Difference between revisions of "Howl"

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(Removed missile velocity, added image and caption)
(Radius from D2R - according to tooltip values, it's linear)
 
(5 intermediate revisions by 3 users not shown)
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{{Stat}}
 
{{Stat}}
 
|-
 
|-
!align=left|Flee Distance ([[Radius|Yards]])
+
!align=left|Flee Distance ([[Radius|yards]])
 
|(19 + (5*slvl) ) * 2/3
 
|(19 + (5*slvl) ) * 2/3
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left|Flee Duration (seconds)
 
|2+slvl
 
|2+slvl
 +
|-
 +
!align=left|Radius (yards) (D2R)
 +
|(slvl + 3) * 2/3
 
|}
 
|}
 
 
[[File:Terror.gif|center|frame|Overlay above fleeing target.]]
 
  
  
 
*[[Cast rate]]
 
*[[Cast rate]]
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1.
 
*Targets within area of effect will flee immediately upon effect in opposite direction.
 
 
*Flee effect is applied by [[missile]]s fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, deceleration means increase in area of effect is not linear.
 
*Flee effect is applied by [[missile]]s fired in all directions from caster location. Skill level increases velocity of these missiles, increasing area of effect. However, deceleration means increase in area of effect is not linear.
  
  
 
[[File:Howl.png|center|thumb|600px|Area of effect increases with skill level, but increase becomes less significant as skill level increases. Distance between missiles increases as they travel further away, resulting in gaps developing in area of effect (although whether these are large enough to prevent effect being applied depends on target [[size]]).]]
 
[[File:Howl.png|center|thumb|600px|Area of effect increases with skill level, but increase becomes less significant as skill level increases. Distance between missiles increases as they travel further away, resulting in gaps developing in area of effect (although whether these are large enough to prevent effect being applied depends on target [[size]]).]]
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 +
 +
*Targets within area of effect will flee immediately upon effect in opposite direction. Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration if mlvl < clvl+slvl+1.
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 +
 +
[[File:Terror.gif|center|frame|Overlay above fleeing target.]]
  
  
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#[[Terror]]
 
#[[Terror]]
 
#[[Hit Causes Monster to Flee]]
 
#[[Hit Causes Monster to Flee]]
#Howl [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
+
#Howl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1425193]
<br>
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<br/>
  
 
==Source==
 
==Source==
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl <25 [[primal helm (item type)|primal helm]]s.  
+
*+(1-3) Howl ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl <25 [[primal helm]]s.  
<br>
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<br/>
  
 
===[[Chance to Cast]]===
 
===[[Chance to Cast]]===
Line 64: Line 69:
 
|25||No
 
|25||No
 
|}
 
|}
<br>
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<br/>
  
==Levels 1-60==
+
==Levels 1-60 (LoD)==
{{Levels 1-10}}
+
{{Levels 1-20}}
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|16||19 1/3||22 2/3||26||29 1/3||32 2/3||36||39 1/3||42 2/3||46
+
| 16 {{0|0/0}} || 19 1/3 || 22 2/3 || 26 {{0|0/0}} || 29 1/3 || 32 2/3 || 36 {{0|0/0}} || 39 1/3 || 42 2/3 || 46 {{0|0/0}} || 49 1/3 || 52 2/3 || 56 {{0|0/0}} || 59 1/3 || 62 2/3 || 66 {{0|0/0}} || 69 1/3 || 72 2/3 || 76 {{0|0/0}} || 79 1/3
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|3||4||5||6||7||8||9||10||11||12
+
| 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|49 1/3||52 2/3||56||59 1/3||62 2/3||66||69 1/3||72 2/3||76||79 1/3
+
| 82 2/3 || 86 {{0|0/0}} || 89 1/3 || 92 2/3 || 96 {{0|0/0}} || 99 1/3 || 102 2/3 || 106 {{0|0/0}} || 109 1/3 || 112 2/3 || 116 {{0|0/0}} || 119 1/3 || 122 2/3 || 126 {{0|0/0}} || 129 1/3 || 132 2/3 || 136 {{0|0/0}} || 139 1/3 || 142 2/3 || 146 {{0|0/0}}
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|13||14||15||16||17||18||19||20||21||22
+
| 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|82 2/3||86||89 1/3||92 2/3||96||99 1/3||102 2/3||106||109 1/3||112 2/3
+
| 149 1/3 || 152 2/3 || 156 {{0|0/0}} || 159 1/3 || 162 2/3 || 166 {{0|0/0}} || 169 1/3 || 172 2/3 || 176 {{0|0/0}} || 179 1/3 || 182 2/3 || 186 {{0|0/0}} || 189 1/3 || 192 2/3 || 196 {{0|0/0}} || 199 1/3 || 202 2/3 || 206 {{0|0/0}} || 209 1/3 || 212 2/3
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|23||24||25||26||27||28||29||30||31||32
+
| 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50 || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62
 
|}
 
|}
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<br/>
  
 
+
==Levels 1-60 (D2R)==
{{Levels 31-40}}
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{{Levels 1-20}}
 +
|-
 +
!align=left| Radius (yards)
 +
| 2 2/3 || 3 1/3 || 4 || 4 2/3 || 5 1/3 || 6 || 6 2/3 || 7 1/3 || 8 || 8 2/3 || 9 1/3 || 10 || 10 2/3 || 11 1/3 || 12 || 12 2/3 || 13 1/3 || 14 || 14 2/3 || 15 1/3
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|116||119 1/3||122 2/3||126||129 1/3||132 2/3||136||139 1/3||142 2/3||146
+
| 16 || 19 1/3 || 22 2/3 || 26 || 29 1/3 || 32 2/3 || 36 || 39 1/3 || 42 2/3 || 46 || 49 1/3 || 52 2/3 || 56 || 59 1/3 || 62 2/3 || 66 || 69 1/3 || 72 2/3 || 76 || 79 1/3
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|33||34||35||36||37||38||39||40||41||42
+
| 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 41-50}}
+
|-
 +
!align=left| Radius (yards)
 +
| 16 || 16 2/3 || 17 1/3 || 18 || 18 2/3 || 19 1/3 || 20 || 20 2/3 || 21 1/3 || 22 || 22 2/3 || 23 1/3 || 24 || 24 2/3 || 25 1/3 || 26 || 26 2/3 || 27 1/3 || 28 || 28 2/3
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|149 1/3||152 2/3||156||159 1/3||162 2/3||166||169 1/3||172 2/3||176||179 1/3
+
| 82 2/3 || 86 || 89 1/3 || 92 2/3 || 96 || 99 1/3 || 102 2/3 || 106 || 109 1/3 || 112 2/3 || 116 || 119 1/3 || 122 2/3 || 126 || 129 1/3 || 132 2/3 || 136 || 139 1/3 || 142 2/3 || 146
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|43||44||45||46||47||48||49||50||51||52
+
| 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 51-60}}
+
|-
 +
!align=left| Radius (yards)
 +
| 29 1/3 || 30 || 30 2/3 || 31 1/3 || 32 || 32 2/3 || 33 1/3 || 34 || 34 2/3 || 35 1/3 || 36 || 36 2/3 || 37 1/3 || 38 || 38 2/3 || 39 1/3 || 40 || 40 2/3 || 41 1/3 || 42
 
|-
 
|-
!align=left|Flee Distance (Yards)
+
!align=left| Flee distance (yards)
|182 2/3||186||189 1/3||192 2/3||196||199 1/3||202 2/3||206||209 1/3||212 2/3
+
| 149 1/3 || 152 2/3 || 156 || 159 1/3 || 162 2/3 || 166 || 169 1/3 || 172 2/3 || 176 || 179 1/3 || 182 2/3 || 186 || 189 1/3 || 192 2/3 || 196 || 199 1/3 || 202 2/3 || 206 || 209 1/3 || 212 2/3
 
|-
 
|-
!align=left|Flee Duration (Seconds)
+
!align=left| Flee duration (seconds)
|53||54||55||56||57||58||59||60||61||62
+
| 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50 || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62
 
|}
 
|}
<br>
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<br/>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)

Latest revision as of 03:37, 10 July 2025