 386 || 393 || 400 || 407 || 414 || 421 || 428
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|387||416||454||492||530||568||606||644||690||736
+
| 1242 || 1288 || 1334 || 1380 || 1426 || 1472 || 1518 || 1564 || 1610 || 1656|| 1702 || 1748 || 1794 || 1840 || 1886 || 1932 || 1978 || 2024 || 2070 || 2116
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|443||476||518||560||602||644||686||728||778||828
+
| 1378 || 1428 || 1478 || 1528 || 1578 || 1628 || 1678 || 1728 || 1778 || 1828|| 1878 || 1928 || 1978 || 2028 || 2078 || 2128 || 2178 || 2228 || 2278 || 2328
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|471||508||560||611||663||714||766||817||888||958
+
| 1732 || 1802 || 1872 || 1942 || 2013 || 2083 || 2153 || 2224 || 2294 || 2364|| 2435 || 2505 || 2575 || 2646 || 2716 || 2786 || 2857 || 2927 || 2997 || 3067
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|492||532||588||644||700||757||813||869||944||1,019
+
| 1844 || 1919 || 1994 || 2069 || 2144 || 2219 || 2294 || 2369 || 2444 || 2519|| 2594 || 2669 || 2744 || 2819 || 2894 || 2969 || 3044 || 3119 || 3194 || 3269
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|13.16||13.76||14.36||14.96||15.56||16.16||16.76||17.36||17.96||18.56
+
| 25.16 || 25.76 || 26.36 || 26.96 || 27.56 || 28.16 || 28.76 || 29.36 || 29.96 || 30.56|| 31.16 || 31.76 || 32.36 || 32.96 || 33.56 || 34.16 || 34.76 || 35.36 || 35.96 || 36.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|800||860||940||1,020||1,100||1,180||1,260||1,340||1,440||1,540
+
| 2640 || 2740 || 2840 || 2940 || 3040 || 3140 || 3240 || 3340 || 3440 || 3540|| 3640 || 3740 || 3840 || 3940 || 4040 || 4140 || 4240 || 4340 || 4440 || 4540
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|168||180||200||220||240||260||280||300||328||356
+
| 664 || 692 || 720 || 748 || 776 || 804 || 832 || 860 || 888 || 916|| 944 || 972 || 1000 || 1028 || 1056 || 1084 || 1112 || 1140 || 1168 || 1196
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|189||202||223||244||265||286||307||328||357||386
+
| 705 || 734 || 763 || 792 || 821 || 850 || 879 || 908 || 937 || 966|| 995 || 1024 || 1053 || 1082 || 1111 || 1140 || 1169 || 1198 || 1227 || 1256
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|15.6||16.4||17.2||18||18.8||19.6||20.4||21.2||22||22.8
+
| 31.6 || 32.4 || 33.2 || 34 || 34.8 || 35.6 || 36.4 || 37.2 || 38 || 38.8|| 39.6 || 40.4 || 41.2 || 42 || 42.8 || 43.6 || 44.4 || 45.2 || 46 || 46.8
 
|}
 
|}
 +
<br/>
 +
 +
==Levels 1-60 (D2R)==
 +
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point.
  
  
{{Levels 31-40}}
+
{{Levels 1-20}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|225||232||239||246||253||260||267||274||281||288
+
| 25 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 105 || 115 || 125 || 135 || 145 || 155 || 165 || 175 || 185 || 195 || 205 || 215
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|782||828||874||920||966||1,012||1,058||1,104||1,150||1,196
+
| 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 109 || 128|| 147 || 166 || 185 || 204 || 223 || 242 || 271 || 300 || 329 || 358
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|878||928||978||1,028||1,078||1,128||1,178||1,228||1,278||1,328
+
| 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 131 || 152|| 173 || 194 || 215 || 236 || 257 || 278 || 311 || 344 || 377 || 410
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|1,028||1,099||1,169||1,239||1,310||1,380||1,450||1,521||1,591||1,661
+
| 14 || 25 || 37 || 49 || 60 || 72 || 84 || 96 || 119 || 142|| 166 || 189 || 213 || 236 || 260 || 283 || 321 || 358 || 396 || 433
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|1,094||1,169||1,244||1,319||1,394||1,469||1,544||1,619||1,694||1,769
+
| 23 || 35 || 46 || 58 || 70 || 82 || 93 || 105 || 128 || 152|| 175 || 199 || 222 || 246 || 269 || 292 || 332 || 372 || 412 || 452
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|19.16||19.76||20.36||20.96||21.56||22.16||22.76||23.36||23.96||24.56
+
| 1.16 || 1.76 || 2.36 || 2.96 || 3.56 || 4.16 || 4.76 || 5.36 || 5.96 || 6.56|| 7.16 || 7.76 || 8.36 || 8.96 || 9.56 || 10.16 || 10.76 || 11.36 || 11.96 || 12.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|1,640||1,740||1,840||1,940||2,040||2,140||2,240||2,340||2,440||2,540
+
| 40 || 60 || 80 || 100 || 120 || 140 || 160 || 180 || 220 || 260|| 300 || 340 || 380 || 420 || 460 || 500 || 560 || 620 || 680 || 740
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|384||412||440||468||496||524||552||580||608||636
+
| 16 || 20 || 24 || 28 || 32 || 36 || 40 || 44 || 52 || 60|| 68 || 76 || 84 || 92 || 100 || 108 || 120 || 132 || 144 || 156
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|415||444||473||502||531||560||589||618||647||676
+
| 32 || 36 || 40 || 44 || 48 || 52 || 56 || 60 || 68 || 76|| 84 || 92 || 100 || 108 || 116 || 124 || 137 || 150 || 163 || 176
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|23.6||24.4||25.2||26||26.8||27.6||28.4||29.2||30||30.8
+
| 4 || 4.4 || 4.8 || 5.2 || 5.6 || 6 || 6.4 || 6.8 || 7.4 || 8|| 8.6 || 9.2 || 9.8 || 10.4 || 11 || 11.6 || 12.4 || 13.2 || 14 || 14.8
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 41-50}}
 
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|295||302||309||316||323||330||337||344||351||358
+
| 225 || 235 || 245 || 255 || 265 || 275 || 285 || 295 || 305 || 315 || 325 || 335 || 345 || 355 || 365 || 375 || 385 || 395 || 405 || 415
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|1,242||1,288||1,334||1,380||1,426||1,472||1,518||1,564||1,610||1,656
+
| 387 || 416 || 454 || 492 || 530 || 568 || 606 || 644 || 690 || 736|| 782 || 828 || 874 || 920 || 966 || 1012 || 1058 || 1104 || 1150 || 1196
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|1,378||1,428||1,478||1,528||1,578||1,628||1,678||1,728||1,778||1,828
+
| 443 || 476 || 518 || 560 || 602 || 644 || 686 || 728 || 778 || 828|| 878 || 928 || 978 || 1028 || 1078 || 1128 || 1178 || 1228 || 1278 || 1328
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|1,732||1,802||1,872||1,942||2,013||2,083||2,153||2,224||2,294||2,364
+
| 471 || 508 || 560 || 611 || 663 || 714 || 766 || 817 || 888 || 958|| 1028 || 1099 || 1169 || 1239 || 1310 || 1380 || 1450 || 1521 || 1591 || 1661
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|1,844||1,919||1,994||2,069||2,144||2,219||2,294||2,369||2,444||2,519
+
| 492 || 532 || 588 || 644 || 700 || 757 || 813 || 869 || 944 || 1019|| 1094 || 1169 || 1244 || 1319 || 1394 || 1469 || 1544 || 1619 || 1694 || 1769
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|25.16||25.76||26.36||26.96||27.56||28.16||28.76||29.36||29.96||30.56
+
| 13.16 || 13.76 || 14.36 || 14.96 || 15.56 || 16.16 || 16.76 || 17.36 || 17.96 || 18.56|| 19.16 || 19.76 || 20.36 || 20.96 || 21.56 || 22.16 || 22.76 || 23.36 || 23.96 || 24.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|2,640||2,740||2,840||2,940||3,040||3,140||3,240||3,340||3,440||3,540
+
| 800 || 860 || 940 || 1020 || 1100 || 1180 || 1260 || 1340 || 1440 || 1540|| 1640 || 1740 || 1840 || 1940 || 2040 || 2140 || 2240 || 2340 || 2440 || 2540
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|664||692||720||748||776||804||832||860||888||916
+
| 168 || 180 || 200 || 220 || 240 || 260 || 280 || 300 || 328 || 356|| 384 || 412 || 440 || 468 || 496 || 524 || 552 || 580 || 608 || 636
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|705||734||763||792||821||850||879||908||937||966
+
| 189 || 202 || 223 || 244 || 265 || 286 || 307 || 328 || 357 || 386|| 415 || 444 || 473 || 502 || 531 || 560 || 589 || 618 || 647 || 676
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|31.6||32.4||33.2||34||34.8||35.6||36.4||37.2||38||38.8
+
| 15.6 || 16.4 || 17.2 || 18 || 18.8 || 19.6 || 20.4 || 21.2 || 22 || 22.8|| 23.6 || 24.4 || 25.2 || 26 || 26.8 || 27.6 || 28.4 || 29.2 || 30 || 30.8
 
|}
 
|}
  
  
{{Levels 51-60}}
+
{{Levels 41-60}}
 
|-
 
|-
 
!align=left|+% Attack Rating
 
!align=left|+% Attack Rating
|365||372||379||386||393||400||407||414||421||428
+
| 425 || 435 || 445 || 455 || 465 || 475 || 485 || 495 || 505 || 515 || 525 || 535 || 545 || 555 || 565 || 575 || 585 || 595 || 605 || 615
 
|-
 
|-
 
!align=left|Minimum Fire Damage
 
!align=left|Minimum Fire Damage
|1,702||1,748||1,794||1,840||1,886||1,932||1,978||2,024||2,070||2,116
+
| 1242 || 1288 || 1334 || 1380 || 1426 || 1472 || 1518 || 1564 || 1610 || 1656|| 1702 || 1748 || 1794 || 1840 || 1886 || 1932 || 1978 || 2024 || 2070 || 2116
 
|-
 
|-
 
!align=left|Maximum Fire Damage
 
!align=left|Maximum Fire Damage
|1,878||1,928||1,978||2,028||2,078||2,128||2,178||2,228||2,278||2,328
+
| 1378 || 1428 || 1478 || 1528 || 1578 || 1628 || 1678 || 1728 || 1778 || 1828|| 1878 || 1928 || 1978 || 2028 || 2078 || 2128 || 2178 || 2228 || 2278 || 2328
 
|-
 
|-
!align=left|Displayed Minimum Fire Damage/S
+
!align=left|Displayed Minimum Fire Damage/s
|2,435||2,505||2,575||2,646||2,716||2,786||2,857||2,927||2,997||3,067
+
| 1732 || 1802 || 1872 || 1942 || 2013 || 2083 || 2153 || 2224 || 2294 || 2364|| 2435 || 2505 || 2575 || 2646 || 2716 || 2786 || 2857 || 2927 || 2997 || 3067
 
|-
 
|-
!align=left|Displayed Maximum Fire Damage/S
+
!align=left|Displayed Maximum Fire Damage/s
|2,594||2,669||2,744||2,819||2,894||2,969||3,044||3,119||3,194||3,269
+
| 1844 || 1919 || 1994 || 2069 || 2144 || 2219 || 2294 || 2369 || 2444 || 2519|| 2594 || 2669 || 2744 || 2819 || 2894 || 2969 || 3044 || 3119 || 3194 || 3269
 
|-
 
|-
 
!align=left|Fire Length (Seconds)
 
!align=left|Fire Length (Seconds)
|31.16||31.76||32.36||32.96||33.56||34.16||34.76||35.36||35.96||36.56
+
| 25.16 || 25.76 || 26.36 || 26.96 || 27.56 || 28.16 || 28.76 || 29.36 || 29.96 || 30.56|| 31.16 || 31.76 || 32.36 || 32.96 || 33.56 || 34.16 || 34.76 || 35.36 || 35.96 || 36.56
 
|-
 
|-
 
!align=left|Maximum Lightning Damage
 
!align=left|Maximum Lightning Damage
|3,640||3,740||3,840||3,940||4,040||4,140||4,240||4,340||4,440||4,540
+
| 2640 || 2740 || 2840 || 2940 || 3040 || 3140 || 3240 || 3340 || 3440 || 3540|| 3640 || 3740 || 3840 || 3940 || 4040 || 4140 || 4240 || 4340 || 4440 || 4540
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|944||972||1,000||1,028||1,056||1,084||1,112||1,140||1,168||1,196
+
| 664 || 692 || 720 || 748 || 776 || 804 || 832 || 860 || 888 || 916|| 944 || 972 || 1000 || 1028 || 1056 || 1084 || 1112 || 1140 || 1168 || 1196
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|995||1,024||1,053||1,082||1,111||1,140||1,169||1,198||1,227||1,256
+
| 705 || 734 || 763 || 792 || 821 || 850 || 879 || 908 || 937 || 966|| 995 || 1024 || 1053 || 1082 || 1111 || 1140 || 1169 || 1198 || 1227 || 1256
 
|-
 
|-
 
!align=left|Freeze Length (Seconds)
 
!align=left|Freeze Length (Seconds)
|39.6||40.4||41.2||42||42.8||43.6||44.4||45.2||46||46.8
+
| 31.6 || 32.4 || 33.2 || 34 || 34.8 || 35.6 || 36.4 || 37.2 || 38 || 38.8|| 39.6 || 40.4 || 41.2 || 42 || 42.8 || 43.6 || 44.4 || 45.2 || 46 || 46.8
 
|}
 
|}
<br>
+
<br/>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82539 Charge up increases finish move's attack rating?] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/ Charge up increases finish move's attack rating?] (D2 Assassin)
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
+
*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80717 Socketing My Assassin Gear] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/ Socketing My Assassin Gear] (D2 Assassin)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)

Latest revision as of 05:41, 16 December 2024